Several players suggested he should revamp Purgatory instead and I happen to agree.
Some of my suggestions would be:
All new players start off in Purgatory for 30 days until they get a handle on the game.
During this time they are not be able to be attacked or trade with players in main.
They should get added bonuses to help them start off such as double bank size and AT.
Once they have been playing > 30 days they would auto graduate to the main realm.
No player should be able to elect to go to Purgatory to hide.
If a player is descended then they should be sent to Purgatory for 30 days.
What are your suggestions for revamping Purgatory?
Edited: Added posted improvement ideas on how to improve Purgatory from other players
[BoT] Jason wrote:Admin could insert a 2 clone farms for every 3 players that enter and remove them when they leave. These farms could have maybe 10% of the top Income and Raw UP and spawn the planets disgaurded by people abandoning them
NanoBite wrote:In perg most people sabbed, not raid or farmed.
New players would be targetted by the ones already there.
Perhaps a limit in covert level too for perg?
Jorgensen wrote:I am an old Pergplayer and know the system can be manipulated, but one can make a similar rule in perg like the one in ascended, you can't attack someone who is say half your size?
Iƒrit wrote:I like it a lot Robe, and also like the suggestions for setting up farms in perg. The only thing I would like to criticize is deascended moved to perg for 30 days to 14 days (auto kicked once deascension is over).
~TH3_HER0~ wrote:That is not a bad idea but you can make it so that when a player is descended they will automatically be sent to purg BUT also have an option to retun; this is mainly aimed at the more aggressive players who want to return to fights really
Ĕɱƿŷ wrote:I do feel however that purg should be accessable for new players under 20m army just incase they aren't ready/don't want to be in main. However a maximum of 60 days can be spent in purg before being kicked out permanently.
stuff of legends wrote:My suggestion would be just to allow the same ranking system as now between the realms however for new accounts to have a different set of gnr thresholds.
Tekki wrote:If the idea is to get new players into purgatory then let's change it's name to something else that isn't quite as derogatory.
Summary:
- Revamping purg INFINITELY better than starting a new server
- New players can go there for 3-6 months with an increased UP/income/AT generation to help them catch up
- New accounts get bigger armies, bigger banks, more naq and ATs to start with - say 1 million UU, 1trillion bank, 1trillion naq and 3k ATs.
- Older players can go to purg and can attack the new accounts but may only stay there for 1 week and can only attack the account once a day for 50% of the naq out.
- Descended players go to purg for 1 week but can't attack anything before they are flung back into main and can attack but with their descension still there for another week.



































