It makes just as much sense as doing it by rank.. or even if it is by rank then what people try to stay rank 11?
Nox Suggestions
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Feri
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Re: Nox Suggestions
Thats not a good reason 
It makes just as much sense as doing it by rank.. or even if it is by rank then what people try to stay rank 11?
It makes just as much sense as doing it by rank.. or even if it is by rank then what people try to stay rank 11?
I eat your spies

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RSE says (11:22 PM)
no no.. you need to see it bigger
- renegadze
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Re: Nox Suggestions
Feri wrote:Thats not a good reason
It makes just as much sense as doing it by rank.. or even if it is by rank then what people try to stay rank 11?
great thing about rank...someone always has to be rank 1-10 ;-)
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~Dä Vinci~
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Re: Nox Suggestions
1) attack with nox on u loose ure ab
2) nox on can't attack
2) nox on can't attack
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Re: Nox Suggestions
Wouldn't bother those in the AB house~Da Vinci~ wrote:1) attack with nox on u loose ure ab
2) nox on can't attack
2 I dont like
How about nox works based on your ME rank?
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Re: Nox Suggestions
[BoT] Jason wrote:Wouldn't bother those in the AB house~Da Vinci~ wrote:1) attack with nox on u loose ure ab
2) nox on can't attack
2 I dont like
How about nox works based on your ME rank?
Nothing should be based on ME, too many accounts have been traded, and to much ME built through cheap kills and ME hunts. My ME is rank 14 but I didn't earn it, if my own kills were added up Id only be ranked somewhere in the late 20s



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Attack Mercs Killed (30) 459,329,001
Defence Mercs Killed (10) 2,918,478,517
Attack Soldiers Killed(60) 12,677,958
Defence Soldiers Killed(20) 226,236,488
Attack Super Soldiers Killed(300) 490,627,262
Defence Super Soldiers Killed(100) 4,131,482,551
Spies Killed(50) 4,256,505,842
Spy Killers Killed(50) 651,022,448
Mothership Weapons Destroyed(300) 35,583,034
Mothership Shields Destroyed(300) 39,498,511
Mothership Fleets Destroyed(200) 2,413,254
Planet Defences Destroyed(300) 358,539
Planets Taken(5000) 411
Naquadah Stolen(0.0001) 2,355,738,435,154,805
Untrained Kidnapped(50) 5,943,886,456
Weapon Points Destroyed (Sab+Att)(0.0001) 74,293,522,376,607
Attack Turns Used(1) 1,731,971
Defence Mercs Killed (10) 2,918,478,517
Attack Soldiers Killed(60) 12,677,958
Defence Soldiers Killed(20) 226,236,488
Attack Super Soldiers Killed(300) 490,627,262
Defence Super Soldiers Killed(100) 4,131,482,551
Spies Killed(50) 4,256,505,842
Spy Killers Killed(50) 651,022,448
Mothership Weapons Destroyed(300) 35,583,034
Mothership Shields Destroyed(300) 39,498,511
Mothership Fleets Destroyed(200) 2,413,254
Planet Defences Destroyed(300) 358,539
Planets Taken(5000) 411
Naquadah Stolen(0.0001) 2,355,738,435,154,805
Untrained Kidnapped(50) 5,943,886,456
Weapon Points Destroyed (Sab+Att)(0.0001) 74,293,522,376,607
Attack Turns Used(1) 1,731,971
- jedi~tank
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Re: Nox Suggestions
lol



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Sarevok
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Re: Nox Suggestions
I don't think this is a good idea. Varying the checking I think would work better, something like it checks ever 1-4 hours. Otherwise, people will learn the time, drop rank, and regain for 23.5 hoursLithium wrote:NOX can be greyed out if the account reach a certain power which shows the account is too big to hide so far resulting in nox off. and the power check script to run once per day so selling some covert to expose a player wont work.
viewtopic.php?f=13&t=162732
Suggestions, Comments please
Suggestions, Comments please
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<+CABAL>
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