Capping covert levels or decrease power exponentially

What do you want to see in the game? what can be improved? any suggestions welcome here...
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Iƒrit
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Re: Capping covert levels or decrease power exponentially

Rodwolf wrote:
Iƒrit wrote:please tell me...
how quick can you buy 5 quintillion DMU? (from 0 to 5b ToC)
how quick can you buy 3.2q Naq? (from 0 to 39 Covert)


Your comparison is wrong....

In main you first have to do 23 ascentions(before you would build such a lvl), on ascended even with a prior account you can buy 5 bil TOC.
same with MS... besides I was assuming we were talking about an Unk at any rate, but it is a bit to consider. Still I am asking which can you purchase faster? 3.2q Naq or 5 Quintillion DMU?

Besides that, both 'trades' can happen in matter of seconds in theory,providing the seller has the resources. Dont think you can buy one of both in one time...yet

Also, what you 'can' farm is irrelevant, we are speaking of buying with $ here.
Nope but I thought it was a good baseline to go off of. In how much would be possible for one person in a week. So by what I farm alone it would take 8 players in main (which has a average player logged in at any given point of 200-220) and in ascended it would take 50 players (which has a average player logged in at any given point of 40-60). So by that alone it shows that its more then 5 times easier to get the resources via main off players, but then again it only takes 1 admin and a credit card in main. Whereas it takes 50 players farming heavily in ascended... you see the comparison is irrational.


Also I want to point out a good hit in ascended is 300t per 15 ATs. 480 ATs/day, thats 3360 ATs in a week or 224x15 AT attacks. 300t x 224 = 67.2q I thought 100q per week was pretty good :D
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Re: Capping covert levels or decrease power exponentially

Good that you already start to admit that its possible to buy both DMU and Naq with $, which is actual the main issue here, not if you can maybe buy naq faster then DMU.

As long as you can buy both resources for $, and you really want to cap one thing that is bought by naq, you should cap the other stuff aswell.

So please note that i'm not really against capping covert level, but if its done it should be done on the rest aswell...
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Re: Capping covert levels or decrease power exponentially

RepliMagni wrote:I think the point is that with TOCs and MSes the higher you get, the more expensive it gets. So one upgrade on a 5bil ToC or a 5tril MS costs a LOT more than on a 1bil ToC or 1tril MS. But covert goes up at the same cost/power ratio indefinitely.

Make it so that each upgrade after c.35 only adds (for example) half the power that it currently does - thus making the difference between c.39 and c.36 less. OR make it so that covert lvls beyond 40 go up half as much again, for example.


@ Feri and Rodwolf - you're both missing the point I made on the first page. ToC and MSes have incremental costs which change the cost/power ratio. Covert lvls do not. They should. Simple.
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Re: Capping covert levels or decrease power exponentially

Rodwolf wrote:Good that you already start to admit that its possible to buy both DMU and Naq with $, which is actual the main issue here, not if you can maybe buy naq faster then DMU.

As long as you can buy both resources for $, and you really want to cap one thing that is bought by naq, you should cap the other stuff aswell.

I never said it was impossible, I said comparing it to that of main is irrational at best. It is completely daft for someone to compare them equally, cause the quantity of DMU just isn't readily available for a quick purchase like main. Not to mention the quantity of sellers doesn't even come close in comparison.
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Re: Capping covert levels or decrease power exponentially

RepliMagni wrote:
RepliMagni wrote:I think the point is that with TOCs and MSes the higher you get, the more expensive it gets. So one upgrade on a 5bil ToC or a 5tril MS costs a LOT more than on a 1bil ToC or 1tril MS. But covert goes up at the same cost/power ratio indefinitely.

Make it so that each upgrade after c.35 only adds (for example) half the power that it currently does - thus making the difference between c.39 and c.36 less. OR make it so that covert lvls beyond 40 go up half as much again, for example.


@ Feri and Rodwolf - you're both missing the point I made on the first page. ToC and MSes have incremental costs which change the cost/power ratio. Covert lvls do not. They should. Simple.


Lol actually the easiest comparison of all should be made...

Highest TOC : 5 bil TOC= build with $

Highest Covert lvl : 39= build with $

Highest MS : 5 T total power = build with $

So if all of those are build with $, and all of those are highest in game in that field, doesnt it mean that indeed $ is the key and that if you can build highest with $ on each of them, you also would need to cap all of them if you cap one of them? Seeing the point is to cap covert level becaus differences between players are getting to high becaus of $ usage...
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Re: Capping covert levels or decrease power exponentially

Rodwolf wrote:
Iƒrit wrote:no it is true, again it has to be farmed by someone, at some point, you can't just throw cash at admin and have a bunch of resource appear out of thin air without any actions taking place. So their is a significant difference. The resources from ascended are limited, ATs and DMU are limited there is only so much in a day/week/month/year that can be accumulated and its no where near the capacity of main. Also on main you can have the admin generate a bunch of numbers if you bribe him, that option is not possible in ascended. The comparison is irrational.


Oh plz Ifrit... :roll:

Most covert levels on main are bought with naq thats bought from others players with $.

Same counts for all the big TOC around, bought with DMU that was purchased from other players with $ or naq that was bought with $.

Thats the simple truth.


erm no this is not true, yes I have brought DMU for naq...but never once did I purchase that naq for $$.....there was never a need, because you were only buying small amounts at a time. With cash anyone ingame can have covert 40 tomorrow.....i guarentee you for all the want in the world you can increase a 4bil TOC to 5bil TOC in the same time frame.

TOC is worked on over time, anyone that has built a decent one, even if buying DMU has taken their time in doing so....not just thought, I want to just crush everyone lets buy a bigger covert level. As I say the only people that would oppose this are those that have no interest in this game remainly remotely playable or fair.

With covert 39 we already have a very limited number of accounts that can go toe to toe with them....with level 40 this gets even smaller, as I say by all means go buy level 40....then go play on your own #-o
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Re: Capping covert levels or decrease power exponentially

renegadze wrote:
Rodwolf wrote:
Iƒrit wrote:no it is true, again it has to be farmed by someone, at some point, you can't just throw cash at admin and have a bunch of resource appear out of thin air without any actions taking place. So their is a significant difference. The resources from ascended are limited, ATs and DMU are limited there is only so much in a day/week/month/year that can be accumulated and its no where near the capacity of main. Also on main you can have the admin generate a bunch of numbers if you bribe him, that option is not possible in ascended. The comparison is irrational.


Oh plz Ifrit... :roll:

Most covert levels on main are bought with naq thats bought from others players with $.

Same counts for all the big TOC around, bought with DMU that was purchased from other players with $ or naq that was bought with $.

Thats the simple truth.


erm no this is not true, yes I have brought DMU for naq...but never once did I purchase that naq for $$.....there was never a need, because you were only buying small amounts at a time. With cash anyone ingame can have covert 40 tomorrow.....i guarentee you for all the want in the world you can increase a 4bil TOC to 5bil TOC in the same time frame.

TOC is worked on over time, anyone that has built a decent one, even if buying DMU has taken their time in doing so....not just thought, I want to just crush everyone lets buy a bigger covert level. As I say the only people that would oppose this are those that have no interest in this game remainly remotely playable or fair.

With covert 39 we already have a very limited number of accounts that can go toe to toe with them....with level 40 this gets even smaller, as I say by all means go buy level 40....then go play on your own #-o


I'm not saying you bought your TOC only with $, but your not the highest TOC around either...

And be honest, a noob buying covert lvl 40 out of nothing also takes time just as it takes to build the 5 bil TOC, even with $.

Also I'm not saying that your incorrect about thinking to put a stop on high level covert that only can be achieved with $. However I dont think its good to only look at covert then. Becaus to me its also impossible to catch the ones with high fleet amount, Total MS or TC withouth using heaps of $.

And the $ spending in great amounts is the actual point of your post isnt it..?
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Re: Capping covert levels or decrease power exponentially

Rodwolf wrote:
renegadze wrote:
Rodwolf wrote:
Iƒrit wrote:no it is true, again it has to be farmed by someone, at some point, you can't just throw cash at admin and have a bunch of resource appear out of thin air without any actions taking place. So their is a significant difference. The resources from ascended are limited, ATs and DMU are limited there is only so much in a day/week/month/year that can be accumulated and its no where near the capacity of main. Also on main you can have the admin generate a bunch of numbers if you bribe him, that option is not possible in ascended. The comparison is irrational.


Oh plz Ifrit... :roll:

Most covert levels on main are bought with naq thats bought from others players with $.

Same counts for all the big TOC around, bought with DMU that was purchased from other players with $ or naq that was bought with $.

Thats the simple truth.


erm no this is not true, yes I have brought DMU for naq...but never once did I purchase that naq for $$.....there was never a need, because you were only buying small amounts at a time. With cash anyone ingame can have covert 40 tomorrow.....i guarentee you for all the want in the world you can increase a 4bil TOC to 5bil TOC in the same time frame.

TOC is worked on over time, anyone that has built a decent one, even if buying DMU has taken their time in doing so....not just thought, I want to just crush everyone lets buy a bigger covert level. As I say the only people that would oppose this are those that have no interest in this game remainly remotely playable or fair.

With covert 39 we already have a very limited number of accounts that can go toe to toe with them....with level 40 this gets even smaller, as I say by all means go buy level 40....then go play on your own #-o


I'm not saying you bought your TOC only with $, but your not the highest TOC around either...

And be honest, a noob buying covert lvl 40 out of nothing also takes time just as it takes to build the 5 bil TOC, even with $.

Also I'm not saying that your incorrect about thinking to put a stop on high level covert that only can be achieved with $. However I dont think its good to only look at covert then. Becaus to me its also impossible to catch the ones with high fleet amount, Total MS or TC withouth using heaps of $.

And the $ spending in great amounts is the actual point of your post isnt it..?


no not really.....

other aspects of the game have "workarounds" e.g you build a 5tril MS, mine is only 2, it's still possible for me to mass your MS....yes it takes time and a LOT of naq, but possible

say I have a 10bil TOC....10bil or 50bil there is still a "max" amount of dmg that can be done with a descension hit...most people I hit with a 4bil+ TOC I could max dmg at 2-3bil - all of this and people can refill at any given time and defend themselves

go buy a covert level 40+ and and the majority of the game can't even protect themselves...and I don't mean it will be costly for them...I mean it will actually be impossible.

All of this - then look at the cost....3bil TOC - 4bil TOC compared to 4bil to 5bil the cost is not simply doubled, it grows exponentially....now look at covert, it's a fixed increse in both power it gives and the price.
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Re: Capping covert levels or decrease power exponentially

renegadze wrote:OK I know this will get shot down, but imo admin needs to look to put a temp cap on increasing of covert levels, or from level 39> the extra power given needs to be reduced.

People will obviously argue if "I can afford it why shouldn't I be allowed it" but this is a very narrow minded view, and doesn't really keep the game playable for everyone.

A number of people already have 39...so not much you can do to this point, but maybe close extra levels for the next 6 months? or make it so covert level 40 does not give the same % increase.

Once people start running around with cov 40, then this for me will probably be time to quit, that or admin would then need to create an intermediate server (like perg) so those of us that don't have unlimted $$ can still participate.



I am not against the idea, however of you are going to cap, then cap it all, not just one area. Because although your intention on this post may be genuine..it does look like your trying to take a powerful opponent out of a war equation.
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Re: Capping covert levels or decrease power exponentially

Jedi~Tank wrote:
renegadze wrote:OK I know this will get shot down, but imo admin needs to look to put a temp cap on increasing of covert levels, or from level 39> the extra power given needs to be reduced.

People will obviously argue if "I can afford it why shouldn't I be allowed it" but this is a very narrow minded view, and doesn't really keep the game playable for everyone.

A number of people already have 39...so not much you can do to this point, but maybe close extra levels for the next 6 months? or make it so covert level 40 does not give the same % increase.

Once people start running around with cov 40, then this for me will probably be time to quit, that or admin would then need to create an intermediate server (like perg) so those of us that don't have unlimted $$ can still participate.



I am not against the idea, however of you are going to cap, then cap it all, not just one area. Because although your intention on this post may be genuine..it does look like your trying to take a powerful opponent out of a war equation.


How so? given no one currently has lvl 40 what changes in the war?
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Re: Capping covert levels or decrease power exponentially

RepliMagni wrote:
RepliMagni wrote:I think the point is that with TOCs and MSes the higher you get, the more expensive it gets. So one upgrade on a 5bil ToC or a 5tril MS costs a LOT more than on a 1bil ToC or 1tril MS. But covert goes up at the same cost/power ratio indefinitely.

Make it so that each upgrade after c.35 only adds (for example) half the power that it currently does - thus making the difference between c.39 and c.36 less. OR make it so that covert lvls beyond 40 go up half as much again, for example.


@ Feri and Rodwolf - you're both missing the point I made on the first page. ToC and MSes have incremental costs which change the cost/power ratio. Covert lvls do not. They should. Simple.

still think no one is listening to replimagni here, I think he's raising a good point. i think the covert gains per covert level need to be redone more appropriately.
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Re: Capping covert levels or decrease power exponentially

renegadze wrote:
Jedi~Tank wrote:
renegadze wrote:OK I know this will get shot down, but imo admin needs to look to put a temp cap on increasing of covert levels, or from level 39> the extra power given needs to be reduced.

People will obviously argue if "I can afford it why shouldn't I be allowed it" but this is a very narrow minded view, and doesn't really keep the game playable for everyone.

A number of people already have 39...so not much you can do to this point, but maybe close extra levels for the next 6 months? or make it so covert level 40 does not give the same % increase.

Once people start running around with cov 40, then this for me will probably be time to quit, that or admin would then need to create an intermediate server (like perg) so those of us that don't have unlimted $$ can still participate.



I am not against the idea, however of you are going to cap, then cap it all, not just one area. Because although your intention on this post may be genuine..it does look like your trying to take a powerful opponent out of a war equation.


How so? given no one currently has lvl 40 what changes in the war?
I think its more the fact that your suggestion is to cap it at lvl 39 or reduce the increase at lvl 40. So although there are no players at lvl 40 in the war there are players at lvl 39 i assume and therefore what JT was saying could be that it could look like you are trying to prevent someone from going even further, as opposed to someone already being at lvl 40. Then again i could be wrong. :smt064
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Re: Capping covert levels or decrease power exponentially

Rocky wrote:
RepliMagni wrote:
RepliMagni wrote:I think the point is that with TOCs and MSes the higher you get, the more expensive it gets. So one upgrade on a 5bil ToC or a 5tril MS costs a LOT more than on a 1bil ToC or 1tril MS. But covert goes up at the same cost/power ratio indefinitely.

Make it so that each upgrade after c.35 only adds (for example) half the power that it currently does - thus making the difference between c.39 and c.36 less. OR make it so that covert lvls beyond 40 go up half as much again, for example.


@ Feri and Rodwolf - you're both missing the point I made on the first page. ToC and MSes have incremental costs which change the cost/power ratio. Covert lvls do not. They should. Simple.

still think no one is listening to replimagni here, I think he's raising a good point. i think the covert gains per covert level need to be redone more appropriately.

So essentially you want more 'steps' for the cov/-anti levels?
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Re: Capping covert levels or decrease power exponentially

What will it solve? Like the ascended, it will insure the topps cant be touched or hindered? Whats the point of all of this? To improve the game or self preservation? Its an honest question. So if a group scurries up and gets level 40, then those that get level 40 after a proposed update lessening its factors will be less than that original set of level 40's? I hope the answer is not yes..I do like the suggestions but this **Filtered** stinks to high heaven and it really does seem like self preservation.
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Re: Capping covert levels or decrease power exponentially

Jedi~Tank wrote:What will it solve? Like the ascended, it will insure the topps cant be touched or hindered? Whats the point of all of this? To improve the game or self preservation? Its an honest question. So if a group scurries up and gets level 40, then those that get level 40 after a proposed update lessening its factors will be less than that original set of level 40's? I hope the answer is not yes..I do like the suggestions but this **Filtered** stinks to high heaven and it really does seem like self preservation.

as far as i know, no one has covert level 40 yet, so thats not an issue yet.

the thing is, if you cap army size but not covert levels then there are little to 0 ways of actually attacking someone with cov 40, unless they really don't know how to play this game, which is hardly rocket science.
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