What to do with the lumps of GnR?

What do you want to see in the game? what can be improved? any suggestions welcome here...
stuff of legends
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Re: What to do with the lumps of GnR?

meatman wrote:
ƒëmmë ƒatalë wrote:2 drawbacks I see

those that have finished ascending and already got accounts that are hard to catch up to will be given an even greater advantage..

people that normally drop out of g&r range when not ascending will now stay in range making it harder for others needing g&r to get in and there fore harder for them to catch up to the higher ascended accs.


This. Let's not make the 44-66 week period of getting to unknown any harder for anyone, just because people have obnoxious amounts of GnR stored due to having finished ascending.

Or how about there is a waiting time between GnR purchases.
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Re: What to do with the lumps of GnR?

Nostra wrote:Wouldnt somethign like this just benefit unknowns ? (well, mainly at least)



I'm a LG for years already and won't ascend further. At least not in medium-term. So I too have a lot of GnR that I would like to give some purpose ...
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Re: What to do with the lumps of GnR?

Race changes seem like a very nice idea. How about chunks of merlins or AT ( since anyone can use AT to farm or raid or sell ).
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Re: What to do with the lumps of GnR?

Reschef wrote:
Nostra wrote:Wouldnt somethign like this just benefit unknowns ? (well, mainly at least)



I'm a LG for years already and won't ascend further. At least not in medium-term. So I too have a lot of GnR that I would like to give some purpose ...


But isnt that something you deccided yourself, for whatever reason it may have been ?
There are only few who dont ascend and not actively war.

Imo, the game can do with "less" extras around every corner.
Many problems have arisen because "extras" got implemented left and right without too much thought on the downsides.

Keep it simple for a change, it will require far less patching/updating to fix something else that might get a downside of it.

example: become unknown, GNR dissappears, you'd be famous enough ^_^
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Re: What to do with the lumps of GnR?

stuff of legends wrote:
meatman wrote:
ƒëmmë ƒatalë wrote:2 drawbacks I see

those that have finished ascending and already got accounts that are hard to catch up to will be given an even greater advantage..

people that normally drop out of g&r range when not ascending will now stay in range making it harder for others needing g&r to get in and there fore harder for them to catch up to the higher ascended accs.


This. Let's not make the 44-66 week period of getting to unknown any harder for anyone, just because people have obnoxious amounts of GnR stored due to having finished ascending.

Or how about there is a waiting time between GnR purchases.

if the costs are decently priced there is the waiting period :o
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