Remove the limits!

Locked
User avatar
Scenester
Forum Regular
Posts: 624
Joined: Tue May 12, 2009 2:08 pm
Location: Za Netherlands

Remove the limits!

Covert Capacity -2


Like seriously how can you call this game gateWARS if you cant hit people!
Remove the capacity limits, increase them big time, or change the game to:

QuantumGatePEACE.
''The game where you can farm for hours and not get hit by other players''


:smt043 :smt043 :smt043 :smt043 :smt043 :smt043 :smt043 :smt043 :smt043 :smt043
Mothership The PukingRainbow
Image
User avatar
Forum
Site Admin
Posts: 2844
Joined: Sun Jan 30, 2005 1:52 pm

Honours and Awards

Re: Remove the limits!

what limits are too low?
would the 'sabatagee' not tihnk this would be a bad idea? :)
what would you set them to?
Don't make me use this!!!
User avatar
HippyFool
Forum Elder
Posts: 2049
Joined: Wed May 24, 2006 6:13 am

Re: Remove the limits!

I think changing covert turns from 100 to unlimited could be fine...

Spying is massively important, especially near the end, and it is a pain if you run out. Although it is reasonably hard to burn through all 100 on spying.

When sabbing on the other hand, you burn through the 100 in no time. The sabotagee will not think this is a bad idea, as there is already a limit on how many times you can sab someone (and you can achieve this limit in under your 100 cov turns.)

The main thing making this limit unlimited would achive would be the ability to sabotage a greater number of people at one time. Everything else would be reasonably unaffected.
Image
Image
Image

MSN = paddy_pan@hotmail.com

Naq sold to date: 6168tril

Trade Feedback- http://herebegames.com/StarGateWarsNew/ ... 8&t=105680 :)
Abhi
Forum Irregular
Posts: 493
Joined: Sun Apr 02, 2006 9:43 pm
ID: 0
Location: USA
Contact:

Re: Remove the limits!

HippyFool wrote:I think changing covert turns from 100 to unlimited could be fine...

Spying is massively important, especially near the end, and it is a pain if you run out. Although it is reasonably hard to burn through all 100 on spying.

When sabbing on the other hand, you burn through the 100 in no time. The sabotagee will not think this is a bad idea, as there is already a limit on how many times you can sab someone (and you can achieve this limit in under your 100 cov turns.)

The main thing making this limit unlimited would achive would be the ability to sabotage a greater number of people at one time. Everything else would be reasonably unaffected.



Exactly why this is not such a great idea. Imagine the fun Robert or Bebita will have with this? Entire alliances downed in 2 turns? And if you did want to damage multiple people in a short time, massing is there. Let the 100 limit stay I say, unless you wanted to separate Cov ats for spying (unlimited) and sabbing (limited). But that just complicates things.
Last edited by Abhi on Fri Aug 19, 2011 10:21 pm, edited 1 time in total.
Image
Image
User avatar
[BoT] Jason
Forum History
Posts: 10120
Joined: Mon Sep 29, 2008 12:37 am
Alliance: TA
Race: DIEDAYDIEDAY
ID: 13003152
Alternate name(s): Pimp,Slenderman
Location: Right behind you

Re: Remove the limits!

Make spying 0 covert turns and sabbing 2....
Pimping

Feb 06, 06:16 Field Marshall Attack defended 15 88,977,968 0 x,x62,635,278,400 900,114 details

| | Hero of the Year | |

Winner: BMMJ13
Abhi
Forum Irregular
Posts: 493
Joined: Sun Apr 02, 2006 9:43 pm
ID: 0
Location: USA
Contact:

Re: Remove the limits!

[BoT] Jason wrote:Make spying 0 covert turns and sabbing 2....


That seems like a nice solution. Though I don't personally feel sabbing needs to be added any more. I mean at 2 ats/sab you can sab out 2 people instead of 1.33 people. Is that a decent compromise? I don't care either way as long as its not 0 ats for sabs too.
Image
Image
User avatar
[BoT] Jason
Forum History
Posts: 10120
Joined: Mon Sep 29, 2008 12:37 am
Alliance: TA
Race: DIEDAYDIEDAY
ID: 13003152
Alternate name(s): Pimp,Slenderman
Location: Right behind you

Re: Remove the limits!

Abhi wrote:
[BoT] Jason wrote:Make spying 0 covert turns and sabbing 2....


That seems like a nice solution. Though I don't personally feel sabbing needs to be added any more. I mean at 2 ats/sab you can sab out 2 people instead of 1.33 people. Is that a decent compromise? I don't care either way as long as its not 0 ats for sabs too.
Or you could sab out a few peoples defense to clear all their spies , MS and supers...

I dont know how the current eras go but thats how I use to roll
Pimping

Feb 06, 06:16 Field Marshall Attack defended 15 88,977,968 0 x,x62,635,278,400 900,114 details

| | Hero of the Year | |

Winner: BMMJ13
User avatar
Scenester
Forum Regular
Posts: 624
Joined: Tue May 12, 2009 2:08 pm
Location: Za Netherlands

Re: Remove the limits!

Abhi wrote:
[BoT] Jason wrote:Make spying 0 covert turns and sabbing 2....


That seems like a nice solution. Though I don't personally feel sabbing needs to be added any more. I mean at 2 ats/sab you can sab out 2 people instead of 1.33 people. Is that a decent compromise? I don't care either way as long as its not 0 ats for sabs too.



You shouldnt cry about this Abhi, because one is already UNABLE to sab certain people (like you) at all because they ask friends to sab them with 1 unit so they cannot be sabbed by anyone else due to the message about that person having ''too much covert activity against them''.

So either making spying cost 1cov capacity or 0, and sabbing cost 1 cov capacity would be interesting for the sabotegee.

However id be happy with only removing the ''Covert activity against 1 person'' limit
And leaving the rest thesame.

So people cant set themselves safe from any harm.
Mothership The PukingRainbow
Image
Abhi
Forum Irregular
Posts: 493
Joined: Sun Apr 02, 2006 9:43 pm
ID: 0
Location: USA
Contact:

Re: Remove the limits!

Scenester wrote:
Abhi wrote:
[BoT] Jason wrote:Make spying 0 covert turns and sabbing 2....


That seems like a nice solution. Though I don't personally feel sabbing needs to be added any more. I mean at 2 ats/sab you can sab out 2 people instead of 1.33 people. Is that a decent compromise? I don't care either way as long as its not 0 ats for sabs too.



You shouldnt cry about this Abhi, because one is already UNABLE to sab certain people (like you) at all because they ask friends to sab them with 1 unit so they cannot be sabbed by anyone else due to the message about that person having ''too much covert activity against them''.

So either making spying cost 1cov capacity or 0, and sabbing cost 1 cov capacity would be interesting for the sabotegee.

However id be happy with only removing the ''Covert activity against 1 person'' limit
And leaving the rest thesame.

So people cant set themselves safe from any harm.


Its hard to do that all the time. That was an end-game run. Definitely against removing the phase-out limits but then I doubt that the admin will remove that. [Bot] Jason, I like your suggestion as a good compromise. Go for it.
Image
Image
smooshable
Forum Expert
Posts: 1278
Joined: Wed Mar 30, 2005 12:06 am
ID: 0
Location: Brisbane, Australia

Honours and Awards

Re: Remove the limits!

I don't think the purpose of sabbing someone is to make them happy. Why not just have spying and sabbing use attack turns?
Indu and proud of it!!
Locked

Return to “General”