when a player hits 0 def
a clock would start, should that clock reach 7 days the account would be forced onto vacation
by raising defence by even 1 armed soldier the player would stop and reset the clock
i do like the idea of farmng and raiding becoming a little harder
no (or verry few) more inactive acounts to turn farm
farming inactives though it can be profitable (and easy for new players to grow) takes the fun out of the game.
no one is forced to fight eachother to get stronger...
unit production is 100% obsolete unless your done ascending and at the raid cap
just my thoughts
i dont mean to beat a dead dog here.... but i have an issue with inactive farming (though yes i do it)























