I am suppose to be making 25.76% of 530 Million planets a day which works out to be 136 mill roughly
but for some reason on the main command page i am only producing 75 mill a day... nearly 50% less
what i am suppose to be producing...
Cosmic Expansion Rate 530,000,000 planet / day
Note: When your total realm size exceeds 2 billion planets, your rate of growth slows...
You are currently growing at 25.76 percent of full capacity...This affects just new planet finds,
not current planets.
Cosmic Expansion Rate 74,302,560 planet / day
dont know when this started but i would say in the last 6 to 8 hours...
please fix asap.... ID# 7541
Cosmic Expansion Rate Bug
- Sir Phoenix Knight
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- Sol
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Re: Cosmic Expansion Rate Bug
whats your planet count? i may have forgot to change something xD, if im right though it should be alright, its just that a 3 should be a 2 somewhere.
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Re: Cosmic Expansion Rate Bug
Mine dropped by 50% overnight as well...
4x,xxx,xxx / day (yesterday) became 22,xxx,xxx / day (today).
4x,xxx,xxx / day (yesterday) became 22,xxx,xxx / day (today).
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Re: Cosmic Expansion Rate Bug
that is expected.
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Re: Cosmic Expansion Rate Bug
Sol wrote:whats your planet count? i may have forgot to change something xD, if im right though it should be alright, its just that a 3 should be a 2 somewhere.
almost 7.5 bill total planets...

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Re: Cosmic Expansion Rate Bug
Sir Phoenix Knight wrote:Sol wrote:whats your planet count? i may have forgot to change something xD, if im right though it should be alright, its just that a 3 should be a 2 somewhere.
almost 7.5 bill total planets...
Give or take you should be getting that much per day (capped), the % is just wrongly calculated. It should be fixed shortly.
EDIT
should be fixed now
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Re: Cosmic Expansion Rate Bug
so what its been wrong for the past few weeks....
so i also noticed it is now "When your total realm size exceeds 3 billion planets" not 2 billion...
so not only have you changed it to 3 bill from 2 bill you have doubled the decrease rate % as well...
great so that means no one can catch up to the larger accounts....
so i also noticed it is now "When your total realm size exceeds 3 billion planets" not 2 billion...
so not only have you changed it to 3 bill from 2 bill you have doubled the decrease rate % as well...
great so that means no one can catch up to the larger accounts....

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Re: Cosmic Expansion Rate Bug
It was an useless update (cap from 2bil to 3bil but death rate in numbers doesn't change), except for newbies and constantly fighting people.

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Re: Cosmic Expansion Rate Bug
Legendary Apophis wrote:It was an useless update (cap from 2bil to 3bil but death rate in numbers doesn't change), except for newbies and constantly fighting people.
But that is who it was aimed at...
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Re: Cosmic Expansion Rate Bug
ok lemme explain what happened
the idea was for small weight CER's, and noobs to catch up slightly faster (when small cer's are massed...), as you can see accounts are getting into the high 30-40 bill planet counts already. So when i was following the trail through admins 'artwork' of coding, i change a few too many 2's to 3's, so what effectively happened was the decay rate, along with the the cap was changed to 3 bill planets, a pointless move really anyway, so i had to dig through the coding again and change a few variables so that the decay rate was based off the 2 bill, yet the pinnacle CER cap remained at 3 bill.
In the crossfire the training page was caught, i forgot to change the calculation % so it followed through ( that and the cap number), that had no effect on what you should be getting, but if you manually calculated it, it would produce different numbers, because well it was based off of the 2 bill round.
All is well now.
the idea was for small weight CER's, and noobs to catch up slightly faster (when small cer's are massed...), as you can see accounts are getting into the high 30-40 bill planet counts already. So when i was following the trail through admins 'artwork' of coding, i change a few too many 2's to 3's, so what effectively happened was the decay rate, along with the the cap was changed to 3 bill planets, a pointless move really anyway, so i had to dig through the coding again and change a few variables so that the decay rate was based off the 2 bill, yet the pinnacle CER cap remained at 3 bill.
In the crossfire the training page was caught, i forgot to change the calculation % so it followed through ( that and the cap number), that had no effect on what you should be getting, but if you manually calculated it, it would produce different numbers, because well it was based off of the 2 bill round.
All is well now.
Field Marshall wrote:Really?Sol wrote:It's not going to destroy your life
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