ok this is more specifically towards the income planet....
personally i feel that the cost for the upgrades does not compete for the amount you get in return unless you can hold onto them for a very long time... i thinks its about a 200bill a day income takes approx 400 days on its own to make back the naq invested into it therefore i believe that maybe it should provide approximately 5 times more naq for the amount invested into it or maybe reduce the price of the upgrades by a factor of 5 or 10
i also woudlnt mind seeing the UP planets being cheaper for upgrades either or providing bigger bonuses but yeh just an opinonated suggestion and would like to see how others feel
increase in planet bonus
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emolution
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~Sabaku no Gaara~
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Re: increase in planet bonus
Great suggestion
I second this.
What do other player think about this suggestion?
I second this.
What do other player think about this suggestion?

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00RA00
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Re: increase in planet bonus
yer im for this, make it a poll topic aswell i think
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RepliMagni
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Sarevok
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Re: increase in planet bonus
I don't know that the income planet has EVER been over-powered. Even 10x100B/day income gives like 20B/turn. Easy to compensate with 1 more farming hit of an inactive.
Plus the income is even more unreliable than personal generated. You could wake up in the morning, and be missing like 16b simply cause 1 planet got nicked.
Plus the income is even more unreliable than personal generated. You could wake up in the morning, and be missing like 16b simply cause 1 planet got nicked.
viewtopic.php?f=13&t=162732
Suggestions, Comments please
Suggestions, Comments please
R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEKangel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
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<+CABAL> so adminHere, ever thought about playing SGW? :b
<~adminHere> cabal - i do
<+CABAL>
<+Sarevok> Cabal, look up Jtest
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<~adminHere> anotheri am a multi
<+Sarevok> :O
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