My alliance has (like I said) soared through the ranks because of the market, which makes trading possible even for players that have to wait a week for 7k units.
The most frequent area that my friends spend money on is their mothership. Why? Because they need absolutely no UU to create a meaninglessly strong MS. Most of my friends have motherships that can do double (or even triple) their attack and/or defense power.
So why not limit MSs in the same way we limit spies and such? The answer is simple: Officers!
- For every weapon you need one "Offensive sub-specialist"
For every five weapons you need one "Offensive specialist"
For every 25 weapons you need one "Offensive sub-commander"
For every 100 weapons you need one "Offensive commander"
Same goes for defense with defensive speciallists and commanders.
If you do not have the required officers, your weapons don't participate in battles.
For Example:
X has 300 offensive weapons, 300 sub-speciallists, and 60 speciallists. He also has twelve sub-commanders, but only two commanders. His last 100 weapons don't count in battles, as he doesn't have a commander to oversee them, even though he has all the other crew needed.
Every battle, you lose four times as many guys as weapons (rounded up), with the command requirements in mind.. For instance, say I lose 25 sheilds? I lose 100 defensive sub-specialists, 20 speciallists, and four sub-commanders.
If they continue and destroy eight of my weapons, I lose three speciallists (8*4/5 rounded up), twenty-four sub-speciallists.
Costs:
- Defensive sub-speciallists - 37,000 naquadah
Offensive sub-speciallists - 34,000 naquadah
Defensive speciallists - 144,000 naquadah
Offensive speciallists - 136,000 naquadah
Defensive sub-commander - 458,000 naquadah
Offensive sub-commander - 426,000 naquadah
Defensive commander - 1,124,000 naquadah
Offensive commander - 1,118,000 naquadah
This will also hopefully prevent n00bs from stupidly pouring 99% of their money into their mothership because they don't understand how it works. NOT TO BE CONFUSED WITH THE NON-NOOBISH PEOPLE THAT DO IT FOR ACTUAL REASONS.
Just some ideas, the only flaw I see is implementing it. Maybe admin should start out with magically creating all the officers you need in the beginning of it. I mean, he did give us all miners that one time! Maybe we could also go all on PPT like last time... *rubs hands together while laughing maniacly*

