2012 really is an amazing year, myself and tetrismonkey have agreed on the same subject twice now... Woah
This 'second legal' account thing is a joke though. Just an attempt to boost NG's popularity, get some people on there. Well, instead of wasting your time there, play main. Sell naq, get the $10 ascensions and you'll be done in no time at all. 'Legal Multis', we really have entered a new level of crap.
"Legal" Multi Accounts
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Gohan
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Guild
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Re: "Legal" Multi Accounts
i agree , the new grounds is a good idea for new accounts , there is no justification for existing players to need another account
Retired but still on a rampage
Spoiler
Rudy Peña wrote:Yea, OE is the the next FS in terms of snipers. We proud ourselves on it to the point we give out awards and see who can mass the most with a 0 def.
Drahazar wrote:Im happy to snipe anyone i want, why should i build any defences for you people
George Hazard wrote:FM is like a rite of passage for alliances.
You haven't truly made it to manhood until you've slept with the town prostitute.

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Gohan
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Re: "Legal" Multi Accounts
The main thing which is annoying me is that I could do this NG thing. Get my second account. Give it, maybe 3 weeks, use MT's for turns only. Save a bit of naq in my bank, maybe a few hundred t. Slowly build up. Then just mass an entire empire with 0 cost to my Gohan acc. I use my 35/35 to 0 the empire then use my main acc to take down anything tasty they build. Or if i don't fancy the losses on the account I like, I can just use Gohan2. It's effectively just giving us another acc to mass people with so we don't get our main acc dirty.


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Juliette Verified
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Re: "Legal" Multi Accounts
It is going to happen. No amount of stomping your feet and wearing fancy flags is going to change that, nothing is. This is how it is.. however, if you have good ideas on how to make it work, within the context of this going to happen (because it is), feel free to post them in the discussion thread.
We are happy to take all of these into account.
Feel free to continue stomping and flag-waving now, I like your style.
Feel free to continue stomping and flag-waving now, I like your style.


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Guild
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Re: "Legal" Multi Accounts
Juliette wrote:It is going to happen. No amount of stomping your feet and wearing fancy flags is going to change that, nothing is. This is how it is.. however, if you have good ideas on how to make it work, within the context of this going to happen (because it is), feel free to post them in the discussion thread.We are happy to take all of these into account.
Feel free to continue stomping and flag-waving now, I like your style.
how do you justify people needing/having two accounts then ?
Retired but still on a rampage
Spoiler
Rudy Peña wrote:Yea, OE is the the next FS in terms of snipers. We proud ourselves on it to the point we give out awards and see who can mass the most with a 0 def.
Drahazar wrote:Im happy to snipe anyone i want, why should i build any defences for you people
George Hazard wrote:FM is like a rite of passage for alliances.
You haven't truly made it to manhood until you've slept with the town prostitute.

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Juliette Verified
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Re: "Legal" Multi Accounts
You mistake my 'stating what will happen' with 'attacking'. Fair enough, that is your privilege, but you are wrong, nothing to worry about. 
There are some things that will not change; for instance, the 'ascending to main' bit. However, like we said, suggestions on how to facilitate such a transfer are welcome.
There are some things that will not change; for instance, the 'ascending to main' bit. However, like we said, suggestions on how to facilitate such a transfer are welcome.
You mistake the target audience of NewGrounds for Main players. True, some players from Main play NewGrounds. Primary audience is new players. People do not 'need' 2 accounts, but if you do the work on NewGrounds, you get the account. Labour pays. (It will not be a top-of-the-line account, but average, as we have explained before.)Guild wrote:how do you justify people needing/having two accounts then ?

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Guild
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Re: "Legal" Multi Accounts
Juliette wrote:You mistake the target audience of NewGrounds for Main players. True, some players from Main play NewGrounds. Primary audience is new players. People do not 'need' 2 accounts, but if you do the work on NewGrounds, you get the account. Labour pays. (It will not be a top-of-the-line account, but average, as we have explained before.)Guild wrote:how do you justify people needing/having two accounts then ?
thats a stupid reason , the second i get my new account in main , i could either :
1.infiltrate an alliance
2. use it to feed my main account with turns;
b.naq
c.uu
3 attack anyone without threat to my main account
Retired but still on a rampage
Spoiler
Rudy Peña wrote:Yea, OE is the the next FS in terms of snipers. We proud ourselves on it to the point we give out awards and see who can mass the most with a 0 def.
Drahazar wrote:Im happy to snipe anyone i want, why should i build any defences for you people
George Hazard wrote:FM is like a rite of passage for alliances.
You haven't truly made it to manhood until you've slept with the town prostitute.

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_Bjorn_
- Forum Irregular
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- Joined: Thu Mar 31, 2011 9:09 am
Re: "Legal" Multi Accounts
Juliette wrote:You mistake my 'stating what will happen' with 'attacking'. Fair enough, that is your privilege, but you are wrong, nothing to worry about.
There are some things that will not change; for instance, the 'ascending to main' bit. However, like we said, suggestions on how to facilitate such a transfer are welcome.You mistake the target audience of NewGrounds for Main players. True, some players from Main play NewGrounds. Primary audience is new players. People do not 'need' 2 accounts, but if you do the work on NewGrounds, you get the account. Labour pays. (It will not be a top-of-the-line account, but average, as we have explained before.)Guild wrote:how do you justify people needing/having two accounts then ?
so then the big guys can have two huge accounts ? i dont quite get it why do you think this will attract new players?
- Loki™
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Re: "Legal" Multi Accounts
Juliette wrote:You mistake my 'stating what will happen' with 'attacking'. Fair enough, that is your privilege, but you are wrong, nothing to worry about.
There are some things that will not change; for instance, the 'ascending to main' bit. However, like we said, suggestions on how to facilitate such a transfer are welcome.You mistake the target audience of NewGrounds for Main players. True, some players from Main play NewGrounds. Primary audience is new players. People do not 'need' 2 accounts, but if you do the work on NewGrounds, you get the account. Labour pays. (It will not be a top-of-the-line account, but average, as we have explained before.)Guild wrote:how do you justify people needing/having two accounts then ?
This is stupid and you know it. You don't have to agree with admin's stupid ideas just 'cause you work for him.

Spoiler


Spoiler
George Hazard says:
thats what happens, HVE takes your soul and gives you an awesome high
when you leave, you can't live without it
thats what happens, HVE takes your soul and gives you an awesome high
when you leave, you can't live without it


The forces of Loki™ rush in full force, and inflict 1,086,054,534,340,000 damage on Pooop's forces!
It was confirmed that 12,620,737 of Pooop's forces fell at the hands of Loki™'s assult.
The forces of Pooop fought back with all they could, and managed to inflict 481,837,854,506,000 damage on Loki™'s forces!
They managed to eradicate 1,988,050 of Loki™'s troops.
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Juliette Verified
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Re: "Legal" Multi Accounts
Interesting question. What is the difference, in your opinion? Whether an average player or a big guy 'finishes' NewGrounds; you 'finish' it, you get the account.J_bomb wrote:so then the big guys can have two huge accounts ? i dont quite get it why do you think this will attract new players?Juliette wrote:You mistake the target audience of NewGrounds for Main players. True, some players from Main play NewGrounds. Primary audience is new players. People do not 'need' 2 accounts, but if you do the work on NewGrounds, you get the account. Labour pays. (It will not be a top-of-the-line account, but average, as we have explained before.)Guild wrote:how do you justify people needing/having two accounts then ?
The attraction to new players has nothing to do with Main players.
I do not have to agree, you are correct. Calling something stupid without providing alternatives does not work however. (Any 'path' which allows all NG-players to ascend to Main without destroying an account in the process, all ideas welcome.)Loki™ wrote:This is stupid and you know it. You don't have to agree with admin's stupid ideas just 'cause you work for him.

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RepliMagni
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Re: "Legal" Multi Accounts
The problem Newgrounds faces is that if they don't offer an incentive for "main" players to ascend, then they will build up massive accounts in Newgrounds and destroy "new" players' worshippers...
That being said, offering to have multiple accounts is just plain stupid. Whether it is used as a feeder account, an alliance-infiltrator, a planet-thief, etc, etc - it is daft to allow/encourage it.
You need to offer "main" players a better/alternative incentive. Perhaps each "newgrounds" ascension helps their "main" ascended account? Or gives their "main" account more gnr? etc, etc
That being said, offering to have multiple accounts is just plain stupid. Whether it is used as a feeder account, an alliance-infiltrator, a planet-thief, etc, etc - it is daft to allow/encourage it.
You need to offer "main" players a better/alternative incentive. Perhaps each "newgrounds" ascension helps their "main" ascended account? Or gives their "main" account more gnr? etc, etc

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Juliette Verified
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Re: "Legal" Multi Accounts
Your suggestion, while well thought through, does not meet the contextual criteria. (Remember them? "Allow all NG-players to ascend to Main, without destroying an account in the process." Said it before, said it just now, and again.)
Either way, do what you said. Gather reasons why the NG ascension to Main is such a terrible idea.
Will check back in this thread later.
Tetrismonkey wrote:Any I have provided such an idea which you refuse to acknowledge.
Either way, do what you said. Gather reasons why the NG ascension to Main is such a terrible idea.

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Juliette Verified
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Re: "Legal" Multi Accounts
No. It is set in stone. The process is an unchangeable fact. The details, not yet.Tetrismonkey wrote:Is that set in stone? No. It can be changed.Juliette wrote:Your suggestion, while well thought through, does not meet the contextual criteria. (Remember them? "Allow all NG-players to ascend to Main, without destroying an account in the process." Said it before, said it just now, and again.)Tetrismonkey wrote:Any I have provided such an idea which you refuse to acknowledge.

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_Bjorn_
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Re: "Legal" Multi Accounts
can i also ask why the gate wars players wasnt asked about the idea been as were the reason the games still going ?
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Juliette Verified
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Re: "Legal" Multi Accounts
Yes, quite like that, indeed. As with all things Gatewars, 'set in stone' means a fundamental thing which admin 'might' change in the future.. but it is a core principle of NewGrounds, and this is how it is. Took GnR 6 years since the first suggestion that it should be used for other things as well. By all means, do what everyone did back then, make suggestions to change that. Patience is a virtue?Tetrismonkey wrote:Just like when Admin said G/R would not be used for anything but ascending? That was "set in stone" to.Juliette wrote:No. It is set in stone. The process is an unchangeable fact. The details, not yet.Tetrismonkey wrote:Is that set in stone? No. It can be changed.
1 reason: Owner.J_bomb wrote:can i also ask why the gate wars players wasnt asked about the idea been as were the reason the games still going ?
Yes, it is great that we are all still here, and if we were not, there would be no Gatewars. True. And it will be fantastic when more players come around and show up. Brilliant.

