Put it back to 5 per MT used!
Before, most casual players would use their MTs on 2PPTs and either turns or MPSD dependant on their planets.
Now, its 2 on PPT and 4 on MPSD. There was no reason to put it down to 3 anyway, It limits the amount of good planets you can safely have at once if you cannot affored to put enough defence on it.
MPSD and MTs
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Re: MPSD and MTs
MPDSD rose in value with the new update which allows planet stats to be changed, effectively making it another currency option - like GnR and other Resources.
Ergo, to preserve the value and not make it a weekly business to change planet stats, the supply of MPDSD was dropped.
Perma-merlin was never supposed to be a way of eternally keeping planets out of circulation. Let the martyr's blood run!
Ergo, to preserve the value and not make it a weekly business to change planet stats, the supply of MPDSD was dropped.
Perma-merlin was never supposed to be a way of eternally keeping planets out of circulation. Let the martyr's blood run!
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Re: MPSD and MTs
Its not perma merlin!
Its merlin for 3 days when your PPT breaks
Its merlin for 3 days when your PPT breaks
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Re: MPSD and MTs
Ergo, completely taking the planet out of circulation. Ergo, permamerlin.Andy! wrote:Its not perma merlin!
Its merlin for 3 days when your PPT breaks
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Re: MPSD and MTs
Andy! wrote:Put it back to 5 per MT used!
Before, most casual players would use their MTs on 2PPTs and either turns or MPSD dependant on their planets.
Now, its 2 on PPT and 4 on MPSD. There was no reason to put it down to 3 anyway, It limits the amount of good planets you can safely have at once if you cannot affored to put enough defence on it.
So in your example, before you had 5 days mpdsd per week and now 12. You even can have 2 PPT's, 6 day's MPDSD and 4960 AT's. So what's the problem?
Meh...
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Re: MPSD and MTs
the difference is that different playing styles demand for differnt uses and, to be honest, That only works if you have 2 planets to defend
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Re: MPSD and MTs
Adapt or die. It is not the responsibility of admin to provide playing styles, or to maintain certain existing playing styles.Andy! wrote:the difference is that different playing styles demand for differnt uses and, to be honest, That only works if you have 2 planets to defend
Either you adapt to the changes, or you do not.
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Re: MPSD and MTs
How about you adapt to being TUK like you should be instead of having admin reset you to prior just like you wanted him to a couple of months ago instead of getting APP you shouldn't be getting?
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Re: MPSD and MTs
Andy! wrote:the difference is that different playing styles demand for differnt uses and, to be honest, That only works if you have 2 planets to defend
I still don't get your problem.
Before you could only 'permamerlin' 2 planets per week if you used 1 PPT and the other 2 MT's for 10 day's MPDSD.
Now you can have 2 PPT's and protect 2 planet's and get AT's. Other scenario's (playingstyles) also turn out better now me thinks.
Meh...
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Re: MPSD and MTs
Everyone just wants to be spoon fed the game.... why don't we just remove attacking from the game? then you can build up all the stats you want !! or... you could go muck around in Beta where the activity is pretty low and naq is everywhere?
Pain and Death is the cost of Fun! ~Zaraki Kenpachi
Talking as a Mod
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Re: MPSD and MTs
xXxsephirothxXx wrote:Everyone just wants to be spoon fed the game.... why don't we just remove attacking from the game? then you can build up all the stats you want !! or... you could go muck around in Beta where the activity is pretty low and naq is everywhere?
Because ^stupid.
How does having the MPSD being put back to 5 spoon feed anyone the game?
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Re: MPSD and MTs
Andy! wrote:xXxsephirothxXx wrote:Everyone just wants to be spoon fed the game.... why don't we just remove attacking from the game? then you can build up all the stats you want !! or... you could go muck around in Beta where the activity is pretty low and naq is everywhere?
Because ^stupid.
How does having the MPSD being put back to 5 spoon feed anyone the game?
Because all you want is a bunch of awesome planets that can't be taken all for nothing?
If you cant afford to defend them (mind you no planet is safe really...) then you probably shouldnt have them?
Pain and Death is the cost of Fun! ~Zaraki Kenpachi
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Re: MPSD and MTs
In the old system I was able to keep them defended.
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Re: MPSD and MTs
dont base yr game on planets, they are ment to go
Previously on GateWars Forum
The orgin of Guild
Spoiler
Lithium wrote:he was talkin bout me and remembering the days i was massing him wit one finger
Guild wrote:is that the same finger you stick up your bum ?
Lithium wrote:no its the one who gave u life
Field Marshall wrote:Lith put his finger up his bum and Guild arrived?
I wish that was genuinely true
Lithium wrote:oooo why there isnt any emo for this one , id have dropped of chair dead
MajorLeeHurts wrote:Agreed that was the funnies **Filtered** ive read here!Lithium wrote:oooo why there isnt any emo for this one , id have dropped of chair dead
Im sure JT is enjoying this thread , if he isnt hes in a coma !
http://stargatewars.herebegames.com/vie ... 8&t=101259
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Re: MPSD and MTs
Actually, you get more then before...
Previously, 3 MTs - 2 PPTs and 5 days merlin.
Now, 6 MTs - 2 PPTs and 12 days merlin.
* checks Andy's planets *
Edit: Damn necromancer
Previously, 3 MTs - 2 PPTs and 5 days merlin.
Now, 6 MTs - 2 PPTs and 12 days merlin.
* checks Andy's planets *
Edit: Damn necromancer
Sol wrote:my first sigging. I sigged you too. <3Field Marshall wrote:Really?Sol wrote:It's not going to destroy your life
I think this is sig worthy in fact.
High Empty wrote:however people shouldn't have lvl 33 and 200mil spies and try to be in the top 10, it's unhealthy.