Useful Info

For newcomers to ask questions to the other users... this section will usually answer most questions... requesting resources (naq/UUs/ATs) is not to be done here...
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jedi~tank
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Useful Info

Can someone direct me to where the following might be located please..

Nox phasing
how many hits does it take to phase
how much is restored per turn

Ciritical or covert phasing
how many hits does it take to phase
how much is restored per turn

How much is ac power to be increased when a def is 0

% Loss of covert per sab
% loss of ac per hit
Strike to def ration to sab

I was looking through the update ingame and is very hard to filter through. Is there anything in the forum with all of this?


# of attacks to phase nox on- 15x125= 1875 total attack turns

amount recovered per turn- 15x4= 60

#of sabs to covert phase- 26

amount recovered per turn- 1 but the phase is still in effect the following turn

Cost of uu per sab WITHOUT war set= (3%) is actually 5% of trained covert

Cost of uu per sab WITH war set= (x2 or 6%) is actually 5% of trained covert

% of weapons killed per sab WITHOUT war set= (4%) is actually 6.05%

% of weapons killed per sab WITH war/war set= (x2 or 8%) is actually 6.05%
Last edited by jedi~tank on Fri Aug 10, 2012 12:28 pm, edited 2 times in total.
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doc holliday
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Re: More assistance

those are the kind of things that are best figured out by testing on beta
plud most of it depends on which house your in
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jedi~tank
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Re: More assistance

I know the numbers are figured on beta whereas enhancements are used, but isnt there a bare base to go off anywhere?
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Re: More assistance

I don't remember where it is located but I know some numbers off hand..

you lose 6% on a successful sab, enemy loses 3% of total weps.
on a war/war the enemy loses 6% of weapons per sab.

lost AC units per hit on a defense is 3.5%, killed spies is 3%

It takes appx 27 sabs to kill half of a targets weapons and that is also the number at which a non war/war cov phases.

so assuming att weps are not damaged, if a target has a slightly higher strike than defense then it is sabbable before cov phase completely.

as I said cov phase happens after 27 sabs or 28 I cant remember.
recovery is appx 1 sab per turn

don't remember the amount to nox phase but the recovery is appx 60 AT per turn
I eat your spies
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jedi~tank
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Re: More assistance

Jedi~Tank wrote:Can someone direct me to where the following might be located please..

Nox phasing
how many hits does it take to phase
how much is restored per turn

Ciritical or covert phasing
how many hits does it take to phase
how much is restored per turn

How much is ac power to be increased when a def is 0

% Loss of covert per sab
% loss of ac per hit
Strike to def ration to sab

I was looking through the update ingame and is very hard to filter through. Is there anything in the forum with all of this?


Thanks Feri..

Nox phasing
how many hits does it take to phase?- 125x15 or 1875 total attack turns
how much is restored per turn?- 4x15 or 60
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jedi~tank
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Re: More assistance

* The max hits on you before phasing out (while on nox) is raised from base of 140 to base of 200 (x15 turns). (since weapons are harder to damage...) -reminder that realm alert decreases the base by a % from 10 to 50 (used to be 70).

On beta as posted before 125x15= 1875 is what it took to phase the target
the target recovered 4x15= 60 on the next turn

* UPDATE JUL 2,2010- THIS UPDATE IS CANCELED. NOX DOES NOT AUTO-CANCEL. [[[Nox is removed if more than 300 (240) attack turns are used in 24 hours. (no warning given..they just get flustered at your warlike actions and revoke policy).]]]

Is it 240/15= 16 hits
or
Is it 300/15= 20 hits
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jedi~tank
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Re: More assistance

Realm alert/Covert phase= 26 hits, does not recover on the following turn
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Re: More assistance

Jedi~Tank wrote:* The max hits on you before phasing out (while on nox) is raised from base of 140 to base of 200 (x15 turns). (since weapons are harder to damage...) -reminder that realm alert decreases the base by a % from 10 to 50 (used to be 70).

On beta as posted before 125x15= 1875 is what it took to phase the target
the target recovered 4x15= 60 on the next turn
Not sure, but..
Jedi~Tank wrote:* UPDATE JUL 2,2010- THIS UPDATE IS CANCELED. NOX DOES NOT AUTO-CANCEL. [[[Nox is removed if more than 300 (240) attack turns are used in 24 hours. (no warning given..they just get flustered at your warlike actions and revoke policy).]]]

Is it 240/15= 16 hits
or
Is it 300/15= 20 hits
300, autowar issue. ;) Also that update text needs fixing..
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jedi~tank
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Re: More assistance

War set

22x15= 330.
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jedi~tank
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Re: More assistance

Jedi~Tank wrote:* The max hits on you before phasing out (while on nox) is raised from base of 140 to base of 200 (x15 turns). (since weapons are harder to damage...) -reminder that realm alert decreases the base by a % from 10 to 50 (used to be 70).

On beta as posted before 125x15= 1875 is what it took to phase the target
the target recovered 4x15= 60 on the next turn

* UPDATE JUL 2,2010- THIS UPDATE IS CANCELED. NOX DOES NOT AUTO-CANCEL. [[[Nox is removed if more than 300 (240) attack turns are used in 24 hours. (no warning given..they just get flustered at your warlike actions and revoke policy).]]]

Is it 240/15= 16 hits
or
Is it 300/15= 20 hits


OK so some questions were answered but there are some slight disparities in the mechanics.

Nox phasing
how many hits does it take to phase= 125x15= 1875
how much is restored per turn= 4x15= 60

Ciritical or covert phasing
how many hits does it take to phase= 26
how much is restored per turn= 1 per turn but none on the next turn

Autowar= 22x15= 330

How much is ac power to be increased when a def is 0= 300% but fluctuates. Bug?

% Loss of covert per sab
% loss of ac per hit
Strike to def ration to sab

Perhaps this can be moved to another section if appropriate.
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Re: More assistance

Thread moved.

~Empy
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jedi~tank
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Re: More assistance

Jedi~Tank wrote:
Jedi~Tank wrote:* The max hits on you before phasing out (while on nox) is raised from base of 140 to base of 200 (x15 turns). (since weapons are harder to damage...) -reminder that realm alert decreases the base by a % from 10 to 50 (used to be 70).

On beta as posted before 125x15= 1875 is what it took to phase the target
the target recovered 4x15= 60 on the next turn

* UPDATE JUL 2,2010- THIS UPDATE IS CANCELED. NOX DOES NOT AUTO-CANCEL. [[[Nox is removed if more than 300 (240) attack turns are used in 24 hours. (no warning given..they just get flustered at your warlike actions and revoke policy).]]]

Is it 240/15= 16 hits
or
Is it 300/15= 20 hits


OK so some questions were answered but there are some slight disparities in the mechanics.

Nox phasing
how many hits does it take to phase= 125x15= 1875
how much is restored per turn= 4x15= 60

Ciritical or covert phasing
how many hits does it take to phase= 26
how much is restored per turn= 1 per turn but none on the next turn

Autowar= 22x15= 330

How much is ac power to be increased when a def is 0= 300% but fluctuates. Bug?

% Loss of covert per sab
% loss of ac per hit
Strike to def ration to sab

Perhaps this can be moved to another section if appropriate.


Cost to sab WITHOUT war/war= (3%) is actually 5% of trained covert
Cost to sab WITH war/war= (x2 or 6%) is actually 5% of trained covert

% of weapons killed per sab WITHOUT war/war= (4%) is actually 6.05%
% of weapons killed per sab WITH war/war= (x2 or 8%) is actually 6.05%

I would suggest updating the update ledger on all of this rather than diving back into the code.
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jedi~tank
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Re: More assistance

1ST POST UPDATED
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