A code of conduct

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semper
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Re: A code of conduct

I don't know what game you're thinking about. I'm pretty certain if you spoke to Replijake, REK or Esker about this general idea they'd all only have one answer for you and that goes for many of the older players. War is war mate, no prisoners.

Obviously there is some lee way but that's.. you know.. incredibly obvious. Like.. no point abusing someone's account if they're actually dead. No point sending BS macho talk to someone who's just lost a treasured family member. You respected your enemies for what they were on the other end, human.. but you didn't compromise your war effort. Accounts belonging to dead players still needed to be negotiated out of wars, even if it was a two second negotiation. People having trouble in R/L either went on vac or suffered the full wrath of their enemies.. yadda yadda.

Not sitting on someone after a battle when they're weak? :smt042

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Started Playing: April 2005
Honours (5): Hall of Fame 2009. Annual Awards Host 2008, 2009, 2013, 2014 and 2015.
Winner (12): RP'er of the Year 2008, Runner Up Poster of the Year 2008, Debater of the Year 2008, War of the Year 2008, Poster of the Year 2009, Alliance of the Year 2009 (Nemesis Sect, Creator), Alliance War of the Year 2009 (Nempire vs Mayhem, Instigator), RP'er Runner Up 2009, Knew You'd Be Back 2010, Conflict of the Decade (FUALL v TF), Conflict of the Decade Runner Up (Ga vs TF), Alliance of the Decade (TDD).
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Commands (3): Supreme System Lord 2008, 2010, 2011 and 2012. System Lord Council 2006 - present. Dark Lord and Emperor of the Nempire 2009 - 2011.
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Duderanch
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Re: A code of conduct

Cut the crap. Everyone.

This includes but is not limited to;
Scripting.
Multi-ing.
Upcoming updates.

All these things have their own forum sections, please use them.
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Rudy Peña
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Re: A code of conduct

Semper wrote:You dream about things that simply did not happen.

Too true man, too true.
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Raven
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Re: A code of conduct

Semper wrote:I don't know what game you're thinking about. I'm pretty certain if you spoke to Replijake, REK or Esker about this general idea they'd all only have one answer for you and that goes for many of the older players. War is war mate, no prisoners.

Obviously there is some lee way but that's.. you know.. incredibly obvious. Like.. no point abusing someone's account if they're actually dead. No point sending BS macho talk to someone who's just lost a treasured family member. You respected your enemies for what they were on the other end, human.. but you didn't compromise your war effort. Accounts belonging to dead players still needed to be negotiated out of wars, even if it was a two second negotiation. People having trouble in R/L either went on vac or suffered the full wrath of their enemies.. yadda yadda.

Not sitting on someone after a battle when they're weak? :smt042

You dream about things that simply did not happen.


Ye i mostly share the same opinion. I would also hope most people would not sit on small people unless they did something i suppose.
Besides the small ppl keep this game alive, we all need them :D

Maybe admin should do some advertisement, give out free USS to new players for something in return. Thats how i originally started Sgw 6 years back :D
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jedi~tank
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Re: A code of conduct

Defense Forcefield wrote:
Duck Dodgers wrote:
...
Great examples being no attacks during during certain festivity days, or medical aid after large battles.

What Gatewars seems to lack in my eyes, since a few years, is something alike.

Though these rules tend to be unwritten and classed as ‘obvious’ they no longer apply in our little universe as simply too many people with enormous egos can’t let go of certain things and feel the need to portray themselves as bad asses trying to make other people believe they can do whatever the hell they want at the cost of anything.

...

Dodgers


for my return, it's very funny to see DDE posting about "code of conduct", former members would be mad if they read this topic :)

but, for the time i was playing, i never saw any "peace time" for festivity or any "recovering time" after wars. When DDE was finishing a war, they where most of the time starting a new one agaisnt people who farmed them during first battle.

And about people who are able to do what they want at any cost, it's a wargame... the stronger u are, the most irritating u are (remind BLAHH:) )

ps : Me make war so that we may steal your cookies :D


First of all DDE wasnt posting about a code of conduct, Duck Dodgers a valued member of Gw is. 2nd, if there were the numbers of people playing now as there were then DDE would play like that, but..as it goes, the game shrunk and so we adjust. As for the stronger you are..well...uu and activity determine that, not who you know or blow or how big your levels and ms might be.
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Mordack
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Re: A code of conduct

What utter nonsense. If I was still playing, I'd mass everybody who signed up to this.
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Juliette
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Re: A code of conduct

Mordack wrote:What utter nonsense. If I was still playing, I'd mass everybody who signed up to this.
*grin* No one signed up. ;)
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Mordack
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Re: A code of conduct

Juliette wrote:
Mordack wrote:What utter nonsense. If I was still playing, I'd mass everybody who signed up to this.
*grin* No one signed up. ;)


Well in that case I'd mass a few random people - just to reiterate my commitment to playing like an ass.
"I bet you thought you'd seen the last of me.."

(TB)
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semper
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Re: A code of conduct

Mordack wrote:
Juliette wrote:
Mordack wrote:What utter nonsense. If I was still playing, I'd mass everybody who signed up to this.
*grin* No one signed up. ;)


Well in that case I'd mass a few random people - just to reiterate my commitment to playing like an ass.


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Accolades/Titles:
Spoiler
Started Playing: April 2005
Honours (5): Hall of Fame 2009. Annual Awards Host 2008, 2009, 2013, 2014 and 2015.
Winner (12): RP'er of the Year 2008, Runner Up Poster of the Year 2008, Debater of the Year 2008, War of the Year 2008, Poster of the Year 2009, Alliance of the Year 2009 (Nemesis Sect, Creator), Alliance War of the Year 2009 (Nempire vs Mayhem, Instigator), RP'er Runner Up 2009, Knew You'd Be Back 2010, Conflict of the Decade (FUALL v TF), Conflict of the Decade Runner Up (Ga vs TF), Alliance of the Decade (TDD).
Nominated (8): Writer of the year 2007, Avatar of the Year 2007, Poster of the Year 2007, Villain of the Year 2008, Player Sig 2008, Race Player of the Year 2009, Most Missed 2010, Alliance Leadership 2010, Most Missed 2011.
Commands (3): Supreme System Lord 2008, 2010, 2011 and 2012. System Lord Council 2006 - present. Dark Lord and Emperor of the Nempire 2009 - 2011.
Alliances (9): DDE, EA, OSL, TFUR, DDEII, AI, RM, WoB, Nemesis.
Forum Roles (4): Former Misc GM, Race Mod (Goa'uld), Debate forum patriarch and mod.
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