Singleplayer GW.
- Ashu
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Singleplayer GW.
The iconic UI but with bots instead of humans, varying levels of aggresiveness, growth and so on. Maybe even integration with the whole system. I would pay for this to happen.
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- KOS
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Re: Singleplayer GW.
sounds cool, but i think that people can figure out patterns and it will make exploiting way to easy...
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Re: Singleplayer GW.
cheating on a single player GW is like cheating on any other single player game. It only affects you, so it's not really a big deal.KOS wrote:sounds cool, but i think that people can figure out patterns and it will make exploiting way to easy...
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Re: Singleplayer GW.
Learn to program a php bot and then you could right one although it kind of defeats the purpose of a multiplayer game. The bot would of course just end up being its own program which would run on top of a game so its easy to do but I don't see why anyone would want to do it myself personally.
Disclaimer: I do not support the use of botting in the game or recommend anyone tries it
Disclaimer: I do not support the use of botting in the game or recommend anyone tries it
- Loki™
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Re: Singleplayer GW.
Why? Why would you want a singleplayer version of a game where interaction is everything?
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- Ashu
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Re: Singleplayer GW.
I am fond of the game type and wish to play it even when i don't have internet. Bro do you nostalgia?Loki™ wrote:Why? Why would you want a singleplayer version of a game where interaction is everything?
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- Sol
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Re: Singleplayer GW.
So you want an offline version of it?
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- Caprila
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Re: Singleplayer GW.
I'm a bit confused about what the gameplay you are so fond of, would even entail.
The hours/days/weeks you could spend farming & raiding regenerating bots.. what would you do with the resources gained?
I suppose you could build up and target the regenerating defences of the bots around you, but presumably, massing computer programs that never fought back, would eventually get old.
Offline GW would just be a building app, Stargate Statbuilders Inc
Part of the fun of the game is not just the community, but the randomness of human nature. You never really know if the next person you look at in the cosmos is going to have 500trils out, give you a hand when you're down.... or mass you, your officers and your alliance..
Urgh. I think I just agreed with Loki...
The hours/days/weeks you could spend farming & raiding regenerating bots.. what would you do with the resources gained?
I suppose you could build up and target the regenerating defences of the bots around you, but presumably, massing computer programs that never fought back, would eventually get old.
Offline GW would just be a building app, Stargate Statbuilders Inc
Part of the fun of the game is not just the community, but the randomness of human nature. You never really know if the next person you look at in the cosmos is going to have 500trils out, give you a hand when you're down.... or mass you, your officers and your alliance..
Urgh. I think I just agreed with Loki...
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Re: Singleplayer GW.
Might be kinda fun.Caprila wrote:I'm a bit confused about what the gameplay you are so fond of, would even entail.
The hours/days/weeks you could spend farming & raiding regenerating bots.. what would you do with the resources gained?
I suppose you could build up and target the regenerating defences of the bots around you, but presumably, massing computer programs that never fought back, would eventually get old.
Offline GW would just be a building app, Stargate Statbuilders Inc
Part of the fun of the game is not just the community, but the randomness of human nature. You never really know if the next person you look at in the cosmos is going to have 500trils out, give you a hand when you're down.... or mass you, your officers and your alliance..
Urgh. I think I just agreed with Loki...
Make the bots agressive. Set difficulty.
It's kinda nice to play a familiar game whenever you want. Whether your internet is connected or not. Obviously it's not gonna be a tool to make you a pro gw player, but you could play mini tournements with bots.. or whatever.
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- Ashu
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Re: Singleplayer GW.
Zero seems to get my point across well. I'm not sure how complicated the program, programing or the likes would be tho.
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Re: Singleplayer GW.
Malx wrote:Zero seems to get my point across well. I'm not sure how complicated the program, programing or the likes would be tho.
Quite complicated. Knowing Jason, it can be said with near perfect certainty that this idea will never, ever happen.
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- Sol
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Re: Singleplayer GW.
I think it wouldn't work tbh. There's no drive to get anywhere, no aim.
Field Marshall wrote:Really?Sol wrote:It's not going to destroy your life
I think this is sig worthy in fact.
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Re: Singleplayer GW.
Zeros idea of tournaments is cool,
Also what if the server contributed to APPs or what not for when you ascend on main
Also what if the server contributed to APPs or what not for when you ascend on main
- Setesh
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Re: Singleplayer GW.
Kind of like a spirit bomb?
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