an idea i thought could be interesting. 1 market turn and 1000 G&R to remove all war relation status declared on you.
got the idea from ascending and there isn't too many uses for G&R at the moment.
thoughts? changes?
removing war
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krsnik666
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- Sol
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Re: removing war
Interesting...It could make sense, but people take time to build their farm lists, so it's a bit unfair, although I suppose there is the everlasting personal log.
Wouldn't effect many inactive-oriented farm lists.
On the whole, it would make for an interesting twist.
Wouldn't effect many inactive-oriented farm lists.
On the whole, it would make for an interesting twist.
Field Marshall wrote:Really?Sol wrote:It's not going to destroy your life
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Dubby_CompGamerGeek2
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Re: removing war
lol... hell no. ![[021.gif] :smt021](./images/smilies/021.gif)
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~Dä Vinci~
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Re: removing war
nope
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- Field Marshall
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Re: removing war
I think this idea has merit.
+1.
+1.
Sol wrote:Field Marshall wrote:Really?Sol wrote:It's not going to destroy your life
I think this is sig worthy in fact.my first sigging. I sigged you too. <3
High Empty wrote:however people shouldn't have lvl 33 and 200mil spies and try to be in the top 10, it's unhealthy.
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shooty08
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Re: removing war
It would be a good way for someone returning from a long period of inactivity to get off the radar for a moment and get their realm in order. I think its a good idea.
Its part of the reason I ascended as soon as I could when I came back, I knew it would get me off of farm lists of people I didn't necessarily want to go to war with.
Its part of the reason I ascended as soon as I could when I came back, I knew it would get me off of farm lists of people I didn't necessarily want to go to war with.


- EbilCC
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Re: removing war
its a bad idea that is all
- Duderanch
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Re: removing war
Seems reasonable enough.
The trade broker reports trade from Surtr to *Teesdale_ of 100,000,000 Naq for 33,000,000,000,000 Naq is complete.
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[21:06:02] Jake/Tees: does black market work in there?
[21:06:18] robert: nah
[21:06:24] robert: uu go in miners
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[21:06:46] Jake/Tees: EADC
[21:06:18] robert: nah
[21:06:24] robert: uu go in miners
[21:06:24] Duderanch: Yeah Ben said did but can't untrin miners so no point
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Mental
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Re: removing war
Sure it comes at a cost to earn the war reset.
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shooty08
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Re: removing war
People who support it: various reasons
People who don't: it's a bad idea (I don't want my farms to disappear!)
People who don't: it's a bad idea (I don't want my farms to disappear!)


- Moriarty
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Re: removing war
This is a war game... There are easy ways to not have people set war to you, or remove it. A) Ascend. B) Not be inactive, or have a high naq production. C) Just ask the player to remove it (set neutral).
Last edited by Moriarty on Thu Jul 03, 2014 10:50 am, edited 1 time in total.

- Moriarty
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Re: removing war
But I will say that the suggestion doesn't "clear farm lists". It removes one player, the one who wishes not to 'war-ed'. So it isn't that big a deal really.

- KOS
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Re: removing war
they have that, its called perg... lol if anyone was to remove a setting i gave i know i would give it right back when i could. you would run out of GnR really fast haha

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D3ath
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Re: removing war
better make an option that you would force some player to set war to you
i think this one would be used far more 

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- Field Marshall
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Re: removing war
+1D3ath wrote:better make an option that you would force some player to set war to youi think this one would be used far more
Best. Idea. Ever.
Sol wrote:Field Marshall wrote:Really?Sol wrote:It's not going to destroy your life
I think this is sig worthy in fact.my first sigging. I sigged you too. <3
High Empty wrote:however people shouldn't have lvl 33 and 200mil spies and try to be in the top 10, it's unhealthy.

