- (Black) Market rates revised.
- Glory and Reputation earning revised.
- Requesting a refund of a rejected broker now checks whether the refund would break limits on Units or Turns. The rejected trade remains available for refund for 720 minutes after rejection; if the initiator cannot make room for the Units or Turns, the traded goods will be lost.Support wrote:GnR has more uses than just Ascension 'power'. The 'Glory Market' offers a wide range of options for temporary account effects.
The rate at which GnR is earned is based on rank (better rank = more GnR) and (this is new) Ascension level.
Ascension level 0-9 receive 2.5x normal GnR.
Ascension level 10-19 receive 1.5x normal GnR.
Ascension level 20-25 receive 1x normal GnR.
At the same time, the lower limit for earning GnR has been raised from ~1200 to ~320.
Rank 1 earns 15 GnR.
Rank 2~18 earn 5 GnR.
Rank 19~62 earn 2 GnR.
Rank 63~320 earn 1 GnR.
GnR earned per turn is rounded down to the nearest integer.
Argumentation:
- Further increasing tactical depth by introducing more imperfect choices.
- Preserving the notion that GnR is based on achievement (strengthening rates), offering non-/lower-ascended players an incentive to build rank and benefit from the increased GnR (either for use of Market features or for ascensions).
- The GnR requirement for ascensions is not necessarily fixed at 1000.
Based on an idea by GeneralChaos.