Should commanders be able to transfer down to officers?

Phoenix of Skycon
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You're looking at this with a very long view since you've been playing for a long time. I just started within the last two months. I'm friends with my commanders, and I don't want to switch to someone else, but without SS I don't know that staying with them would be a strategically smart move. Commanders who aren't producing tons of Naq. but who have been regularly supposting officers with SS may suffer from this. I'm trying to suggest an alternative to removing all transfer abilities, something many of have been familiar with from day one, in a way that might not be easily abused.
Chris M
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Wolf359 wrote:
KnightValor wrote:"it will ruin all of SS" ~Wolf

Umm... not if there is a minimum relationship time of 72 hours (we should really up that) and officers can't send to commanders.

With a minimum relationship of 72 hours, not many people would abuse this system for trading/giving stuff to players you like. How would you feel if your officer left you for 72+ hours to abuse this system?

Not to mention, you can't make someone your officer, so there couldn't be any trading that way.

And of course there would always be the IP restrictions.


Officers not being able to send to commanders can easily be overcome:

i.e. 3 players, A, B and C

Player A is player B's commander

Player B is player C's comander

Player C is player A's commander

therefore anyone of them can send stuff to any of the others. :-D


Phoenix of Skycon - if you meantthis as an 'upgrade' of market SS - then okay - wan't clear from your first post.

hence why in my post i suggested a minimum commitment time

UU, Turns, Naq - allow us to send them, they're our officers. maybe a minimum commitment time before this feature is available and/or a limit on quantities sent a week/month...
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