Maybe its the sadist in me, but I had a thought on making ostracism better. Two thoughts actually, but the second one is just practical, not fun.
1. Why not allow people to log into their ostracized accounts still, just not be able to do anything, and not be able to view their messages or view the names of those who are attacking them (so the cheaters can't have friends get revenge on them). It would be like feeling a really sore spot; It hurts like crazy, but you just can't keep from doing it. The cheaters could log on and see all their efforts slowly being destroyed.
2. I don't know anyone personally who has been ostracized yet, so perhaps this is already in effect, but my second idea is that when an acct is first banned there should be a 48 hour window in which they can appeal the ostracism. This would prevent those people who are actually innocent from being hurt too badly by the false accusations. Their acct could simply be frozen for that time.
modifying ostracisms
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no deletion i think. maybe have a message when they log in. instead of default screen, they get a pic of jail bars and a message.
"your people have deposed you upon discovering that you have usurped this realm from the true rulers. your decisions have lead to this action. no you await your appeal, keenly aware that if it goes badly, it could result in your death.... or worse, banishment from this plane of existence.
"your people have deposed you upon discovering that you have usurped this realm from the true rulers. your decisions have lead to this action. no you await your appeal, keenly aware that if it goes badly, it could result in your death.... or worse, banishment from this plane of existence.
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Re: modifying ostracisms
Pinky_Toe wrote:1. Why not allow people to log into their ostracized accounts still, just not be able to do anything, and not be able to view their messages or view the names of those who are attacking them (so the cheaters can't have friends get revenge on them). It would be like feeling a really sore spot; It hurts like crazy, but you just can't keep from doing it. The cheaters could log on and see all their efforts slowly being destroyed.
I love this idea
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Tracko al
Getting Lifers from Ostracized accounts and acct delete
1. How about after an Ostracized has been wittled down to ZERO Offense and Defense, all weapons and soldiers destroyed, you can raid for both UU and Lifers. If a person has no UU then whatever was in the account as miners become Lifers and they get transferred to whomever attacks as Lifers.
2. When all the miners are gone and the UU is under say 1,000 UU, then the account gets marked for deletion. This way accounts would get removed over time. Keeping the game alive. I enjoy farming Ostracized, but if that is all that most do, what is the point? This second option would force the only constant in the universe: CHANGE.
2. When all the miners are gone and the UU is under say 1,000 UU, then the account gets marked for deletion. This way accounts would get removed over time. Keeping the game alive. I enjoy farming Ostracized, but if that is all that most do, what is the point? This second option would force the only constant in the universe: CHANGE.
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WaReHouSe
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i'd probally say delete the acounts because these are ppl who have cheated and have been caught, so if choose not 2 play properly then why should they be allowed to play, they don't deseve simpathy.
they should recive emails saying that because of your willingness to fairly unfair and brake the rules of play your SGW account will now be deleted.
they should recive emails saying that because of your willingness to fairly unfair and brake the rules of play your SGW account will now be deleted.

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Tracko al
Warehouse, I am not suggestion sympathy. The way the system is setup now the accounts are only good for farming. In time all weapons and soldiers will be eliminated, however, the account will continue to produce UU and Naq, meaning, all that will be left will be UU and any miners that existed when the account was locked out when it became Ostercized. My suggestion was so that in time the miners can be put to use by an active player and the eventual elimination of the account when miners get down to zero.




