i pumped a allot of naq into this planet for defence and income only to discover its a useless 6 mill PER DAY !@?
OMG.... why isn't it PER TURN !!!

Aten wrote:i know i did the same. it was such a let down, spend billions on it to get like 6 mill per day. might make a profit in a million years

[TL] Renegadze zegt:
yeah definately makes more sense you hitting
and I have no DMU as you keep robbing it
MERC 1 zegt:
shuld not leave it out
any way you cant prove nothing
[TL] Michael/BenjaminMS zegt:
meh Rene, just find a few 0-def farms with 300+ tril DMU out...
MERC 1 zegt:
cool you two take it then i will hit you
BenjaminMS wrote:LOL... I found that out too...And where does actually the size matter for?... amount of defenses you can put on it?
THE OPPOSER wrote:Planets are not entirely useless, mine's bonus is an extra 666 UU per day. Though 6 mil per day is really bad, i think admin wanted it to be per turn and made it per day.
KGC wrote:THE OPPOSER wrote:Planets are not entirely useless, mine's bonus is an extra 666 UU per day. Though 6 mil per day is really bad, i think admin wanted it to be per turn and made it per day.
I agree that it should be per turn. Looking at UP planets, your return is a lot higher, even if you only go by market rates.


KGC wrote: Zarakai Kenpachi - always thought he'd be the next Alpha leader, but he became inactive
Aten wrote:KGC wrote:THE OPPOSER wrote:Planets are not entirely useless, mine's bonus is an extra 666 UU per day. Though 6 mil per day is really bad, i think admin wanted it to be per turn and made it per day.
I agree that it should be per turn. Looking at UP planets, your return is a lot higher, even if you only go by market rates.
From what i have seen income planets are the worst to get. At least the defence and covert help the lower ranked player, but 6mill per day? thats only got to buy you one of the weaker weapons. UP seems to be the best so far.
600 UP per day per planet = 6k UP extra per day. thats a good boost compared to 6mill per planet per day = 60mill per day.