Alliance Wars Update!!!!

311 [TA]
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well then there is some adjustment needed, but it is only the beta version of war logs.........im sure they will get better with time
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Raistlin Majere wrote:think about this, person 1 from alliance A is on PPT and away for 2 days, alliance B declares war on alliance A. Person 2 from alliance B hit's person 1 for 100+bil without person 1 having any chance to do anything.

totally unfair, unless it is set up like if you are already on PPT, it is left alone, that suggestion should only work if the alliances were already at war.


Well maybe the naq should automaiclly banked in that case
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I don't think ppt's should be 'removed' or anything for wars, as that doesn't actually improve on gameplay at all, just makes it more fun for thoise trying to mass someone. However, A war lasts 5 days, I don't think it would be that bad if their was a limit of Purchasing 1 ppt while at war.
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J.S. wrote:
Raistlin Majere wrote:think about this, person 1 from alliance A is on PPT and away for 2 days, alliance B declares war on alliance A. Person 2 from alliance B hit's person 1 for 100+bil without person 1 having any chance to do anything.

totally unfair, unless it is set up like if you are already on PPT, it is left alone, that suggestion should only work if the alliances were already at war.


Well maybe the naq should automaiclly banked in that case


have PPT let attacks through and autobank naq? is that your proposition? that might be doable, have PPT and ascending PPT different, leave ascension PPT as PPT is now and have PPT just autobank naq
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Refresher wrote:autobank will not happen.
its been said many times and it will be said again.


Indeed!

Also PPT will never be set up so that it can be attacked - even if both sides are at war - some people use PPT if they know they are going to be away for a couple of days - therefore it would be unfair if this idea for attackable PPT if both sides are at war is introduced, as the person concerned would have no control over it and wars can start in a matter of minutes!

I'm also unsure about not allowing PPT whilst at war - it is a tactic that some people are on PPT during a war just to provide resources - a 'war bank' if you like.

However - maybe the number of PPTs during a war could be limited - or maybe an alliance leader has to nominate a maximum of say 10% of alliance members who can go on PPT during the war - once selected they cannot be changed, and nobody else can go on PPT.

I don't really see an easy solution (other than leaving it as it is) - I'm just throwing up some ideas.
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Wolf359 wrote:
However - maybe the number of PPTs during a war could be limited - or maybe an alliance leader has to nominate a maximum of say 10% of alliance members who can go on PPT during the war - once selected they cannot be changed, and nobody else can go on PPT.

I don't really see an easy solution (other than leaving it as it is) - I'm just throwing up some ideas.



Good idea! Not sure how difficult it would be to implement, but it would be nice.
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well i completely agree hiding more then 4 out of 5 days on ppt while alliance is fighting a war (one they accepted!!) isnt good. But you also ahve to take into account that some ppl only act as supporters gathering naq/turns to support their fighters. these would be screwed without protection.

another problem you would ahve to think of:
what prevents members to leave alliance, hit ppt then and getting reinvited when it has run out? nothing.

so since you cannot prevent ppl from hitting ppt i suggest the simpliest and most efficant solution: rise the war time to 10 days. max nonstop ppt time is 10 days (if you really want to inclusive ascension) so this would solve the problem!
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:shock: 10 days is longer than the cf war... :?

and 5 days is very clean and good... I like it.. :P

and I don't log on during weekends, so PPT for me is a blessing.. :?


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311 [TA] wrote:well then there is some adjustment needed, but it is only the beta version of war logs.........im sure they will get better with time


is it possible to show more than just a tally of all attacks ect, such as a single attack and sab records much like the ones viewable from your officers? even if its only for the alliance leaders and there 2nds?
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more detailed alliance war reports, limited number of ppts, i.e. 1 per week or whatever.

And perhaps once an alliance is reduced to 10% of its original power then they automatically lose the war.

Its not a war if everyone is on ppt. Also i think if a player goes on vacation mode, then his stats are removed from the alliance's power which would further reduce the alliance's power nearer to the 10% loosing level.

This way wars can be won in a matter of a few hours or a day without waiting for people to come off ppt etc.

Good update, but needs work.
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Well, 359 Company have decalred war - and I got this in my inbox:

To All Alliance Members: GeneralOneill, on behelf of 359 Company, has declared war on the alliance! Prepare for war!!


- decalred war on the alliance? We're gonna kick our own butts?

perhaps it should say which alliance?
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Possible to included a part where you could set all peace with an allaince.

I mean the leader doing this.
311 [TA]
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total peace with an entire alliance would be a wonderful update
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it is almost more effective to send a pm and say "we hate you, prepare to die like hell" then to declare alliance war, as the war records are meaningless, and the
To All Alliance Members: GeneralOneill, on behelf of 359 Company, has declared war on the alliance! Prepare for war!!
effect causes confusion.
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The surgestion about the number of PPT usable, and the %age of people being able to go on it is probably the best surgestion. I don't know if it's possible to only allow one PPT during War, but it shouldn't be that hard to to code. And the part about the %age being able to use it, then they would be able to use the resource stratagy as they always have, and still not be able to hide during War.

However, one of the flaws i can see with the %age being able to use PPT, is they can still get some powerful players on PPT, and they can attack and hide, build up resources, ready so when they come off, they can attack and hide again
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