descension

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Tok`ra

311 [TA] wrote:this thread is for talking about the upcoming de-scesion WHICH IS COMING and was always coming since day one of ascesion


And Im simply giving my opinion on how to implement it. Which is to not affect main.
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Tok_Ra wrote:
311 [TA] wrote:this thread is for talking about the upcoming de-scesion WHICH IS COMING and was always coming since day one of ascesion


And Im simply giving my opinion on how to implement it. Which is to not affect main.


Easy counter to that. You have all that wonderful Ascension-based tachnology in Main because of the influence of your Ascended self. If you have no Ascended self, where is all your knowledge and Ascended Blessing coming from? Hmm?
311 [TA]
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it is going to affect main in some way i can gurantee you that

how it affects main is where the debate is...........

what you are asking for will never happen i can assure you of that and would lay bets down i am so sure
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GeneralChaos wrote:Aslong as you dont go out of your way to make loads of enemies on there you should be fine,

Also if you get to LG + 1 for the 30% and build up a massive UP, then you get descended do you lose all that Up???? does the account reset to the previous LG only at 25%, cause if thats the case whats the point in going for ascention, there are people in the top 50 in main who have never once ascended????


1st Part: Exactly, so as long as you stay out of trouble, you won't be decended.

2nd Part: Not sure if I agree with losing a whole ascension. I know a lot of people who have ascended 6 times, and put a VERY high defence in with many units, so, if they're decended even once, of course, their main (along with all their hard work) would be flushed right down the toliet.
I do like the idea of losing all bonuses, but keeping UP, weapons, units, etc., for a month or so, that that seems too short...maybe, to make it so that they get 're-paid' for their efforts, make it so that if they get decended, they won't have ANY bonuses for the amount of time it took them to get to their 1st and 2nd acension.

ExampleA: Player A takes 2 months to ascend 2 times.
Player A is decended, and loses ALL bonuses (besides weapons, UP, super-trained units, etc.) for 2 months.

ExampleB: Player B takes 3 weeks to ascend (it's possible) 2 times.
Player B is decended, and loses ALL bonuses (besides weapons, UP, super-trained units, etc.) for 3 weeks.

That way, if you ascended quickly, you arn't kicked in the face for doing it fast. Your amount of time to 'recoup' would be equal to the time it took you to get to where you are now.

And lose all bonuses: Strike, Defence, Income, and Covert down to 0 for the time given above.
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GeneralChaos
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Why not make it that if you have ascended and you get hit, your descention lasts a month or 2 and you lose 50% bonus but when it runs out you are auto reascended, else there really is no point in ascending ever, as all that time and effort would be for nothing.

Added: what if you have Ascended say 4 times and you hit someone whos only ascended once, the damage you do will be devastating to them would it not, or is there going to be a limit on who you can attack?
Last edited by GeneralChaos on Thu Aug 17, 2006 7:21 am, edited 1 time in total.
Tok`ra

The Dalek Empire wrote: If you have no Ascended self, where is all your knowledge and Ascended Blessing coming from? Hmm?


On 1st asencion, no AB.

The weps ? They came from my 1001 G&R points :p
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...maybe, to make it so that they get 're-paid' for their efforts, make it so that if they get decended, they won't have ANY bonuses for the amount of time it took them to get to their 1st and 2nd acension.

ExampleA: Player A takes 2 months to ascend 2 times.
Player A is decended, and loses ALL bonuses (besides weapons, UP, super-trained units, etc.) for 2 months.

ExampleB: Player B takes 3 weeks to ascend (it's possible) 2 times.
Player B is decended, and loses ALL bonuses (besides weapons, UP, super-trained units, etc.) for 3 weeks.

That way, if you ascended quickly, you arn't kicked in the face for doing it fast. Your amount of time to 'recoup' would be equal to the time it took you to get to where you are now.

And lose all bonuses: Strike, Defence, Income, and Covert down to 0 for the time given above.[/quote]

Firstly I don't know if this is possible (i.e if the game has kept tract of how long between your ascensions).

Secondly, why should the players who worked hardest at ascending (i.e took the time to make sure they got what they wanted) be punished more than they people who didn't make the same effort?


Also, related to my first post, point 1. If you are lossing 1 ascended level per descension then if you reach a point of zero remaining ascensions (i.e you have been descended as many times as you originally ascended) then your ascended account is deleted (or at least GREATLY reduced in strength, loss of levels, loss of planets etc).
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the reason i have ascended was for the main advantages, I play ascended everyday. They are two different realms.

My understanding was that gaining access to the ascended server was a reward for doing well in main- thats how it was 'sold' to us from the start.
You work hard, stay in the top 100ish long enough and accumulate enough g&r - then you choose if you want to (re)ascend.

Yes, we knew decension was coming (most anyway), and now we know was specifics might be involved. I know it's not part of what is being suggested by forum but I really don't like the idea of your ascended realm being able to affect your main realm in any other way than g&r/[re]ascending and decension (generally the way proposed by forum) - I think the suggestions regarding vac mode should be treated separately to the update suggestion - I really believe the majority opinion so far is representative of the minority overall.
There is a possibility of ruining the game for many people - if someone has worked hard enough, they deserve the bonuses as much as anyone else.

Are there future updates planned that will affect both realms?
If so, then it's a move away from the original idea and concept of asc., and imho (and prob only mine) it's a bad idea.
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Being decended needs to have permenant effects otherwise, it is useless. Alot ascended for that reason and others ascended simply for the bonuses.
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Tok`ra

ohknee0, I think you have a really good point of the majority here possibly being hte minority.

Fact is, few players use hte fourm, I didnt even bother when I first started playing.
Radium
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After reading all the previous posts I will add my two cents worth to this discussion.

Generally I like the idea of how Forum is looking at implementing this. If it is as harsh as some here would like it then the game will lose lots of players. Some players might not care about that, but that is of primary importance.

The only issue I wonder about regarding it is how much is it going to cost to descend someone. It should be expensive to accomplish. Expensive enough that it is done rarely.

Unless the perma-vacation issue is taken care of this update is a waste of code though. The solution that I believe Wolf tossed out, I think it was Wolf, where if you go on vacation on Ascended you lose your bonus on Main is a very interesting idea. It probably is a good compromise between the two camps that oppose each other on this issue.

I also agree with GenLucky that we really need to see more details on this in order to look it over closer. Then we really need some solid testing of this on the development server. This update needs tested more then any previous update we have had.

On paper it does look pretty balanced though.
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my ascended account has been on vac mode since my 5th ascension, and TGW main is now the only mmorpg i play (at all, once i played all 4 servers here and a number of others). i am much calmer and happier because of it too. For ages ascension had just been about logging in to spend DMU and life-force, and was quite a chore really. i don't like the idea of having to do it again (which isn't really playing after all) just to keep my main account as it is. the time and resources invested in ascending are more than worth the bonuses by themselves.

it also strikes me that the reason most people want this connected to main is that there are accounts they want to descend, but they can't because there hiding behind vac mode. perhaps an active account could 'engulf' one on vacation, temporarily inducing the effects of descension until the player logs back in. it would enable some people to pootle along in ascension without ambition (well, sleep), but not if there at war with another ascended being where it could naturally spill over in to the other server.

edit: i don't want to lose the option to play in the ascended server if i choose to of course, i just dont have space in my brain right now. my gaming madness ebbs and flows.
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Both accounts should be on vacation or neither of them should. Vacation mode was not created as a "tactic" to use for people or against other people, it was created so people could go do what people do during the holidays, birthdays, etc without worrying about being annhilated. Everyone knew descension would eventually come, and using vacation mode as a tactic to keep from being descended is just unbeliveably annoying and childish. But you say "I dont want to play ascended, just main!" well, suck it up. Everyone has known about the possibility of descension for a long time, and plenty have not ascended at all because of it.

Im not going to even bother descending someone when I know the effect is just temporary, and I doubt really anyone else will either. (Why bother making your account so weak to give someone temporary effects? :? )
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Jack_Q_Neill
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i see people forcing the idea that there should be total deascension .... i don't think there should. working to get to LG+1 or more is waaay too much work for it to be able to be destroyed in a matter of hours (or days maybe, dunno how long descensions will last :) )

a month is enough time to be without bonuses - however there shouldn't be too much limits to deascending someone again - if someone likes to see someone deascended, he should have a chance to do that - that way, the other guy, the one who is being deascended will have to resort to other things in order to prevent his re-deascension :)
so, blackmail, bribes, hiring other people for help, all this will benefit (IMO) the game in making it more interesting

in fact here is a suggestion: make it so that if someone deascends once, they lose 5%, but if they deascend again say in the next 2 weeks or so, they lsoe 10% (for 1 months time), then 15%....eventually one will (if one wishes so and has enough resources) be able to deascend someone to standard account (ie no bonuses) - but they should still remain an ascended race, just with 0% bonus to everything - this way they would be even weaker than a standard race which has a bonus to at least one stat :)

of course, after one is deascended to 0% bonus, there should be a system in place which would give them an ability, after being at 0% for a month, to get back to full power (ie what ever they were before, LG, incarnate, whatever) by paying resources calculated in a similar way as those for ascension (only not so much resources of course) or not pay anything and get back to only 5% power for say 2 weeks, then 10% after another 2 weeks etc. but for every % they lose after being deascended there should be say 2 weeks of being unable to be deascended again - so if they were deascended 6 times (0% bonuses) they should get like 12 weeks of deascend-safe time....for 25% only 2 weeks etc (after which - if they are deascended again, they drop to 20%....)
Last edited by Jack_Q_Neill on Thu Aug 17, 2006 8:30 am, edited 1 time in total.
Tok`ra

And what for the many many many people that DONT PLAY asencion, but could have their main account messed up by this.

Im not saying it could happen, and Im saying itll afect everyone, but there will be people affected, even though they only ascended for the bonus, not to play some unfinished secret server (no offense to fourm, his games kick ass, but thats the truth of the matter)
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