galaxy map
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Jack Oneill
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I could make / edit a galaxy map useing Paint. Someone find me a link to a good map and I will edit it for our purposes.
World Power 3:
Link: Soon (TM)
Gloria:
Link: http://p200.ezboard.com/bgamegoddess
Star Wars sim:
Status:
Currently under construction. Link soon TM
Please send me a instant message if any of these sim's interest you.
Link: Soon (TM)
Gloria:
Link: http://p200.ezboard.com/bgamegoddess
Star Wars sim:
Status:
Currently under construction. Link soon TM
Please send me a instant message if any of these sim's interest you.
- GhostyGoo
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Honours and Awards
just to explain briefly, all posts were removed from this thread due it making very little sense after removing the one in question. Not all of you who posted in this thread are out of line here, and basically if you have not just received a PM from me you don't need to worry. Your post was removed simply to preserve the poll/thread.
Thank You.
Thank You.



Spoiler
GhostyGoo wrote:Yesno.
the3rdlibra wrote:if it's a silly turnip head competition you want, i'm going to decline as i think i may have met my match in you vegetable brains.
Cersei Lannister wrote:Debasing? I am not the one drawing crazy pictures of force fielded stick figures.
Magical Monkeys & Grapefruit Migration
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robbie_c10000
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forgive_me
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i think that for now this feacure shoud not be implimanted...but wen it will...i have some more adds to that idea....
i woud have at the start a amoun of teritory....for every click u get on yor link u shoud get a extra amount of teritory.......wen u attack someone and win then u woud be able to get some more teritory from that person...with a couple of "prizoners" wich ...with a random factor...if they accept they woud be implemented as mercenaries in yor army(like u got 40 prizoners....declerd ded by the one u attack...and with the random factor it shows that out of 40.... 5 woud want to join u and spere ther fait of being executed...then u woud be able to train them in attack/defence mercenaries)........back to the teritory problem....it must have a mesurment...and for every unit of teritory u woud get a + on yor naq income/turn....
idea insipered from a couple of other online games....
...but it woud be nice to see who hase the control over the most amount of teritory....
i woud have at the start a amoun of teritory....for every click u get on yor link u shoud get a extra amount of teritory.......wen u attack someone and win then u woud be able to get some more teritory from that person...with a couple of "prizoners" wich ...with a random factor...if they accept they woud be implemented as mercenaries in yor army(like u got 40 prizoners....declerd ded by the one u attack...and with the random factor it shows that out of 40.... 5 woud want to join u and spere ther fait of being executed...then u woud be able to train them in attack/defence mercenaries)........back to the teritory problem....it must have a mesurment...and for every unit of teritory u woud get a + on yor naq income/turn....
idea insipered from a couple of other online games....
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ArcticDragon
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Apocalypse.
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Unless memership is locked for the rest of the wave creating a system map will be hard , the moving borders idea is really cool but yet agian it seems hard to implement the mercs idea is nice it is a fact of stargate that when two gould's war the jaffa of the losing gould join the winner few that don't get sent to prison camps if this concept were to be applied univerasally it would be great of coruse converting whatever u got to basic unit in my case untrained jaffa or untrained millitary pion ............
Also i think the game would be far much random if gate adrress were implemnted adn the further the gate you are attacking the less punch you have (some might aruge the transpoting thourgh a stargate takes little effort and it does but could u imagine transpoting 100 jaffa and gate weopns or cannons through a gate for a strike it woul take some effort there should be restriction so that only palyers in the realtive same geogaphic area can war that way allainces will be far more effective as oposed to eing all over the board .
just the thoughts of a deranged sun god i'am gona go and make the sun set now peace let me know what u think
Also i think the game would be far much random if gate adrress were implemnted adn the further the gate you are attacking the less punch you have (some might aruge the transpoting thourgh a stargate takes little effort and it does but could u imagine transpoting 100 jaffa and gate weopns or cannons through a gate for a strike it woul take some effort there should be restriction so that only palyers in the realtive same geogaphic area can war that way allainces will be far more effective as oposed to eing all over the board .
just the thoughts of a deranged sun god i'am gona go and make the sun set now peace let me know what u think

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Raconar
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Although these are cool ideas...
I think they would be all but impossible to implement. It would require a ton of work to set up...I mean think of all the work that is already on their plates...unless one of the administrative people of Stargate Wars tells me that they could do it...then I would support this effort 250%...
I think they would be all but impossible to implement. It would require a ton of work to set up...I mean think of all the work that is already on their plates...unless one of the administrative people of Stargate Wars tells me that they could do it...then I would support this effort 250%...
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SGC_Replicators
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forgive_me
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Tain
well as forum said, no map.
Though to address the previous questions, i think it could work kind of abstracted. Divide the map into several "regions of space", but make it a good number of them. Then, when you click on the region, you are given a list of players like we get currently when we click attack. This way new players can simply be added to the regional list, avoiding the real estate crunch and there would still be a nice galaxy graphic to drool at.
However, its all a moot point apparently hehe.
Though to address the previous questions, i think it could work kind of abstracted. Divide the map into several "regions of space", but make it a good number of them. Then, when you click on the region, you are given a list of players like we get currently when we click attack. This way new players can simply be added to the regional list, avoiding the real estate crunch and there would still be a nice galaxy graphic to drool at.
However, its all a moot point apparently hehe.
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Apocalypse.
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Re: ...
Raconar wrote:Although these are cool ideas...
I think they would be all but impossible to implement. It would require a ton of work to set up...I mean think of all the work that is already on their plates...unless one of the administrative people of Stargate Wars tells me that they could do it...then I would support this effort 250%...
I don't know much about HTML but i pretty much guessed that these ideas would be impossible to implement
The map idea would've been cool holds the sun in place in atticipation of forum's new game Prepare for endless sunshine LOL

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curiousmanners
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