New Update - unit cap/plague

Chao
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New Update - unit cap/plague

I didnt see this on mentioned from the command center

Minor Change - 'plague' and clearer vacation timing
2 small changes.
1) There is currently a 50,000,000 unit 'cap' whereby above this you cannot receive transfers, or use the market, to increase troop counts. The limit includes everything except untrained mercs.
There is now a plague that will hit a realm with double that limit. It will kill random units in the realm, until it is sanitary agian in the realm (ie there are less than double the cap). It takes between 20 and 30 days to kill enough population to return to the cap.
Additionally, when you are at 1.5x the cap, your armies begin to fear the plauge, and refuse to raid for more population. 2) When you try to vacation, but have been on protection or attacked in the last 24hours, it will tell you which, and when, so you know for sure what the issue is

Looks like all them guys with a 50+Mill army are gonna start getting hurt.
Artiglio
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ouch... O.o
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hidden
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great so now hes limiting our army sizes thus stopping the progression of the game and possible the only bit of fun for those super players

it wont be good with hundreds of players with exactly the same army size its stopping our progression the fun of the game
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Wolf359 wrote:I agree with hidden
Chao
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Im guessing thats why he kept this one quiet, because some people are going to get pissed, if the 50mill cap stays in place, the longer running guys are going to get bored fast, and probably end up leaving, or taking major breaks, also what does he do when everyone in the top 2000 has a 50mill army, just do a deadly virus that wipes out everything.

There seems to be more and more restrictions put on the game everyday.
Teal'auc of the Void
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Okay.. I am disappointed in this update. No, I am not player with 50 million + units, but I like to progress, and this basically stops further progressing in the game, AFTER you reach 50 million units. After all that hard work you put into getting such amount you are not rewarded but... PUNISHED.

Like, come on...it is violent affecting of those, who put a lot of time and efforts into getting such amounts...

:roll:
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Munchy
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This is an odd update.

At the moment the plague will only affect 1 player I believe, although the player who got Juans uu's will be fast approacing that spot(not sure if I am allowed to give names for army sizes). But that won't last for long, or atleast it wouldn't of.

The idea of not being able to raid past 75 mil I do not agree with..

Not buying troops past 50 mil... I have not made up my mind upon, although I don't like limiting growth.

The effect of this update will just increase the pace of what the 50 mil 'no-buy' limit did...meaning that larger players will simply 'loan' their uu's off to another player and that other player will give them the naq that is made from the uu's, just as if the higher player had it.

I can understand why the admin wants such limits put into place, I mean how can someone who is starting now ever catch up to someone with a 6 bil+ income. But the way of going about that problem is flawed, although I can't offer any better options.
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Chao
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You can catch up, it may take some time, but it could be done, you may never actually catch them but you would have an army that big also.

I know of at least 7 people that will be affected by the update so far, god knows how many others, it is unfair of the admin to do this, the people that have armies that big, arent going to go into an all out war as the costs would be massive for them, and the only way they can get the UU is to raid for it, so basically, the ADMIN has made it that anyone with over a 50mill army, will have that number slaughtered down to 50mill again, the ones who try to counter it, will be caught by the ( THEY WONT RAID FOR YOU )

Its totally unfair to them, and like Teal'auc posted, there now being punished for all there time and effort.
Chris M
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ouch, bugger for those who have huge armies. it would be less fun at 75mill if u cant raid!
altho, gives n00bs the chance to catch up, albeit unfairly


fear the n00bs!
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Munchy
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Chao wrote:You can catch up, it may take some time, but it could be done, you may never actually catch them but you would have an army that big also.

I know of at least 7 people that will be affected by the update so far, god knows how many others, it is unfair of the admin to do this, the people that have armies that big, arent going to go into an all out war as the costs would be massive for them, and the only way they can get the UU is to raid for it, so basically, the ADMIN has made it that anyone with over a 50mill army, will have that number slaughtered down to 50mill again, the ones who try to counter it, will be caught by the ( THEY WONT RAID FOR YOU )

Its totally unfair to them, and like Teal'auc posted, there now being punished for all there time and effort.

1) There is currently a 50,000,000 unit 'cap' whereby above this you cannot receive transfers, or use the market, to increase troop counts. The limit includes everything except untrained mercs.
There is now a plague that will hit a realm with double that limit. It will kill random units in the realm, until it is sanitary agian in the realm (ie there are less than double the cap). It takes between 20 and 30 days to kill enough population to return to the cap.
Additionally, when you are at 1.5x the cap, your armies begin to fear the plauge, and refuse to raid for more population.


The plaugue will only affect people with 2x the limit, so 100 mil+ army, which is 1 person I know for sure, and another that it might(Havn't seen his army in a few days, last I knew it was 97 mil).

And raiding stops at 1.5 of the limit, so 75 mil.

Although I am not denying it is a bad update, just saying it won't kill the game immidiately(long term probably).
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ok...i dont agree with this update

YES i have a really small army

NO i wont get to 50 mil army any time soon

BUT this update limits people.

the 50 mil cap is ok from recieving and buying but u/p dosent stop.

this will affect everybody eventually.
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Wolf359
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Where is the fun in being the biggest, and therefore the fastest growing player in the game? Knowing that nobdody can catch you, and all you do is continually build and build and build, and build, and build, and build......

Like I pointed out in the Limits thread in the General board - having a limit does not mean that the game ends for people - I am sounding like a broken record even to myself now - but then the challenge will be trying to maintain your rank by managing your account and outwitting similar opponents.

or, you could transfer more of your resources to officers/alliance members to help them.

The point is that it doesn't automatically 'become boring because there is nothing left to improve'! It is a war game - so do some warring with a simialr player - the victor can then have bragging rights on MERIT and not just on who has the most powerful account - as, for a change, the outcome would be based on who best managed their account and teh battle!

Having said that, it does seem unfair that those already over the limit will just have their units removed, without the optio of anything else - unless of course you can give them away to others before they all go???

And it has also been mentioned that the limits may be lifted as the game continues to grow.

Another solution might have been to set the limit and the biggest current army size....
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Chao
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I know what your saying Wolf, but eventually as the game does grow, more and more will get to that point, then its a total stalemate situation, maybe if this was a one off thing like a plague moving threw the area killing off, then after 20-30 days its gone, then let it run another 6-12 months then the plague returns and hits the realms again, that would keep a balance, and allow people to contunie to grow,

And yes maybe as more and more people get into the 30-50million range Admin may raise the limits to 100mill army.
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a few thoughts.....

1) the 50mil 'cap' has been in a long time now.
2) the raid limit stops 'indirect transfers' that the 50mil no market/direct giving was meant to stop. I get 50mil units. you have 50mil. I let you raid me for 50mil. you now have 100mil. sure - i did not 'give' them to you, but it is in effect the same thing. So this stops at 1.5 times the 'cap'.
3) the 100mil (or 2x cap) is not a fixed limit. it is where a plague comes in .... you can get more - temporarily or otherwise - and keep them, except for a few each turn.
4) the game does not end at 100mil units. think about it - the game CHANGES at that level. it is no longer "the most" but "the most organized". you have to move from growth growth growth, mass weaker people, to somewhere where you have to contend with equal GROSS army, but differently organized (ie spies vs. attack vs. def etc). it adds a level of strategy to the game that was not needed before...and if you are THAT good to get to this level, learn to play with the (yes, more challenging) resources you have better, opposed to just getting more resources.
5) ascension becomes a bigger factor at the 'super' level of 50mil-100mil+ accounts.
6) cooperation/alliances/helping others gets bigger at the 'super' level.
7) yes -if a new player, say, 1 year from now, wants to get to #1, there has to be a place he can aspire to...and catching an exponentially growing account is not it...this creates a new level of play. reachable to any albeit maybe 3 years after starting.
8) yes - any limit can be increased. any rule altered. but the long term vision of this makes sense despite many saying it is the opposite....or at least it is a different vision than 'blind growth rules all'.
9) 2 people are directly affected by this.
10) a new class of player can now exist - the 'super accounts' if you will... it is not a label that is visible, but everyone there will know who they are. it is an achievement!

for now it stays. i layed out why it was put in. time will tell if it remains, and in what format.

being the best in a game should not come without new challenges. this is one :) are you able to adapt and rise? or did all the adapting you did to get to that stage wear you out so you cannot adapt any more?

again, time will tell.....
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Nuto vixen
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I really quite like this update.

The game used to be all about the rich getting richer.
This way atleast the "poorer" player get a chance to maybe one day catch up.

Might also curb the units being purchased with real $$$.

Skill needs to be bought back into the game. I think this will help the lower players alot,

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eventually (to the full possible extent of the word) people will catch up to the 50mill and not have the top players with 1bill +, it sets the level for what people should aim for as for army size, also the game will start being more of a tactic struggle rather that just a pwnage by someone with 10 times your army
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