laisse faire market (prices set themselves)

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nuto, tell people to get trading partner they trust, that deal with that, 48 hours and msn should solve most things, and then there pms.

Furthermore just adding the lost turn income should stablize the market.

10% turn lost ( BAD) people have turns for other then just trading, and raiding. Some need them for War times.

if there a true limitless system then you might want to increase the turn cap to 20k that way people can get upto 100k into there account, just cover some minor wars.
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I think i was misunderstood. I dont think that after you get 4000 turns you should start to lose them. only those who are inactive for a few weeks after reaching 4000 turns should lose them and not 10% per turn, just 1-3 at a time, so they slowly return to the market.
Maybe i misunderstand but dont used turns get placed in the market? If so that would take care of the supply and demand aspects of the galactic economy. If they arent then there will always have to be adjustments.
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bryan
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not going to work

simple reason: people dont sell turns. no matter what the turn price is, you will not sell turns. you just can farm 0 def people less, as you wait longer between farming them.


this is broken before you can even start. and i dont know a way to fix it. i dont know how to get people to selll turns, because they will always get more for their turns farming, even if they have to wait longer between farms. its fairly easy to find 9 people to hit every 24 hours, which is your normal turn income. only lazy, or stupid people will sell turns.
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RealGateHead
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bryan wrote:not going to work

simple reason: people dont sell turns. no matter what the turn price is, you will not sell turns. you just can farm 0 def people less, as you wait longer between farming them.


this is broken before you can even start. and i dont know a way to fix it. i dont know how to get people to selll turns, because they will always get more for their turns farming, even if they have to wait longer between farms. its fairly easy to find 9 people to hit every 24 hours, which is your normal turn income. only lazy, or stupid people will sell turns.


What was that referring to?
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i like ths idea :-)
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tintin
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i like this idea. v good.
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there are some good ideas here but also some that would cause a collapse, not sure how these updates will affect me but i will give them a go.

i would like to see the lifers at a set amount, we all know that AT's can raid a lot more than what you could get from just buying lifers. maybe an increase to lifers would draw more to buy lifers and maybe trade AT's for them if it was competitivly matched.
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are you all mad???? this is a VERY BAD Idea! I think Bryan has hit the nail on the head for the reasoning too.

Perhpas the market should survive on what turns a new, unknowing, person might sell, as well as the sum of all turns lost by people who have over 4K AT at the turn. I have no idea how many AT's that would be, but surely it would have to be a good many. As for how to set the price, set it at the mean income of all players per turn.
kyaan
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Just get the variations big enough so that raiding gain (on the average) can become lower than market AT selling gain.

Then people that don't get the biggest advantages of the turns will sell it to market.

Another problem I see, MT have a big value as they are kinda rare and that decreases both the gain and possibility to trade AT or UU with market...


BTW if find that this update goes well with the last one that upgraded direct AT gain for players :-)

I'd say we give it a try and see how it turns out to be...
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a few people have said this, but if 10 turns (1% of base 1000) traded for, say, 3billion (150% of base 2bil) you are seriously saying nobody would do it?
if that is teh case (doubt it but still...) then turn base should be 100 so 1 turn trades for 3bil at the same market goods held....

bryan wrote:not going to work

simple reason: people dont sell turns. no matter what the turn price is, you will not sell turns. .
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it will not be a good idea, as there be not balance on it, they alway say there going to be, but there never is.
Last edited by law7441 on Wed Sep 13, 2006 4:14 pm, edited 1 time in total.
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can an economics minded person give a short, simple statement on how laisse faire markets ARE balance? and imbalance is caused by imposing restrictions on them ? :)
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PSICOLIX
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Forum wrote:a few people have said this, but if 10 turns (1% of base 1000) traded for, say, 3billion (150% of base 2bil) you are seriously saying nobody would do it?
if that is teh case (doubt it but still...) then turn base should be 100 so 1 turn trades for 3bil at the same market goods held....

bryan wrote:not going to work

simple reason: people dont sell turns. no matter what the turn price is, you will not sell turns. .


The thig is, i will buy tons of tons of turns, than sell they, why i will farm/raid anymore?? the game will become trades only!
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To anwser the forum... it would be tricky...why...you have made a good action.... with the more turns there are.... lower are prices...but in real life it would also variate...with amount of turns in the game itself, or so called black market...so if for example there is 100k turns on the market and prices are 1 bil per 1k and the black market (or entire sgw section has additional 1 mil turns...those turns would effect the general market ----->in order to prevent stashment of turns....and by that allowing THE PLAYERS it self controlling the prices on the real market)

SO IN SHORT LESS TURNS THERE ARE ON THE REAL MARKET HIGHER PRICES SURE .....BUT IF AT THE SAME TIME THERE ARE LOADS OF TURNS ON THE BLACK MARKET=SGW COMMUNITY PRICES DROP A LITTLE...by that preventing SGW players from abusing the market..etc
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lemminglen1
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On a purely mathematical note, i thought i would point out that any number -100% of itself = 0,
ex. 100% of 100 =100 therefore 100-100=0

So i would guess that what was meant was -50% ex. 100-50%=100-50=50

Also +200%=3x , if x is the base

this is because it is 200% + base

Anyway just though i'd point those things out.

P.S. I don't mean to insult anyone, just trying to help.
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