I think that the multiaccounts that exist purley to steal planets would have it a little harder if fleets could not be sold after use. If nothing else, the multi accounts would have to keep replaceing them in the long time it usualy takes for fourm and gamemod to act.
Thoughts ?
Cant sell fleets
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Chris M
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Munchy
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Tok`ra
Munchy wrote:I prefer being able to sell my fleets. Unlike weapons and shields on the mothership, they are not physically attached the the ship. So why wouldn't you be able to sell them like everything else?
If worried about multies, well...they loose about 20% everytime they sell & rebuy.
But this means a 100% loss for them.
And if you build anything that makes your mothership stronger, why would you get rid of it.
Of course, it'd make sense also to rename 'fleets' fighter squadrons.
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urogard
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Munchy
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DDII_Tok`Ra wrote:Munchy wrote:I prefer being able to sell my fleets. Unlike weapons and shields on the mothership, they are not physically attached the the ship. So why wouldn't you be able to sell them like everything else?
If worried about multies, well...they loose about 20% everytime they sell & rebuy.
But this means a 100% loss for them.
And if you build anything that makes your mothership stronger, why would you get rid of it.
Of course, it'd make sense also to rename 'fleets' fighter squadrons.
Under that logic why would you ever want to sell any of your other weapons? Are you suggesting that we remove the option of selling attack and defense weapons aswell?
And yes, it means 100% loss for them, but multies are not the only ones who may want to sell their fleets. I have sold mine before, as have most others... I hate when updates are introduced that penalize everyone else simply because of a few peoples actions...it only encourages them to find other cheap methods, meaning more updates that just ruin the game further

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