Planet Conquer Update
The final (for now) adjustment to planet conquering has been added.
In addition to the changes below, a planet now takes 12 hours to travel far enough to benefit from the 'attackers' (one who conquered the planet) realm PPT.
This means that after your planet has been conquered, you have 24 hours EXCLUSIVELY to attack to get it back, the first 12 of those hours where the planet cannot be protected by PPT.
Forum, I respect the fact that you're trying (in vain) to keep everyone happy and admittedly the whining and crying about planets has reached an all time high recently but this update was a bunch of vomit.
With this update, you have single-handedly hampered the black market sale of planets from active players and further imbalanced the game by allowing the top-heavy players to maintain a nearly exclusive ownership of planets they acquire regardless of the amount of defense they purchase. You've made it so that planets will infrequently change hands because anyone taking a planet will have to immediately put huge amounts of resources into defense to prevent the recapture by the previous owner. This further cements the "power players" in their lofty positions and makes it so that newer players will never be able to hold and defend planets. More powerful players can be even less concerned about the amount of defense on their planets now because they know that if the planet is taken they can simply take it back because they have huge financial resources to do so.
I rarely speak up about updates and have, for the most part, accepted the changes you've implemented to date without complaint but this one went too far.
Shame on you for caving in to the vocal minority and putting an update in place which makes it even more difficult for newer players to compete.









