Multi Planet Theif.

Locked
Su
Forum Intermediate
Posts: 995
Joined: Fri Jun 10, 2005 9:44 am
Alliance: [Ω Allegiance]
Race: Supreme System Lord
ID: 43370

Multi Planet Theif.

http://stargatewars.com/stats.php?id=52814

10k army size 3k up no defense covert level 11 but has a pretty good attack for it. Massing all my planets, and it's getting old. It's sad to see all the people quit for the updates that get put out that are pretty bad. It's not that there was a mistake, mistakes happen, it's the fact that they are not being repaired. I feel this is a large error in the game and planets all around should be tempoary disabled. I run a game I know how busy someone could get and so on so forth. Running a business is diffucult, trust me I know, I run an office for a huge company and I know from experiance this stuff if hard, but the #1 rule is keeping your clients happy. Unfourtnally, it seems this is not the case here. Why can't we get some type of results, even a temp fix is easy to do for the short term until a better fix is made, ignoring the problem is not a soultion but a contribtuon to the error.

~Su
Image
Image
Image
Ero`Sore
Forum Expert
Posts: 1457
Joined: Mon Jul 17, 2006 4:22 am
ID: 0
Location: United States of America

agreed
Image
Image
User avatar
Mango
Forum Intermediate
Posts: 769
Joined: Tue Jul 19, 2005 9:15 pm
ID: 0
Location: Brisbane, Australia

the man speaks the truth, I have had some dark thoughts today due to rising frustration
BL1P wrote:Im sorry for your fiend and the toilet paper accident...
User avatar
TheRook
Forum Addict
Posts: 2825
Joined: Sat Apr 22, 2006 11:54 am
Alliance: Warlords of Briton
Race: Humanoid
ID: 30679
Location: Down t' naquadah mines

while the recent update has helped in stopping planet theives a little...

I feel people shouldn't be able to "mass" a planets defences...

after all it should be your fleet beats the planet or it doesn't... not oh you were close... try attacking again... and again... and again...

TheRook

also remove the ability to sell fleets...
they should be a permenant addition...

afterall I personally wouldn't buy a beaten up second hand plane...
so who would be stupid enough to buy a beaten up fleet :)
My Account for Sale (cold hard cash) at the link below (Have a look its a great deal!)
http://stargatewars.herebegames.com/vie ... 1&t=174111

Main ID = 30679 | Ascended ID = 1467
RobinInDaHood
Forum Elite
Posts: 1509
Joined: Wed Oct 25, 2006 3:39 am
Race: Vulpes
ID: 75697
Location: Da Hood, of course

TheRook wrote:I feel people shouldn't be able to "mass" a planets defences...

after all it should be your fleet beats the planet or it doesn't... not oh you were close... try attacking again... and again... and again...


I'd go along with this as soon as the ability to mass a defense is also nerfed. If you have a higher strike, you completely destroy their defense. Lower strike means that your entire strike is destroyed. Doesn't make any sense? Neither does your suggestion.

I really don't understand all this continual bickering about planets. If they are causing you this much headache, why not just get rid of them and save yourselves the aggravation?
User avatar
TheRook
Forum Addict
Posts: 2825
Joined: Sat Apr 22, 2006 11:54 am
Alliance: Warlords of Briton
Race: Humanoid
ID: 30679
Location: Down t' naquadah mines

The thing about attacking someone and failing is that your forces rush in... get their asses handed to them... and rush back out again... having some of the units DIE similar to Monty Python's Holy Grail - where King Arthur and the Knights run at a castle defended by the french and start getting pasted by animals and all sorts of things... and thus comes the call... Run away...

TheRook

a fleet is flown down into the planets atmosphere (your mothership sits in orbit) and they try to conquer the planet... surely if they fail and the planets defences kick the crap out of them then they will still get away but will surely loses a lot of the fleets... being shot down etc... not be able to just repair a couple of dings to the ships and send the exact same lot down again...

thats my problem with it...

none of the fleets die... they just take a bit of damage like weapons... a failed attack should cost 20% of the fleet to be lost... then if you still want it you can mass it but its far more costly...
My Account for Sale (cold hard cash) at the link below (Have a look its a great deal!)
http://stargatewars.herebegames.com/vie ... 1&t=174111

Main ID = 30679 | Ascended ID = 1467
Locked

Return to “For Admin Archives”