Galactic Council Shop

User avatar
PSICOLIX
Forum Intermediate
Posts: 871
Joined: Mon Feb 06, 2006 2:56 am
ID: 0

Galactic Council Shop

I Was thinking about the ARMY CAP and the Point of IT, and the importance of the NEW players of the game(they r the ones how buy SS and "PAY" the server), and i had this idea.

Galactic Council Shop
will be a place only u can "buy" some itens with Galactic Points[GPs].
Galactic Points will be a new resource in the Game.

The Galactic Council Shop products
Planets: planets size "NORMAL" with 500 defences and 1000 upgrades.
INCOME Planet [10 GPs]
ATTACK/DEFENCE/Covert Planet [15 GPs]
UP Planet [20 GPs]

Resources: just take $$ trades from the market and place here

Pointless Cool Stuff: things that NOT add any power but woude be cool to have.
Ability to Place Special Characteres on the Planets Names. [10 GPs]
Ability to Place Colors on the Planets Names. [20 GPs]
i run out ideas, any1? i'm sure there tons of cool things to place here

Ways to get GPs
Buy with $$, 10 USD = 10 GPs
ABADON a Planet, every time u abadon a planet u get 2 GPs, (why this?, because this upgrade will ADD tons of planets in the GAME so to balance things, a "reward" is given to the ones how let they go)
new Sing soon.
Zatnikitelman
Fledgling Forumer
Posts: 112
Joined: Wed Jun 01, 2005 5:21 pm

I actually like that idea. However, people with big motherships would grab planets, then abandon them until they had tons of GP. Keep working!
So help me!
Kaska
Fledgling Forumer
Posts: 147
Joined: Wed Oct 18, 2006 6:25 am
Alliance: [ HervardI Training ]
Race: Ancient
ID: 73626
Location: Slovenija
Contact:

Zatnikitelman wrote:I actually like that idea. However, people with big motherships would grab planets, then abandon them until they had tons of GP. Keep working!


if the planet isnt urs for a week, u dont get any GP by abandoning

like the idea
Last edited by Kaska on Mon Dec 11, 2006 9:03 pm, edited 1 time in total.
Image
My IQ is 137 - Free-IQTest.net - Free IQ Tests
Kjarkur
Spark of the Ori
Posts: 5342
Joined: Fri Feb 17, 2006 10:30 am
Alliance: DDE - Leader
Race: System Lord
ID: 1909457
Alternate name(s): Kjarkur, JL, KJ
Location: Mutilating enemies of the Empire

This idea needs a bit of work but I do like it. :D
There are no men like me. There's only me.
Image
General & Battle Moderator
Image
- > SGW Hall of Fame
Image
- > SGW's Hero of the Year
Image
- > SGW's Villain of the year 2010->
Image
- > SGW's Most Missed Player of the year 2011->
Image
User avatar
Hells__Angel
Forum Elder
Posts: 2220
Joined: Sat Jun 24, 2006 2:38 am

Kjarkur wrote:This idea needs a bit of work but I do like it. :D


Same
Image
User avatar
PSICOLIX
Forum Intermediate
Posts: 871
Joined: Mon Feb 06, 2006 2:56 am
ID: 0

Zatnikitelman wrote:I actually like that idea. However, people with big motherships would grab planets, then abandon them until they had tons of GP. Keep working!

Not tons, 2 per day, that 14 GPs a week, AND any BIG player woude agree on that is near nothing for us a week. and i like the idea of take others planet just to piss they off, DEFEND IT well, or don't get they. :p
new Sing soon.
User avatar
FEARLESS
Forum Elder
Posts: 2014
Joined: Tue Nov 07, 2006 1:59 pm
ID: 0
Location: Out Counquering...

I like this idea.
World Dead
Fledgling Forumer
Posts: 139
Joined: Wed Jul 26, 2006 7:48 am
ID: 0
Location: In the Dead World

but you can only take one planet daily so it wouldnt make much difference would it?
Wu Tang
Forum Newbie
Posts: 42
Joined: Thu Oct 12, 2006 5:54 am
ID: 0
Location: Australia

Yes This Is A Very Great Idea For many Reasons, the First Would Be That A New Commodity is Being Placed into the Game...Opening The mArket Up A Bit Which Is Quite Stale, Revolving Around 3 Resources, With one Valuable Resource Dominating in Demand...

Also, this Resource Hints At Being Valubale For The Lower Ranked Players Without Bringing About A Mass Flux in power...People Are NOT going to Abandon There 50bil Defended UP Planet For 2Gp's...lol!

The Uses For GP's Will Still Need To be Ellaborated Upon...Maybe They Can Do Something??? Like Generate Fleets Per Turn to A Percentage Of the points or somethin? i don't know...But its a Good iDEA!!!
Dean_S
Forum Elite
Posts: 1543
Joined: Thu Jul 06, 2006 11:48 am
ID: 0
Location: staffordshire (england)
Contact:

i like this

maybe the defence shoud be paid with GnR not naq :-D
Image
User avatar
Anarchy_
Forum Intermediate
Posts: 789
Joined: Sat Feb 25, 2006 8:41 pm
Alliance: Δ Allegiance
Race: NanoTiMaster
ID: 52622
Location: Australia

(TCW) Dean_S wrote:i like this

maybe the defence shoud be paid with GnR not naq :-D


um... how can you pay for the defence of a planet with your "glory and reputation"?

its a good idea nonetheless, just needs a bit of work IMO to make it easier to work with
Image
Image
Trade Feedback Thread
ID: 52622
Image
Replicator/NanoTiMaster Mod colour
Zeratul
Elder Administrator
Posts: 23203
Joined: Sat May 06, 2006 8:44 am
Alliance: Lucian Alliance
Race: Templar
ID: 7
Alternate name(s): Hrefna
Reitha
Location: Nivlheim

Honours and Awards

how about having a small income of that resource, and you gain a little by abandoning planets, and maybe a lot more for abandoning planets you have owned for more than 1 week...

and that resource could be used to pay for things like:
planet facilities (attack/defense/uu production/naq production/covert)
defenses
size changes (larger/smaller)
bonus changes?
Image
Image
"Great holy armies shall be gathered and trained to fight all who embrace evil. In the name of the gods, Browsers shall be changed to carry the internet out amongst the peoples and we will spread Firefox to all the unbelievers. The power of the Firefox will be felt far and wide and the wicked users of IE shall be converted to use the true browsers."

Curious about our color? Feel free to ask...
User avatar
PSICOLIX
Forum Intermediate
Posts: 871
Joined: Mon Feb 06, 2006 2:56 am
ID: 0

bump
new Sing soon.
User avatar
[TA] Ryan Uy
Fledgling Forumer
Posts: 216
Joined: Fri Mar 04, 2005 2:21 am
Alliance: Tauri Alliance
Race: Human
ID: 9035
Location: @work
Contact:

i like this idea :D

maybe we can also add the ability change the type of planet we have, like terraforming it, but the result of it would be random, you can get an up planet or a def or attack or a combo, and you can only perform this once a month using GPs :-D

and add the ability to add ministers/assistants on your planet which can add certain bonus depending on the type of minister you want to place, and the minister can be upgraded using both turns and naq through training programs

just a thought...
Kaska
Fledgling Forumer
Posts: 147
Joined: Wed Oct 18, 2006 6:25 am
Alliance: [ HervardI Training ]
Race: Ancient
ID: 73626
Location: Slovenija
Contact:

Ryan Uy wrote:i like this idea :D

maybe we can also add the ability change the type of planet we have, like terraforming it, but the result of it would be random, you can get an up planet or a def or attack or a combo, and you can only perform this once a month using GPs :-D

and add the ability to add ministers/assistants on your planet which can add certain bonus depending on the type of minister you want to place, and the minister can be upgraded using both turns and naq through training programs

just a thought...


intereing idea, but dunno if it would be easy to code... i leave that to you

but yet, it would make the game more complex...
Image
My IQ is 137 - Free-IQTest.net - Free IQ Tests
Locked

Return to “Suggestions Archive”