There really many inaccurancies in rules and game mechanic.
So hard to answer where cheating starts and where ends.
Some examples:
1. Overbanking - not officially forbidden but commonly uded - you cannot do that by standart "put naq to bank" - Of course, there is restriction - you need SS to overbanking -so it means it is not alowed by rules or it is?
Cheat or not?
= if it is not allowed then game can check overbanking in trading and move naq above banksize to hands.
2. Sending UUS without deserters - Standart way you will lose 5% because of dessertions. It is also common and not officially forbidden to send UUS via broker before ascend but reciever rejects that after ascends and no 5% + 5% (back sending)
Cheat or not?
= if it is not allowed then game can take 5% of deserters in time of setting broker - not in time of accepting
3. More than 2 PPTS per week - If you wil ascend you got +1 free PPT but still can use 2 more PPTs via market. But at market is written you can use only 3 donations and 2 PPTs.
Cheat or not?
= if it is not allowed then game can forbide you ascend if you have no free PPT left and if you ascend then remove you 1 PPT for that
4. No NAQ Lose - If you are ascended you wil not have any NAQ lose via moving naq into bank. But on bank page is still written "(5% of deposit taken as a transaction cost)".
Cheat, bug or inaccurancy only?
= I think only inacurancy so changing text to (5% of deposit taken as a transaction cost if you are not goauld or ascended being)
5. Multiying - with no discuss. It is forbidden by game rules but unfortunatelly still common
6. Hacking to account - with no discuss. It is forbidden by game rules.
7. Planetstealers - i mean single account - planet stealers - who exist for only dammaging others - often enemies from past etc. You know, they need only naq for fleets.
Bug or simply not well ballanced mechanic or admin purpose?
It can be changed by various choices:
A- add "crew" to fleets - you need at least 100 masseable units (defenders) to maintan each 1 fleet - it can increase expenses for planet stealers.
B - If planet is abandoned within 24hours protected mode it is automatically moved back to previous owner.
Or Im sure many of us are able to find alot new and maybe better possibilites
There are many others cheats/bugs/inacurancies or unoficial features like Over-turns, 4 market trades instead of proclamed 3, Over-massing throught NOX/realm alert, selling resources via unsupported official channells or trading ingame resources fo money within players. What is allowed feature and what is misusage of bug? Everything except 5-6 can be taken as bug and as feature as well. It really deppends on each user how he feel that.
But only admin can remove some of those "bugs/features" by his programming skill or if it is not possible because of various obstacles he can specify it better like at bank page "overbanking by any form is considered as cheat"
I hope you understand mine bad english
