Market Rates

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III
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Market Rates

I think it would just be a better Idea if the market was set at the same rate all the time. The market used to be at 640 at's for 3.4 bill.
and now it is at 488 for 3.8 bill and droping about every other day.

It should stay at a constant rate, my sugestion is 550 at's for 3.6 bill.
sounds far and makes the market more useful.

another thing is why dose the market have an amount of naq, turns, and uu. I mean come on the market is the market and should be a constant rate cause sooner or later the market is going to be worthless, and is going to make the game less intertaining. If the rate was at 550 you would have bigger and longer alliance wars to make it funner and dosnt cost so much to be a hired raider or such a pain to hire them.

really think about this if the market relies on turns that people give the market or trade the market, give it about 3 or 4 more weeks and the turns will go down to 200 give or take a few and cost 4 or 5 bill for them.
it needs fixed and set at a fixed rate.
bryan
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farm's naq increases, turn price should go up.... when it gets too expensive to farm... people will start to sell turns.. and it might go down
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Darth Arias
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Eventually, it will have to find a balance, just like bryan said, naq attacks will become better...
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III
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but yea if you want to wait that long to get turns. 48 turns a day 1k a week and you can only hold 4k witch is something else that needs a change, but still the market should be set at a fixed rate cause the market is getting pointless and makes the game less fun and you cant play as much cause you have no turns to mass people, farm, raid, or anything like that.

all in all the point is no turns no game.
Saber
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Actually compared to what it use to be their a plenty of turns what was it 3 or 4 months ago their weren't any turns at all so I wouldn't complain.
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Anarchy_
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b4 they "fixed" the market turns were hard to come by. as said, itll eventually even itself out but its got to fall real low then come back up b4 itll find a balance
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III
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there is no balence if the market runs out of turns then there are no turns left to buy, if not at a fixed rate the market should make 100 at's every turn kinda like how we get 3 at's per turn. that way some of the turns are replaced so the market dose balence out. if neither of these things happen then the market is going to be out of turns to buy.
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not neccesarily, as it is likely that when it gets close to that, the turns are so expensive that it is more profitable to sell them to the market, than it is to buy them...
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unfortunately I agree that the market dip is ridiculous but unavoidable.

Turns are being sold by the mass right now by a fair few people, soon it will become selling of UU for Turns, or Naq for Turns or so and so.

I still agree that the market sucks right now but we are better off then before.

The price is getting a huge inflation right now but there IS a huge demand.
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Colonel Chris
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I rember when i started to play it costed 2bil naq for 1000 attack turns.

I think it should go back to that that would make it realy easy for the new players in the game it would get them more of a chance in the game instead of finding it to hard and leaving the game.

Thanks :D
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Hells__Angel
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But it would also make it alot easier for the bigger players.

We all want it to be cheaper.. but sometimes it just cant happen.
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Lord Apollo
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I think there should be some way to *steal* turns from players in a similar way to raiding. I dont really know how that would work though... perhaps using covert to take turns? Sorry if this idea has been thought of already, i'm quite new to the forums :)
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SÅTÅN 666
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Lord Apollo wrote:I think there should be some way to *steal* turns from players in a similar way to raiding. I dont really know how that would work though... perhaps using covert to take turns? Sorry if this idea has been thought of already, i'm quite new to the forums :)



I think NOT! :evil:
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Se7en
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sigh

doesn't high school teach the whole supply and demand thing anymore?

:roll:
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god
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welcome to economics
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