a tweak to the beacon feature

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WeaponX
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a tweak to the beacon feature

i had read in a thread somewhere about someone having the idea of putting a beacon on their planet abandoning it and then massing whoever finds the planet.

my suggestion is simple. if its your planet and you put a beacon on it you forfeit the right to use said beacon once you abandon it. why? it doesnt make any sense to put a beacon on something you're just going to give up.

if you steal someone else's planet and they have a beacon THAT beacon should still work. i dont know how easy or hard this would be to implement but i dont think you should get to abandon a planet and then punish someone else just for finding it. if you abandon it YOU should be punished for it by losing the beacons you have on it.
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lol.

Who would abandon a planet just to mass someone else?
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WeaponX
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someone who is very bored. but still regardless who it shouldnt be allowed.

if you abandon a planet you also abandon the right to find it later. that's how i see it.
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if someone is stealing your planets... you can abondon them and find em later when they get bored ;)
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also, what if someone abandons a planet by mistake? should they then be prevented from getting planet back?
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people send their mses out for planets? x.x why not just steal em from weaker players :D
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Privaten
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i disagree. I think that you should be able to abandon it (if you are in a war or are getting massed and can't afford to protect ti and do not want your enemy to get it). i myself will put beacons on my planets. I will then abandon them. I will add about 5 beacons to each planet. i can then find a previous planet (say an UP or double bonus planet). That way, you can sell the information on the market
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geisha
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Re: a tweak to the beacon feature

Neptune wrote:i had read in a thread somewhere about someone having the idea of putting a beacon on their planet abandoning it and then massing whoever finds the planet.


ROFL that's actually a pretty funny idea... ;)
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RB Ian
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Re: a tweak to the beacon feature

geisha wrote:
Neptune wrote:i had read in a thread somewhere about someone having the idea of putting a beacon on their planet abandoning it and then massing whoever finds the planet.


ROFL that's actually a pretty funny idea... ;)


*shakes head* ever since you joined omega...
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geisha
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Re: a tweak to the beacon feature

RB Ian wrote:
geisha wrote:
Neptune wrote:i had read in a thread somewhere about someone having the idea of putting a beacon on their planet abandoning it and then massing whoever finds the planet.


ROFL that's actually a pretty funny idea... ;)


*shakes head* ever since you joined omega...


yeah it's the drugs they give you... :P BTW I didn't say I would do it... I only said it's a funny idea... it's kind of the random ID generator people have been asking for all the time...
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wot would be the point in a random Id generator... thats stupid lol
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Privaten wrote:i disagree. I think that you should be able to abandon it (if you are in a war or are getting massed and can't afford to protect ti and do not want your enemy to get it). i myself will put beacons on my planets. I will then abandon them. I will add about 5 beacons to each planet. i can then find a previous planet (say an UP or double bonus planet). That way, you can sell the information on the market



If you cant defend your planet in a war then you don't deserve it. Simple as that. Sure you can abandon it but you shouldn't be allowed to find it again with a beacon. To me it sounds like a loop hole getting around planet stealers.
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*probably get shot for this one*

I think if you ascend that all beacons on planets in your relm should burn up. Think about it. :-D
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