R00t wrote:tax i wouldnt say that about you lol when i needed help with something. i just had to ask once and you where there.
SHHH! I have a reputation to maintain! No one can now I'm a nice guy!
Lajh wrote:cant you see, cop? the only ones who like cop are yourselves and your OSLA slaves, no1 else, why not trying to disband it? sgw would be better without any coalitions, stood only on peace treaties and NAPs. you messed up sgw, its not how it used to be, we loved this game, and now everyone who would like to keep some stats should join you, thats the only option. alot of old, respectful and honourable players are quitting sgw just because of you and will be if we dont change this.
Winter Wolf wrote:Personally I don't have any problems with members of CoP. Nor do I have a problem with the alliances in CoP in general. But I do not understand why you guys need to be joined at the hip on everything.
You guys are known as those keen for a war at the drop of a hat. But how can you be so keen for a fight when you are up against some lowly alliance. The reason why you guys are up against a less powerful alliance is purely because you guys have full military pacts with those who could offer you a challenge.
Which leads me to my next point. Protection. The current CoP arrangement is all about protection. Sure you guys have mates in DD, Alpha, DDE or whoever. But you don't need to have full military pacts to be mates. If you do, then they arent really your friends, rather just being opportunistic.
The lack of opposition has had some nasty side effects. Certain CoP members have become frustrated, and are taking it out on others, generally those who can't defend themselves. This leads to complaints of bullying etc and people then say CoP are evil. I'd say it was more like they are frustrated.
Also the M.A.D policy of DD and other spinoffs throughout CoP are silly. For warmongers I would have thought you would've liked having conflict. It also doesn't help you guys either. It shelters those who are just there for protection, and no matter how air tight your recruitment drive is, you are still going to get bad eggs in. Say a weaker member of DD or Omega gets hit. They complain back to their alliance and get someone else to do their dirty work for them, and they learn nothing and get no massing/war experience. And when you do enter a conflict, they run for cover. I would rather have 20 medium strength guys than 50 extremely powerful guys with 12 cowards. I think that goes for all alliances really.
So basically, you don't need to have these pacts fellas. I am more than certain that you guys can stand on your own two feet.
If I was in charge of CoP (drools at the thought of the mass mayhem on main that would ensue) I would simply have No Attack Policies or equivalent throughout the CoP alliances. If someone hits you, hit them back, but don't mass them thats just silly. Thats like a hostage situation which is resolved by the police nuking the house.
Sure, still be mates, have convos on msn and keep the communication lines open, but you don't need to be joined together.
Also the M.A.D policies have to go. If someone hits you for naq, steal their naq and let it go. It either means your defense is too low for that amount of naq or they were very very desperate. Either way hit them, back send a message saying don't do that again POLITELY none of this "I will sit on you like a sumo on a chiwauwau".
If war breaks out and you want in sure help them out, the same way as the CIA alliances did, but probably on a smaller scale.
Honestly, I think you guys would enjoy it more, and you wouldn't have to fight alliances on the second page.

RepliJake wrote:Suck up
geisha wrote:[AK]Avenger wrote:*is sick to death of reading about how bad CoP/omega are*
But we are sooooo bad that it just has to be said... can't be said often enough really...



Taxonomist3 wrote:I make this challenge to all of sgw, when this war is over, and you do have annoying smaller members threaten you AND you feel they're hiding behind the alpha/cop tag tell someone in cop (cop commanders) -- tell me even. There's one thing that most larger members of cop can't stand, and that's people hiding behind the tag. If you're in cop you've proven that you can carry your own in a battle, however, sometimes people slip through the cracks.
