Your sun has been collapsed into a black hole!

~Phoenix~
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Your sun has been collapsed into a black hole!

It will take you 3days to reach it and put it back to normal, until then, you can only hope that life as you know it does not cease on your planet.
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NEW MS FUNCTION, way to kill miners. All in 1.

For 999turns you can travel to an enemy star system and artificially alter the gravtity of their sun. While this happens, they lose 0.05% of their miners each turn until the 3days are up.

Now I have this idea, but I cant think of counter-measures for it. Thats where I need your help!
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Hensenshi
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The MS's has to combat with the covert, defense, and MS of the target player.
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Alabrax
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Hensenshi wrote:The MS's has to combat with the covert, defense, and MS of the target player.


I can see that when the trap is first set... but what about traveling to the sun and correcting things? Hmm let me think on this...

I like the idea. :)
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Re: Your sun has been collapsed into a black hole!

~Phoenix~ wrote:It will take you 3days to reach it and put it back to normal, until then, you can only hope that life as you know it does not cease on your planet.
-----------

NEW MS FUNCTION, way to kill miners. All in 1.

For 999turns you can travel to an enemy star system and artificially alter the gravtity of their sun. While this happens, they lose 0.05% of their miners each turn until the 3days are up.

Now I have this idea, but I cant think of counter-measures for it. Thats where I need your help!


NO %, a max number. So max damage is 5Muu. UU costs per bil, period Same attack equal on ALL accounts can only be used 1 time every 7 days.
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Alabrax
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It makes sense that it would be a percentage. Solar flares and stuff would not just kill a set number of people. It would make more logical sense that it would effect everyone the same amount and with more people to kill, more people would die.

This is something that should never be allowed to stack on someone however since you can only screw with the sun 1 at a time. No fair getting 50 people doing this two you all at once.
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Re: Your sun has been collapsed into a black hole!

High Empty wrote:
~Phoenix~ wrote:It will take you 3days to reach it and put it back to normal, until then, you can only hope that life as you know it does not cease on your planet.
-----------

NEW MS FUNCTION, way to kill miners. All in 1.

For 999turns you can travel to an enemy star system and artificially alter the gravtity of their sun. While this happens, they lose 0.05% of their miners each turn until the 3days are up.

Now I have this idea, but I cant think of counter-measures for it. Thats where I need your help!


NO %, a max number. So max damage is 5Muu. UU costs per bil, period Same attack equal on ALL accounts can only be used 1 time every 7 days.


While the percentage makes sense, I think that balancing the game wise, the set number makes more sense.
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Thufir_Hawat
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High Empty,

Please do not assume I am attacking your suggestions personally,

But honestly, 5M UU would wipe out 80% of the accounts here. While have almost no effect on accounts like yours.

A 30M dropping to 25M the player probably would not notice.

While a 15 dropping to 10 would be devastating...

Not that I like the Idea, I blew thru close to 9000 turns last night, so using 999 to hurt a player like that would be insignificant.

It should be similar to how Taxes are set up. Small precentage for small accounts and larger precentage brackets for larger accounts, which would have the defences anyway to stop it.

I also belive the game can be expanded, Motherships then planets, I am very interested to see what Forum can come up with next.
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If they have 50mil uu and you kill 5mil thats not bad, if they got 10mil uu and it kills 5mil thats very very bad.

0.05% is a good figure, mainly because over 3days you have 144turns go past.

If someone had a 50mil army, they would lose 3.6mil. If they had 5mil army they would lose 360k. It averages there, so no account loses too much or too little.

But besides, that part fo the sugggestion wasn't up for question what kind of defences would be there WAS the suggestion :D And it should be quite difficult to make them lose a significant portion of their troops, 7.4% of their miner count I believe.

Btw when I say troops the total amount comes from lifers+miners but lifers cannot be killed by it, once all the miners are dead it becomes useless.
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To be honest,

the set number is cause well it's uu and you know we don't have defences to stop it. THERE are TONNES of large players with no defences cause they get massed straight back down.


I would perfer it it was 1M, uu i know that's ALOT however the 5% of my account compared with 5% of someone else, well then he gets his 500k uu account and uses it to wipe out my 5M uu. when i can only get his 25k. yeah NO way.

have it set, the 5 M was cause well, otherwise it could take years.

Even at 1M.

and i would suggest that this weapon targets lifers frist and uu second.

% don't always work.

and nope i didn't take it as flaming, it's just this topic is touchy
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~Phoenix~
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1. No targeting lifers because it will be abused. Must only target miners.
2. No set amount because smaller players will suffer most.
3. No-one has said anything about massing yet I havent thouht of a way to make it stoppable.
4. It wont be easy.


If a small guy loses 1mil uu its a lot for him but if a big guy lsoes 1mil uu its not alot, which is why it must be a % so everyone loses the same. Big guys should be able to build better defences. A MAX amount can be put in, but big guys should have the UP to produce more than this anyway. Theres not really any big way to hurt a guy with just a big army with this there will be one.

Pls, back to subject of how to stop it.

Thufir_Hawat wrote:Not that I like the Idea, I blew thru close to 9000 turns last night, so using 999 to hurt a player like that would be insignificant.


Then suggest something.
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hfown
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so basically its a 3rd kill income topic......

i suppose its a nice idea, basically what i put in my topic about invade, except this one lasts a bit longer for more turns...

this attack can only be used after you have massed their defense, covert, and motherships into the ground??? to keep a way from it being used on you if you can keep stats alive....
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See your planet defences wont be affected if you're going to their sun though.
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Thufir_Hawat
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Prehaps base it on UP, Two Weeks Worth?


Or have it the effect of the radiation from the sun has sterilized your populations for 2 weeks (number arbitrary).

We all will assume weeks of RL is years of Gametime.
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Thufir_Hawat wrote:Prehaps base it on UP, Two Weeks Worth?


Or have it the effect of the radiation from the sun has sterilized your populations for 2 weeks (number arbitrary).

We all will assume weeks of RL is years of Gametime.


No.. there is nothing wrong with how its based. There just needs to be a defense thing suggested.
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Tok`ra

I dont like it.

Just one more way for big accounts to smash small ones.
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