Solution in ascension

Suggest any improvements
Shooting Star
Forum Irregular
Posts: 283
Joined: Wed Mar 02, 2005 9:50 pm
ID: 0
Contact:

Ok... what you are saying is fair enough... but I am 100% against any bonus from ascended to main that is permanent. Mabye every 1 mil planets you sacrifice you gain 1% for a month, then it dissapears, otherwise in a very short amount of time... and even if its over a year bonus's of 300% would completely destroy main. Precautions also need to be undertaken to ensure that bonus's can't become almost permanent... like over 20% except for mabye the top 2-3.. so ascending with **Filtered** of resources that 95% of the people don't have doesnt become a requirement for main.
Sorry if that sounds overly negative.. I really think you should get that 1% bonus per mil of planets , I just don't think it should be permanent.


Of course you don't, because you didn't sacrifice all of your main resources to get a kickin' ascension account, only to have it all negated by update after update coddling the quick ascenders. I have been "kicked in the gut" so often by Forum, I have a permanent Nike "swoosh" on my stomach. Maybe it is time some of you feel what it is like to be kicked in the gut.

I agree.. descention should be a bit more deadly than it is now... However you need to consider the amount of time it took for descention to be introduced >_<.. if it was introduced 6 months after the server started it would be alright.. but its 2 years and well... people lose interest and think that it wont be implemented... or not for ages as it was type thing...


Again, I cannot help it that people didn't think descension was going to be introduced. Forum announced that it was DEFINITELY coming, with plenty of lead time for you all to do something to prevent yourselves from being descended. Hell he even made descension a slap on the wrist and then made it so hard to do for most people that it isn't even worth it. Just because some people chose to ignore the fact that descension was coming doesn't mean that they shouldn't be affected by it when it comes. That's like me telling you that a meteor is DEFINITELY going to hit your house in the next two years......and you just blithely go along because you don't actually think it is coming. Then when it does come, you will say, "Why wasn't I warned? Why did this happen to me?" You folks made your bed in the ascended server and now you should be forced to lie in it and take whatever is coming to you.
Lord_Zeus
Forum Regular
Posts: 705
Joined: Tue Mar 22, 2005 3:28 am
ID: 0
Location: Where the world is better...

"Of course you don't, because you didn't sacrifice all of your main resources to get a kickin' ascension account, only to have it all negated by update after update coddling the quick ascenders. I have been "kicked in the gut" so often by Forum, I have a permanent Nike "swoosh" on my stomach. Maybe it is time some of you feel what it is like to be kicked in the gut. "

Were I to sacrifice my entire main account it would have little effect - about 5 mil uus worth, 30k up, a rank 200 ms... nothing compared to what you can afford. Perhaps you are confusing sacrificing your main account and having the resources to sacrifice on an ascended account?

Ok now thats my biased pov...

The reason I am against permanent bonus's is that large bonuses would soon start... well they would exist... and main would become uncompetitive, a permanent 25% bonus on main is a huge advantage.. really. If the effect is only temporary you get the bonus... but if you somehow fall in ascended... you will eventually lose that bonus... it rewards you for being strong in ascended, however does not permanently disadvantage weaker players in main, especially those who havent ascended yet. (its already becoming increasingly difficult.. I think they need a slightly more powerful weapon)

"Again, I cannot help it that people didn't think descension was going to be introduced. Forum announced that it was DEFINITELY coming, with plenty of lead time for you all to do something to prevent yourselves from being descended. Hell he even made descension a slap on the wrist and then made it so hard to do for most people that it isn't even worth it. Just because some people chose to ignore the fact that descension was coming doesn't mean that they shouldn't be affected by it when it comes. That's like me telling you that a meteor is DEFINITELY going to hit your house in the next two years......and you just blithely go along because you don't actually think it is coming. Then when it does come, you will say, "Why wasn't I warned? Why did this happen to me?" You folks made your bed in the ascended server and now you should be forced to lie in it and take whatever is coming to you."

I am going to compare this to global warming, we know its coming but very little has realistically been done, and I doubt much will be done for the next 10 years or so.

Now be reasonable, most people knew descention was coming.. but seriously, how many people even if they sacrificed their entire account would given a month be able to challenge you/dd in ascended... not many. Even though you may have earned it.. you cannot ask the rules be changed to benefit the top few players while disadvantages hundreds of others without giving them a chance to... well stay undescended.

I can see your point... but you must also be realistic :?
Power corrupts, absolute power corrupts absolutely.

Stickin it to the man!
Geoff
Forum Grunt
Posts: 77
Joined: Tue Oct 11, 2005 6:53 am

Re: Solution in ascension

Shooting Star wrote:OK here is yet another of my ideas for solving the problems in ascension:

1.) GET RID OF THE SUPERWEAPON!!!! It is never going to see the light of day anyway and Sinister and I will continue to support our alliance members with a 250-300 billion DMU donation to their accounts every now and again.

2.) Resource planets become unraidable from accounts smaller than you. Yes I understand that you all will be able to raid me and I won't be able to raid you. I'll live.

3.) Allow the use of ascension resources to purchase bonuses/upgrades in main. I haven't worked out the details of this one entirely, but something on the order of X amount of resources for X% bonus in main for X amount of time. The more resources you expend in ascension, you get a bigger bonus in main but the time remains the same. Now, if someone in ascension is willing to keep the bonus "permanent" he/she can continue to expend resources every X days to continue the bonuses. This will slow down the growth of some of the bigger players (more than likely) and allow some of the smaller accounts to catch up, especially with the raiding suggestion above.

4.) Link vacation modes in ascension and main. If you are on vacation in either server, you are on vacation in both. And when you come off vacation in ascension, it takes a day to get your bonuses back in main. It will prevent the abuse that is going on of going on vacation in ascension until you are ready to attack someone in main and then come off vacation just long enough to hit and then go right back on.

5.) Remove rank modifiers and damage caps in ascension. Basically what you are giving people is extra defense and levels in personal ascension stats that they didn't earn. I mean, seriously, some people I have tried to descend have taken less than one tenth the damage that I have done to them. That is the equivalent of about a 300 Constitution in personal ascended stats. Sorry but that just can't happen, especially since I am taking full damage from my own attack when it is reflected back at me. I have actually done more damage to myself than I did to my opponent and I am sorry, that is just wrong.

Those are my suggestions. Feel free to comment. But know that, if you don't agree with me, you are wrong.


1. I tend to agree

2. I agree with that, or even make them unraidable altogether

3. When i 1st saw you mention this i thought it seemed rediculous, though how you've suggested it here is quite reasonable. If it were implemented sensibly, and you had to keep powering it up (ie not permenant), it might make things interesting.
Just an idea on how it could working: there'd be another section in the PowerUp section for main bonuses, so you'd have 4-5 new powerup options - Attack, Defence, Covert, AntiCovert, (maybe Covert & AC as 1 powerup) and maybe Income & MS. Of course the initial cost would have to be a lot more Life Force than the others, and increase in cost at a greater rate, and the effects would be temporary (perhaps reset monthly or somethin). The levels would increase 1% per upgrade, and perhaps capped at 20% for each upgrade. Not sure which would work better, this or Mojo's suggestion with the planets. Obviously this would initially benefit the bigger ascended players, though i don't disagree with Mojo's logic on that issue, plus it might encourage people to play ascended more.

4. Not fussed either way, the current system doesn't seem too bad, but i wouldn't complain if they were fully linked.

5. I haven't played around with descension enough to know a heap about it, but it does seem wrong if you are doin more damage to yourself than your oppenant is.
User avatar
nomis_17
Forum Irregular
Posts: 307
Joined: Sun Sep 04, 2005 8:57 am

i think they are some good ideas, especially the vac mode one and i like the idea of main bonuses, but 1mil planets to 1% is way too easy, that means people like yourself could add 1% bonus to their main everyday or go straight ahead and add 50% bonus and lose maybe half your planets? its needs to be a much bigger sacrifice in ascension or a temporary or very small gain in main.
Nostradamus
Fledgling Forumer
Posts: 217
Joined: Sat Oct 22, 2005 4:05 am
Alliance: Dirty Dozen
Race: NanoTiMaster

Re: Solution in ascension

Shooting Star wrote:OK here is yet another of my ideas for solving the problems in ascension:

1.) GET RID OF THE SUPERWEAPON!!!! It is never going to see the light of day anyway and Sinister and I will continue to support our alliance members with a 250-300 billion DMU donation to their accounts every now and again.

2.) Resource planets become unraidable from accounts smaller than you. Yes I understand that you all will be able to raid me and I won't be able to raid you. I'll live.

3.) Allow the use of ascension resources to purchase bonuses/upgrades in main. I haven't worked out the details of this one entirely, but something on the order of X amount of resources for X% bonus in main for X amount of time. The more resources you expend in ascension, you get a bigger bonus in main but the time remains the same. Now, if someone in ascension is willing to keep the bonus "permanent" he/she can continue to expend resources every X days to continue the bonuses. This will slow down the growth of some of the bigger players (more than likely) and allow some of the smaller accounts to catch up, especially with the raiding suggestion above.

4.) Link vacation modes in ascension and main. If you are on vacation in either server, you are on vacation in both. And when you come off vacation in ascension, it takes a day to get your bonuses back in main. It will prevent the abuse that is going on of going on vacation in ascension until you are ready to attack someone in main and then come off vacation just long enough to hit and then go right back on.

5.) Remove rank modifiers and damage caps in ascension. Basically what you are giving people is extra defense and levels in personal ascension stats that they didn't earn. I mean, seriously, some people I have tried to descend have taken less than one tenth the damage that I have done to them. That is the equivalent of about a 300 Constitution in personal ascended stats. Sorry but that just can't happen, especially since I am taking full damage from my own attack when it is reflected back at me. I have actually done more damage to myself than I did to my opponent and I am sorry, that is just wrong.

Those are my suggestions. Feel free to comment. But know that, if you don't agree with me, you are wrong.


1. 100% agree with you. I really dont understand why forum keeps it with all the negative comments about it.

2. That's one of the best ideeas for leveling the field a bit. The truth is that for around 20 accounts in the ascended server raiding isn't profitable any more, as for you there are only 3 or 4 accounts worth beeing raided and you can't do it. If this were to be implemented people will be forced to invest heavily in defense and attack, along woth covert and assassin and the ranks will be a better reflexion of the truth.

3. If such a bonus from ascended to main will be implemented forum has to find a hell of a formula ..... you are making more planets each day then 50% of the server all together. The effects must be temporary, and the formula has to be based on planets/influence .... if you want x% bonus in main you have to sacrifice y% of the planets/fleets you have but not less then a fixed value .... at least 500k planets.

4. Partially agreed ..... you can get without hassle 8 days on PPT in main linked together if you are sick/on vacation/ have a rl problem ..... but you have no way to put your ascended account on some kind of protection while you can't play ..... so I say to be able to go vacation mode a couple of days every few months but ONLY if you are on PPT/vacation in main .... if you log on extensivly on main after you have purchaces vac mode in ascended you wont be able never to use this form of vacation and every time you go vacation in ascended you go vacation in main.

5. Even if I agree some work needs to be done to make descension easier you CAN attack everyone in the game and even descend them. You can not drop ship and influence but you can have 0 or close in all the other stats. Yes it will cost a huge ammount and for a very brief moment you will be vulnerable (20 sec top), but I doubt anyone can do anything in that short time ..... I'm sure you can drop bellow 500 or even more and from that rank you can attack most if not all people in the game.
Image
User avatar
PSICOLIX
Forum Intermediate
Posts: 871
Joined: Mon Feb 06, 2006 2:56 am
ID: 0

1- agree

2- agree, (but remenber we can iniate revolutions and change "miners" into UUs, will be posible remove they, just not direct)

3- i like the idea, BUT i don't think it shoude give status, maybe coude ADD the CAPs limit. like some ARMY SIZE CAP TECH, that everytime you buy 1, you cap on units grow 1%.

3.1- the idea of a "temporary" adition to power is good, but the cost shoude be 1 day INCOME, and that gives a x% more chance to blesing. x woude be defined by one tech, you buy the tech permanetly, with a cap on 75%(the aditional 25% we already have) make posible we can double our status, FOR 1 day, at the cost of 1 day income.

4- i agree with you, BUT if peaple don't want play ascension, why make they? my sugestion,
DEASCENDED= 0% bonus, blessing off, -10% of you army size on MAIN
VOCATION= 0% Bonus, blessing turned off.
if you "GOD" are deacended or in vocations, the resul is the same, he is NOT there to help you, BUT when ht get deascended, cost 10% of you army. that means 10% of you population lost they feith and fleed

5- i like the ranks thing, if you can't do, ask some1 to do for you.
new Sing soon.
User avatar
PSICOLIX
Forum Intermediate
Posts: 871
Joined: Mon Feb 06, 2006 2:56 am
ID: 0

6- MS stay on ascensions, well thats what peaple complain most, lose MS fo no bonus.

7- increase the LF gained by APP. was supose to double every 3 months.

8- remove 10 asccension limits
new Sing soon.
SVaRuN
Forum Elder
Posts: 2443
Joined: Mon Apr 17, 2006 3:47 pm
Alliance: The Legion
Race: Roman
Location: The Palatine(Hill)

Agree on:

-point one
- point two

Then when I thought you are being generous the point three shows up :lol:

- point three DISAGREE....any further connection with ascended and main acount until some balance is reached in ascension is absolutely a NO...in fact I would say it would destroy this game completely if it was to be done at this stage...

didnt even read the rest of the points...
Image
Quae caret ora cruore nostro?
Shooting Star
Forum Irregular
Posts: 283
Joined: Wed Mar 02, 2005 9:50 pm
ID: 0
Contact:

So let me get this straight, you agree with the updates that benefit you, but then you come to an update that benefits me and all of a sudden my entire proposal goes out the window???? You guys in CiA need to learn something called COMPROMISE. You should try it sometime. It means you give a little ground, we give a little ground. I have already proposed that you shouldn't be able to raid accounts smaller than you and to get rid of the superweapon (BTW, the only update on ascension that I have even been able to remotely turn into my advantage and I have to give up 500 billion DMU every eight or nine days to do it) which, yes, I have been using as a way to build up the accounts of my alliance members because I don't want to get hit by the weapon. Do you blame me? I would lose about 8 million planets while some of you would lose less than 100K. Then I make a suggestion that would further give you a chance to catch up in ascension but that would give a small boost in ascension to me and some others and it's like I killed baby Jesus.

3. If such a bonus from ascended to main will be implemented forum has to find a hell of a formula ..... you are making more planets each day then 50% of the server all together. The effects must be temporary, and the formula has to be based on planets/influence .... if you want x% bonus in main you have to sacrifice y% of the planets/fleets you have but not less then a fixed value .... at least 500k planets.


It cannot be a percentage of your stuff otherwise everyone will do it and those with crappy accounts can get the same bonuses as those of us who worked a lot harder and smarter.
Sleipnir
Merriest Mod in the West
Posts: 2340
Joined: Tue Feb 15, 2005 11:16 pm
ID: 0
Location: Off-world

Honours and Awards

Re: Solution in ascension

Hensenshi wrote:
Sleipnir wrote:5.) Disagree. You shouldn't be trying to descend someone so much below you. Serves you right if you have a hard time doing it.


So some snob decides to quick ascend 6 times to get the bonuses in main. You and him have a problem in main, since main and ascended are linked, you figure you'll descend him in ascended so that you can gain the upper hand in main. But because you played ascension right, slow steady ascensions, you can't do anything to him due to damage caps and rank mods.


So some snob ascended on day 1 of ascension and played well after. You ascended a couple months ago and are improving pretty well, but now you and said snob have a problem in main. So after pummeling you there, he decides to take it one step further and also descend your fresh ascended account? You also played ascension right, just not as long, so you can't do anything to them because of the exponential nature of the game.
Image

As soon as you build an idiot proof system, somebody else builds a better idiot.

If it moves, kill it. If it doesn't move, kick it until it does move, and then kill it.
User avatar
Hensenshi
Strange Soldier
Posts: 2360
Joined: Tue Apr 05, 2005 12:27 pm
ID: 0
Location: On the command bridge of the Ravager

Re: Solution in ascension

Sleipnir wrote:
Hensenshi wrote:
Sleipnir wrote:5.) Disagree. You shouldn't be trying to descend someone so much below you. Serves you right if you have a hard time doing it.


So some snob decides to quick ascend 6 times to get the bonuses in main. You and him have a problem in main, since main and ascended are linked, you figure you'll descend him in ascended so that you can gain the upper hand in main. But because you played ascension right, slow steady ascensions, you can't do anything to him due to damage caps and rank mods.


So some snob ascended on day 1 of ascension and played well after. You ascended a couple months ago and are improving pretty well, but now you and said snob have a problem in main. So after pummeling you there, he decides to take it one step further and also descend your fresh ascended account? You also played ascension right, just not as long, so you can't do anything to them because of the exponential nature of the game.


That's why there's the time limit thing in place. I think it's 90 days.
Image
User avatar
Raven
Forum Elite
Posts: 1580
Joined: Wed Feb 22, 2006 6:35 am
ID: 0
Location: The Netherlands

Re: Solution in ascension

Hensenshi wrote:
Sleipnir wrote:
Hensenshi wrote:
Sleipnir wrote:5.) Disagree. You shouldn't be trying to descend someone so much below you. Serves you right if you have a hard time doing it.


So some snob decides to quick ascend 6 times to get the bonuses in main. You and him have a problem in main, since main and ascended are linked, you figure you'll descend him in ascended so that you can gain the upper hand in main. But because you played ascension right, slow steady ascensions, you can't do anything to him due to damage caps and rank mods.


So some snob ascended on day 1 of ascension and played well after. You ascended a couple months ago and are improving pretty well, but now you and said snob have a problem in main. So after pummeling you there, he decides to take it one step further and also descend your fresh ascended account? You also played ascension right, just not as long, so you can't do anything to them because of the exponential nature of the game.


That's why there's the time limit thing in place. I think it's 90 days.


pfff 90 days thats not even close to what it should be anyway as nobody is safe from the top guys any longer why even bother ascending anymore would be real cool for you guys playing ascending together with yourself...
Former Member of The Legion
'Terrorists of SGW'
12agnar0k
Forum Addict
Posts: 2878
Joined: Sat Oct 29, 2005 5:08 pm
ID: 0

it would axtually, deascend yourself raven tnx for the top idea.

...

pretty much agree with the original idea.

Super weapon gone.
Yes to raiding, means to raid someone you have to work harder, 75% sounds about ok. Also puts more enthesis on defense cant have some 2 mi larmy size guy raiding 1 mil of your uu form your 10 mil account because you wouldnt be able to reclaim them. :lol:
Yes to asc-main bonuses, you have to can pay main resources in return for ascension resources its only fair it works both ways,.. I do suggest it be somewhat calculated sensibly so 1. you do get substantially more out of it if youve worked harder, 2. you dont get so god dam much bonus your main server account can't be touched at all even by those way more powerful.
Vacations linked yes, ppt on main and vac on ascension isnt a valid solution, ppt is not meant for vacations , vacations are. If you attak on main as it is currently you have to wait a couple of days befroe you can go back on vacation this should be entwined so that if youve attacked within the last 48 hrs on either server you cant enter enchancedvacation.
Vacation is to be renamed to EnchancedVacation , this way , everyone knows its been changed :P
No comment on rank moddiffiers, it has its plus's and de-merits.
Ston
Forum Irregular
Posts: 355
Joined: Fri Nov 25, 2005 1:21 am
Alliance: Omega Allegiance
Race: Ascended Stone
ID: 13514

an idea that i had while being at work [yeah im addicted to sgw :)]

superweapon change:

you can only hit persons (your rank+)20 ranks upwards
but all below your rank.

this way the top players couldnt been hit by fake asc. accounts- limiting their risk getting hit to 20 ranks below em- and it would make the ranking more important and temp. rank drops, to gather more turns or to "use" the rank mod, will become way more dangerous for the bigger players.
Lord_Zeus
Forum Regular
Posts: 705
Joined: Tue Mar 22, 2005 3:28 am
ID: 0
Location: Where the world is better...

Ston wrote:an idea that i had while being at work [yeah im addicted to sgw :)]

superweapon change:

you can only hit persons (your rank+)20 ranks upwards
but all below your rank.

this way the top players couldnt been hit by fake asc. accounts- limiting their risk getting hit to 20 ranks below em- and it would make the ranking more important and temp. rank drops, to gather more turns or to "use" the rank mod, will become way more dangerous for the bigger players.


Thatd work, means you guys can't use it like you are now as well... I'd reduce the naq benefit as well... 10% mabye.
Power corrupts, absolute power corrupts absolutely.

Stickin it to the man!
Locked

Return to “Suggestions”