The ultimate problem with ascension is that all growth is exponential. In main, people have a chance to catch up by raiding. It adds a single non-variable coefficient to the equation of growth. Ascension doesn't have that. Bigger players raid smaller players and grow more. Smaller players get raided by larger players and lose growth. Growth is unlimited for those who don't get raided. This means that as time passes, the gap between players becomes larger. There was a time when Mojo Rising's strike was rank 1, and mine was rank 2. We were a few thousand apart. Now, if I was to try and take rank 2 strike, I'd have to put my entire army into it. There's plenty of ways to change the exponential growth.
A) Put a cap above the strongest player and wait for him to reach it. When he reaches it, then wait for the majority to reach it(like Forum has done with main). This would be my preferred option honestly.
B) Make planets and AT purchasable. While I don't like the free flow of AT in main, it does change the growth equation. I would personally be against this.
C) Remove a large portion of planets from every top 100 or so realm, but make it proportional to their account. This would close the gap up, but only temporarily. Again, not a favorable choice by me.
Agapooka wrote:S T I wrote:Please do not move, not many go to read ascension.
Your post was general enough that it only described how players act on the server, but some of the replies were too specific. I personally wouldn't mind if ascension became more public, but until Admin Jason says the same this'll have to stay in the ascension section.
The bright side is that enough people have replied that they will follow up on the discussion in its new home.
Moved.
J
Now that this has been moved, you all belong to me MWAHAHAHAHAHAHAHA!!!!!!!!!!!!!!!
Oh wait, sorry wrong role.
Apophis The Great wrote:I agree if I ascend right now...I'll get quite alot APP

even if my stats look crap!
I forgot what main ascended points ratio is in conversion for ascended server life force?
I have also an idea...what about limiting life force to 1mil maxi held. Those with more than that will have it decrease slowly, so they should use it before it falls to 999,999 LF.
Considering my next charisma level costs more 8 times that, I can't honestly see that being a viable option. That would only prove to force people out of ascension.
Apophis The Great wrote:Or even drastic thing is, army sizes limited to 25mil planets after you cant raid like in main for 100mil, those with over 25mil planets will get -25% of their UP, those above 50mil -50%, those above 75mil -75% and finally above 100mil get 0 UP and cant raid. If there are ppl above 50mil...
Basically stranding those of us under 100mil planets? Mojo Rising passed 180mill planets recently. The next one will be 200mill, and my bet is around Tuesday if I remember his CER correctly.
Nigatsu_Aka wrote:BELISKNER wrote:OK! I'll get you started. . .The 'exchange rate' is 33 life force for each 1 Ascension power point.
Why not ask that to be increased for a start!
This is a dangerous ideea. You can never go back in time.
When ascension started the conversion rate was worse. It can change, and has in the past.
SVaRuN wrote:but I was rank top five in ascension...
And then used a vacation mode tactic because you couldn't fight those who you pissed off. You made a decision that ultimately damaged your ascension account. You are now suffering from the decision and want to change that. That's the detriment of your decision.
Se7en wrote:I'm not involved in the CiA/CoP war in main, however it seems to me that the majority of CoP players who play ascended propose ideas that will only solidify their power base moreso than it already is (either in main/ascended) - mainly the suggestion that if people in ascention go on vacation they should lose all their bonuses in main as well - which would only increase the power that CoP holds in the main server as well.
So it seems fair to you that someone can go vac mode and hide from being descended the last few seconds before you descend them? You put the work in and get nothing back. Explain the fairness. Just because CoP would benefit from it, doesn't mean others wouldn't.