CAPS

J.S.
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CAPS

Well since Lore started a post and I know admin reads these threads I might as well suggest this here so I know he WILL read it :-D

Jason I know your working hard on the new purgotory realm which your hoping to bring out this weekend, but if it takes off I wish to propose that you create more realms..

A realm where players over the 100 million army size can travel to, where they can play and grow to whatever size they like, think of it as populating the universe..

They can have infinate growth there, so no more caps on their accounts..

Before I get shot about no cos people will only go there to make more UU to sell for $$, if you have it so that whatever army size you leave the galaxy/dimension with you can only return with that size..

The objective is to create a whole new level of gameplay, where the super sized accounts will be able to play on their own and of course help the little guys grow faster as the super large guys won't be in our space farming them.


To get there it would take 2 earth days. Or you can use a PPT/MT to move your account there...

While there you can populate the galaxy with as many as you can handle, this is due to the fact that you can go anywhere in the universe as it is vast and not teeming with all the life in our own galaxy.

You can grow your army size to whatever size you like out there however if you try and return to our galaxy you can only bring back as much as you left with. So if you entered at 94 million total army size you can only come back with 94 million total army size..

The longer you remain away from your forces in the universe, they will lose "faith" in you and dessert you at a rate of .02% per turn. I know it seems nothing but if it takes you 2 days to travel back thats nearly 2% and if you have a 100 million army out there thats 2 million UU.. And over 4 days thats 4 million UU.. Also while your away your forces can be cohearsed into joining someone else.

The basic idea is to allow the players bored with CAPS with something to do. It would mean that HUGE accounts can't really fund the smaller ones in a war as they would be risking all their army in the universe to someone else if they come back to help in a war. It is like starting new for the larger players..

Anyway Jason if you don't get me what I am trying to say I will talk more about it next wednesday in the admin talk ok :-D

If you do get me and you like this idea, great, I can't wait till it comes out..

Opinions please?

Jamie
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thats a sweet idea :)
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sounds great
but dosent this take more space on the server? :D
Dean_S
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so ill be able to grow to 1bill army size?
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Munchy
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It is interesting, but remember, army size isn't everything(it is very important), but you have other 'permanent' stats, such as UP and spy levels that would be much easier to raise if you had 500+ mil army... I assume you would keep those updated stats when you came back?

Don't get me wrong, it is interesting, and something to work from in the very least :)

Also, if you 'just returned to your original size' when you came back, you would have a select few players actually playing it I imagine, and of those players they would probably be mostly grown from their alliance. For example, it comes out, I go over there permanently, and during that time all my alliance mates come temporally. During their brief stay they send me all their uu's(as they don't want to play on the server anyway), and boom, I have over 500 mil. They then go back to main with their starting army. :P
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Two things,

Easy fix for Munchy's problem: You will return with however many uu you started out with, unless you go under the amount you started with. In which case you will have that many uu.

I also thing that you should only be able to switch over once you reach a certain amount of uu, be it 50/75/100 mil. To keep the realm populated with only the best.

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Munchy
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You still have the 'problem' of people coming back with super UP's, spy levels, and motherships, unless you had those come back as they were beforehand aswell :P
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Angnoch
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I like the idea. Munchy if they werent allowed to keep the levels they got while there it would be more or less pointless to go there
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Munchy
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I believe the idea is to have fun on that server, without caps, not profit on the main server.

Besides, a 550 mil player would make around 3 tril per day, or over 21 tril per week. Do you really want to even know the power such players could yield on the main server if they focused that into spy levels, UP, and mothership capacities? (Not to mention planets, which havn't been mentioned yet). It would be ugly :wink:
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Sorry for not mentioning it, I didnt even think of the possibility that they would stay.
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Omoc
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How about this, no new place for big guys. Let's just split the game into levels.

Example:
0-75 mil army
75-150 mil army
150-300 mil army
300mil+ army

And no attacking between the diffrent levels? No traiding between levels? And no going back to the lower level, even if they mass you from 300 mil army to 1 mil, you would still stay in the higher level. (of course CAPS would be removed in order to make levels work :P lol )

Then after thinking some more, i figured, when people would be in higher levels, not many people will be there to stop their growth. So i would just prevent attacking the smaller levels :D and alow attacking the higher levels. But, once you've attacked someone from the higher level, he can attack you back anytime later in the game :D

What do you say?
Thufir_Hawat
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I thought that is why he created Ascension? To give the big guys a new place to play?

If this became a third server, it would have the same problems.

Those at the 100M mark and weak in Ascended have the option to boost their ascended account, if they want more Action.

I agree with others who think it would just allow players to go their to become even more invincibal to the masses.

And really dont think it would help with anyones boredom.

There are challenges enough in Main if players want them.
J.S.
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Well there are a lot of older/larger players leaving due to restrictions/boredom..

Ascension is another place to play but your cap still exists on main, so not really somewhere new and anyway, these large players can all do major ascensions spending trillions on ascension..

Prehaps if we made it to AG status only could enter here..

I know what people are saying, and that it would damage the current game splitting it into different levels but if this other level you couldn't do anything to influence the current game status that would help if you get me..
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Hells__Angel
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I like the basic idea, but there are some loopholes metioned above to be altered :-)
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Dean_S
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Omoc wrote:How about this, no new place for big guys. Let's just split the game into levels.

Example:
0-75 mil army
75-150 mil army
150-300 mil army
300mil+ army

And no attacking between the diffrent levels? No traiding between levels? And no going back to the lower level, even if they mass you from 300 mil army to 1 mil, you would still stay in the higher level. (of course CAPS would be removed in order to make levels work :P lol )

Then after thinking some more, i figured, when people would be in higher levels, not many people will be there to stop their growth. So i would just prevent attacking the smaller levels :D and alow attacking the higher levels. But, once you've attacked someone from the higher level, he can attack you back anytime later in the game :D

What do you say?



i love it, invite it in so i can put the rest of my uu on my account :D
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