Number of soliders going on front

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Omoc
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Number of soliders going on front

Hello

I will try to show you my suggestion on a simple example.

Let's say i have 1 mil trained SuperAttackers. But only 100 k Attack weapons. If i attack someone, all 1 mil attackers will go to the battle. Why? I mean in real world, if i would not have enough weapon to arm all my mens, i just wouldn't send them, or with other words, i would send as much mans as i would have guns.

This is what i suggest. Make it that when attack happen, you don't send all your troops, but just as many troops as you have weapons.

What do you think? I think it would make the game more realistic...
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Taure
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Re: Number of soliders going on front

This is a bit like an idea I had but never posted...

Basically, my idea was that you chose how many attackers you send on an attack every time, just like you select how many agents you send on covert missions.

So say, for example, you have 1mil supers, all of them armed. You may want to attack someone, but it would be a waste to send them all, so you only send 100k or so.

To make it so you can still speed-mass someone, the default option could be to send all your army, and it only sends less if you choose to.
Last edited by Taure on Mon Jun 11, 2007 9:48 am, edited 1 time in total.
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Omoc
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Re: Number of soliders going on front

That would be even better. Any other opinions?
Saber
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Re: Number of soliders going on front

I believe this was all suggested before though they may have been lost in the switch not sure.
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Dagr
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Re: Number of soliders going on front

Also I think when you have more weapons then men they get damaged too. I've had it where i buy enough of the highest priced weapons for them to use and the cheap ones just so they get sabbed away first. But when they fight all the weapons became damaged. This should be fixed with it.
Omoc
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Re: Number of soliders going on front

True, something should be done on that area...
Thufir_Hawat
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Re: Number of soliders going on front

Seems that now that Supers and Mercs are tied, that it would make since to only have those Supers/Mercs Armed actually take damage.

Players who build to take a large defence should not be stuck with losing all their supers when they return to farming or raiding smaller defences.

Basically now if you train up 10Mil Attack Supers during a war you either have to go inactive or sit and watch them perish as you farm and forget about raiding after your done with them.

At least an option to untrain Supers then, but of course none less than there is required for the Mercs.
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TacticalCommander
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Re: Number of soliders going on front

I actually prefer the idea of only guys with weps attacking.
Having it set to be like spies would mean you have to start seperating the weapons and that can get complicated in the coding.

Much easier to code to only send guys that have a weapon with them.


I would also like to see the same thing happen to defence. Same concept, guys wouldn't go to the front without weapons. Plus, if it is easier to keep ones units, it might actually help people decide to keep building defences in war.

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The Elf
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Re: Number of soliders going on front

I agree with Taure's slight alteration of Omoc's idea. Choosing how many attackers to send would be good.

Cellar
Last edited by The Elf on Wed Nov 07, 2007 5:49 pm, edited 1 time in total.
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High Archon
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Re: Number of soliders going on front

I also agree with this idea. Cos you wont have to worry about dropping your rank by having a small attack force. Intead keep you high one and send what you want.

I like it.
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Re: Number of soliders going on front

this would add some more strategy, while removing some other...

but it would be nice...
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Tauriman77
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Re: Number of soliders going on front

i like Taures idea
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