Is Ascension Broken? Almost

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Corsair
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Is Ascension Broken? Almost

My thoughts on the subject.
The major problem with ascension is basically the exponential growth if you got in early then you were always going to be on top. What needs to happen is some form of mechanism for people to be able to catch up with those that were able to ascend early and thus get a head start (yes I do understand about big ascensions and about those that did do big ascensions) but imagine some one just starting to play Main today they would have to be STI's size for every ascension to even think about competing in ascension. ie not likely to happen.

I know I am going to get a lot of stick for suggesting this but I propose a Cap so that those just starting can catch up plus all those players that didn't do such good ascensions also have a chance in catching up (for those at the top it will stop all the moaning about how the ascended server is rubbish). I mean look how good the Caps have been in Main it has seriously balanced out main and if you play Main correctly you can move past the Caps.

The only other suggestion is cream of the top 10% make them untouchable but also make them not be able to influence the ascended Server either. IE attack/raid so on. Yes you have won the ascended server Mojo no one as it stands can catch up making the server redundant except for those that try to survive for their main bonuses.
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Re: Is Ascension Broken? Almost

We already have caps. Infact, I just hit it. And passed it. The problem is the caps in place are too easy to pass.
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Re: Is Ascension Broken? Almost

May I suggest making them harder then!!

Corsair wrote:The only other suggestion is cream of the top 10% make them untouchable but also make them not be able to influence the ascended Server either. IE attack/raid so on. Yes you have won the ascended server Mojo no one as it stands can catch up making the server redundant except for those that try to survive for their main bonuses.


I had a further idea to possibly improve this and that they if another player enters the 10% zone at a higher rank then the one who leaves the 10% rank becomes active again as soon as they log on or after 48hrs expires. With a suitable PM being sent to their main account informing them that they are no longer untouchable.
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Re: Is Ascension Broken? Almost

lol the top 10% doesnt do much attacking/raiding as it is... pretty useless update if it did and would take much of the fun and point out of playing the game lol. i mean if the top 10% wasnt able to attack/raid all i would get to do is train resource planets and buy charisma... oooh yippie isnt that exciting :lol:
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Re: Is Ascension Broken? Almost

AI_ wrote:lol the top 10% doesnt do much attacking/raiding as it is... pretty useless update if it did and would take much of the fun and point out of playing the game lol. i mean if the top 10% wasnt able to attack/raid all i would get to do is train resource planets and buy charisma... oooh yippie isnt that exciting :lol:



Thats about all they do now. The last round of updates made it so raiding was pointless and attacking was to costly so,,,,,,,,,
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Re: Is Ascension Broken? Almost

Ok to clarify I ment to write they become inactive but but dont lose their main bonuses IE forced Vac mode but without the main loses but it was 4AM and my thinking was very clear.
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Re: Is Ascension Broken? Almost

At the moment there is a new CAP put in place. where at 700mil army size, the effect use of DMU will be reduced, to what is still a questions cause no one's there yet, but basicly, it's should mean that we need 1000 times the amount we used to need to get a lvl, now right now were all making about 4-5 levels a day. with the cap we would need 4-5 days to make a level, as our levels aren't cheap, at somewhere over 300mil life force per level.

I would also suggest that ascension be updated so that new ascensions and all back ascensions( if possible dating back 2 months) have the APP changed from 33 to 100. Further i would suggest that LF it's self be increased( meaning that the max life force that you get per level) should be about 10-50times current values, AND FOR THOSE THAT THINKS THIS HELPS ME, i currently make 800MIL a day, you think i'm going to notice another 20mil? Where as for some people that make 50k a day, think they might notice 500k a day?

So to some this up, YES if you want to get ahead in ascension, you got to play like a demon on main, so that you can afford to do huge ascensions, and get ahead! HUGE ascensions means that you ascend with 200k up, ( 32 tril naq) losing 10-15Mil uu, another 10 tril naq, and all your stats, ( so to get ahead you got to be willing to lose 40 tril naq a ascension, so you best be raiding farming, trading. to make that back in quick time.
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Re: Is Ascension Broken? Almost

But HE some one who starts playing main today will take them near a year to get those kinds of resources together where will you ascension account be in a year?
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Re: Is Ascension Broken? Almost

i dont think itll matter for new players where high empty is, they will never be able to pass him no matter what... thats like saying a new person could pass reborn or STI in main

as for increases into LF and APP conversion i say yes kuss no matter that they wont catch up to the top guys they should still be able to make a good account
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Re: Is Ascension Broken? Almost

So what is the point in new players coming to this game if they are never going to be able to compete? Basically you are saying that the only future for SGW is stagnation. That is where I am saying the the ascended server is already at unless things change where people have a chance to catch up the the stagnation has already started as soon as the first person ascended and grow a lead on everyone else. I hear to many people saying that the ascended server is boring, that there is no chance in catching up. Unless things change then the stagnation is already here and game over. Might as well declare Mojo as the winner and turn the server off with main following shortly but with STI being declared the winner. Hence the reason I started this thread to see if things can be changed so that it doesn't stagnate and can move forward.
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Re: Is Ascension Broken? Almost

Corsair wrote:So what is the point in new players coming to this game if they are never going to be able to compete? Basically you are saying that the only future for SGW is stagnation. That is where I am saying the the ascended server is already at unless things change where people have a chance to catch up the the stagnation has already started as soon as the first person ascended and grow a lead on everyone else. I hear to many people saying that the ascended server is boring, that there is no chance in catching up. Unless things change then the stagnation is already here and game over. Might as well declare Mojo as the winner and turn the server off with main following shortly but with STI being declared the winner. Hence the reason I started this thread to see if things can be changed so that it doesn't stagnate and can move forward.

If that's your attitude, then yes, go ahead. Quit, turn off your computer and be done with it. Oh, and on your way out, do you mind sending me your UU and naq? I could use them.

Yes, you will never pass Mojo Rising. I hate to tell you, but the big guys who were big when I was a tiny player, are still big players today. That's the way it works. You can become one of the big players if you work hard enough.

See the problem with a cap that can be passed is what we're experiencing now. I reached the cap, I've grown past it. When you reach the cap, your growth will slow, as did mine. But I've had more time past the cap, so I have grown more than someone who's just now reaching it.

Corsair wrote:Might as well declare Mojo as the winner and turn the server off

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Re: Is Ascension Broken? Almost

Please excuse the double post but I have come to a different conclusion Set an absolute Cap say main 500 mill army and as I have no idea as to the size of you big players say 1 bill army size for Ascended that way with a lot of work people can catch up when ever they start playing the game how ever they wish to play with quick ascensions making their ascended account weak meaning that they are going to have to work harder in ascended to catch up or power ascend slowing down their main accounts in favor of their ascended accounts this gives people a goal to aim for. Then once you have reached this level there are still options for you ie you can go to war giving you an excuse to rebuild to your previous level, help your alliance friends grow to that size and so on.

Don't get me wrong I am not asking for a reset I feel this could be extremely bad for the game. I am not asking for players to have their accounts reduced or stopped. What I am asking for is for a way for people to be able to catch up so that nobody is untouchable and for everybody to have a gaol to aim for.
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Re: Is Ascension Broken? Almost

Lol Hensenshi you beat me to the post I am trying to look at the game objectively and from all sides there will come a time when people are going to join the game and leave very soon afterwards when they realise that they will never be able to compete. Admin will lose revenue and the game will fold I am trying to look at ways from stopping this from happening.
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Re: Is Ascension Broken? Almost

Ok, yes CAPs are good, but they aren't the answer!

It's simple you give someone a CAP, fine, he'll either stay under it, or blow right thur it, or say well i guess it's time to just mass everyone.

As for catching up, you sure can catch up. However remember you have limited turns, and therefore all those people in ascensions who got their frist are ahead, but some of been passed, most really, look at the ids of the top 50 there are some above 1000, ( i think).

This is sort of a digression, but With the main CAP you effectively caused a max ascension that someone is going to do, and that has messed up some of the chances of people to catch up. Now the thing with anygame is that if player A plays like the frist rank player, the first rank player will always be frist rank, you got to do something different then the rest if you want to make any gains.

zzz sleep calls, but just think about that!
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Re: Is Ascension Broken? Almost

Unit cap won't work. All the resources spent on UP for those at the Cap will go to charisma. This will have the perverse outcome of growing these accounts faster in terms of influence while the rest of us spend dmu on UP. Nothing will change, ranks will still be the same, and the top guys are big enough to overcome this.They will still be able to upgrade income production levels and physical stats. Which will make them 'bigger' in terms of strength per unit

If there is a Cap it has to be on everything. UP, charisma, stat levels, income. Otherwise there will always be a way around it. Or a way to blow straight through it. And it has to be an absolute Cap, not one where you can grow further more slowly as Hensenshi and the like have done.

Despite my very small size of less than 900k planets, and despite the fact that I'll never catch up, I am not in favour of Caps. If people have worked hard enough to get to where they are they deserve to keep going unhindered without having their success penalised. I would hate to be stopped because I was too good for everyone else.

As for High Empty's continued suggestion of 200k UP ascensions. I have some (dodgy) evidence of that sort of hard work working. Remember the South Park episode where the boys played Warcraft for 43 days straight hunting deer to get their levels up? I'm sure there's someone in this world whos willing to try something like that on the main server.
Last edited by Gandalf the White on Mon Jul 23, 2007 3:45 am, edited 1 time in total.
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