Cure Plague

Like this idea?

Yes
9
38%
No
13
54%
I would tweak it alittle (explain)
2
8%
 
Total votes: 24
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Grand Admiral Martin
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Cure Plague

Allow the plague to be cured. But the cost of which is loosing either a massive number of men, say like 20mil, as the cure is tested or a massive amount of naq, the cost of making cure for army. Perhaps a mixture of both heaving losses in both areas.

This would mean players could continue to grow, and to be fair to others they have to get knocked back abit first. So MR A has 100mil and wants to grow further, he losses 25mil and 3 tril naq. Time and cost needed for him to get back to 100mil will allow smaller guys to get closer to him before he can get past 100mil again.

It's not like the plague has stopped those at 100mil.

This could be introduced along with a raising of the caps for the other 2:buying+raiding.
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Sadistic Angel
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Re: Cure Plague

love the idea
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Re: Cure Plague

Make it kill off lifers. :lol:
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Grand Admiral Martin
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Re: Cure Plague

That could make up bulk of the lost men, that would be of use to the person curing plague and would also mean their income would drop, helping the smaller players catch them aswell. Thanks

Why no? Please post your reasons.
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Re: Cure Plague

causing it to permanently cure plague is a bad idea... but maybe causing it to allow one step higher army should be ok... perhaps a cost of 25 mill uus +X naq, and you can get 10 mill more army than previously before the plague mutates and starts killing again...
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Re: Cure Plague

if it raised the plague cap, by 10mil, for a loss of 20mil and trillions id accept that

u have to lose 2x as many troops as your possible gain

permanently cure plague NO WAY
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Grand Admiral Martin
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Re: Cure Plague

thatd be pointless, you can easily get to 110mil with plague and still keep going. whats so bad with removing plague altogether? the people that could afford this wont be held back by the plague so its not like keeping it helps anyone else.
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Re: Cure Plague

How about you can sacrifice 25 mil for a reprieve from the plague, allowing you to grow to 125 mil. However, the plague mutates into something more deadly and can actually lower your army size down to 120 mil if you attempt to pass 125 mil. Then, you need 30 mil to gain another +25 mil reprieve and so on...
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Re: Cure Plague

But then you need rights activists lobbying for better treatment of the people being experimented on, etc, etc, etc. :lol:
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Re: Cure Plague

what we suggested was, pay 25 mill get 10 mill more cap, then when you get above that again (110 mill) you can pay another 25 mill to get to 120 mill... and so forth... up to maybe 160 or 200 mill then it becomes temporarily uncurable...
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Re: Cure Plague

needs a little work but like it! :o
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Re: Cure Plague

why cure ? if you have a big UP then you dont need the cure , if you have over 100mil AS and you dont have a good UP means you are either a noob either a acount buyer, no offence but from my point of view it is good the way it is , eventualy i will reach that army size myself (in a year or so) but when iwill do i will make sure that i will have a suficiaen UP so that i dont care about the plague
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Angnoch
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Re: Cure Plague

I see no point to the cap anyway I mean players can blow through it when they get to that point anyway
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Re: Cure Plague

the point of the caps is to slow them down, not to stop them...
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Re: Cure Plague

Zeratul wrote:causing it to permanently cure plague is a bad idea... but maybe causing it to allow one step higher army should be ok... perhaps a cost of 25 mill uus +X naq, and you can get 10 mill more army than previously before the plague mutates and starts killing again...



i have to agree with something along the lines of this
you cant give a permanent cure for plague cos then the armies would get totally out of control
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