Carrots work better than sticks.
Faith 4 % Chance of Ascended Blessing > 5% (Statistically Significant)
Science 100 % Negates All Ascended Blessings - only LGs below can reside
Time 25 % Increased Turn Generation - can hold 15k turns for traders
Wealth 5 % Increased Income -> 10% - for new accounts wanting growth
Shadow 6 % Increased Covert -> 10% (half of what Lone wolves get)
Light 6 % Increased Anti-Covert -> 10% (balances above)
Order 8 % Increased Defence -> 10% (half of what lone wolves get)
Chaos 3 % Increased Attack -> 10% (balances above)
New Houses are needed - Some ideas so far...
MS Volleys vs 100% Negates all
Chameleon Can choose and change Bonus (every 30 days)
10% Increased UP vs 10% Increase Raiding
10% Increased Ascended Power vs 100% Negates all (cant be Descended)
Monthly review on the state of play until all houses are more evenly occupied.



























