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Re: a realisation...

Posted: Thu Dec 27, 2007 6:30 am
by RobinInDaHood
SGW, as with all games, is a complete waste of time. If you don't enjoy it for the sake of playing, you're better off finding something you find more fulfilling and rewarding.

Good luck to you.

Re: a realisation...

Posted: Thu Dec 27, 2007 7:32 am
by Nimras
I will let this topic stay nor close it or move as i see a valid reason for it to be here.

Re: a realisation...

Posted: Thu Dec 27, 2007 8:23 am
by Sephiroth
its up to you it doesnt mean anything to anyone here

Re: a realisation...

Posted: Thu Dec 27, 2007 8:26 am
by Juliette
Sephiroth wrote:its up to you it doesnt mean anything to anyone here

Don't be rude to my friends friend.

If he sees a point in this, which I can too, - as it is infinitely better than most posts - he's got the right to let it stay. ;)

Re: a realisation...

Posted: Thu Dec 27, 2007 8:30 am
by Sephiroth
sweet whatever works

Re: a realisation...

Posted: Thu Dec 27, 2007 8:31 am
by hidden
i can see his point to

wars these days really are just farm until you get bored

Re: a realisation...

Posted: Thu Dec 27, 2007 8:35 am
by Wolf359
I agree with some of the points - but not necessarily for the same reasons.

It IS too easy to mass people/alliances these days - and wars really do not mean as much as they used to. The game ceased to be a turn based MMORPG due to the combination of a number of updates (namely raid, market and mass availability of AT), which meant that the emphasis (and thus success) changed from how you manage your resources and account, to how long you were prepared to sit in front of your PC and undergo monotonous tasks, and also that wars and massings didn't actually mean much anymore.


However, I think the point could've been made a little more subtly, and without the name calling.

MOVED.

Re: a realisation...

Posted: Thu Dec 27, 2007 8:38 am
by hidden
Wolf359 wrote:I agree with some of the points - but not necessarily for the same reasons.

It IS too easy to mass people/alliances these days - and wars really do not mean as much as they used to.

However, I think the point could've been made a little more subtly, and without the name calling.

MOVED.

errm wolf you know he never actually said he was quitting(he just told us to quit)so i dont believe this should be in the quitting section as it is addressing game issues

Re: a realisation...

Posted: Thu Dec 27, 2007 8:41 am
by Wolf359
hidden wrote:
Wolf359 wrote:I agree with some of the points - but not necessarily for the same reasons.

It IS too easy to mass people/alliances these days - and wars really do not mean as much as they used to.

However, I think the point could've been made a little more subtly, and without the name calling.

MOVED.

errm wolf you know he never actually said he was quitting(he just told us to quit)so i dont believe this should be in the quitting section as it is addressing game issues


Fair one - I blame my hangover - it's a doozy!

I'll get another mod to re-move it, since I can't from here! :-D

Re: a realisation...

Posted: Thu Dec 27, 2007 8:42 am
by Juliette
hidden wrote:errm wolf you know he never actually said he was quitting(he just told us to quit)so i dont believe this should be in the quitting section as it is addressing game issues

Probably why Nimras kept it in General at first..
edit: I'm obsolete.

Re: a realisation...

Posted: Thu Dec 27, 2007 8:43 am
by Nimras
Wolf359 wrote:I agree with some of the points - but not necessarily for the same reasons.

It IS too easy to mass people/alliances these days - and wars really do not mean as much as they used to. The game ceased to be a turn based MMORPG due to the combination of a number of updates (namely raid, market and mass availability of AT), which meant that the emphasis (and thus success) changed from how you manage your resources and account, to how long you were prepared to sit in front of your PC and undergo monotonous tasks, and also that wars and massings didn't actually mean much anymore.


However, I think the point could've been made a little more subtly, and without the name calling.

MOVED.


Auriel wrote:
hidden wrote:errm wolf you know he never actually said he was quitting(he just told us to quit)so i dont believe this should be in the quitting section as it is addressing game issues

Probably why Nimras kept it in General at first..
edit: I'm obsolete.


What she said Wolf359 think you should let me do my job :P

Re: a realisation...

Posted: Thu Dec 27, 2007 8:57 am
by Wolf359
Nimras wrote:
Wolf359 wrote:I agree with some of the points - but not necessarily for the same reasons.

It IS too easy to mass people/alliances these days - and wars really do not mean as much as they used to. The game ceased to be a turn based MMORPG due to the combination of a number of updates (namely raid, market and mass availability of AT), which meant that the emphasis (and thus success) changed from how you manage your resources and account, to how long you were prepared to sit in front of your PC and undergo monotonous tasks, and also that wars and massings didn't actually mean much anymore.


However, I think the point could've been made a little more subtly, and without the name calling.

MOVED.


Auriel wrote:
hidden wrote:errm wolf you know he never actually said he was quitting(he just told us to quit)so i dont believe this should be in the quitting section as it is addressing game issues

Probably why Nimras kept it in General at first..
edit: I'm obsolete.


What she said Wolf359 think you should let me do my job :P


Easy Tiger! - like I said a few posts back......

Fair one - I blame my hangover - it's a doozy!

I'll get another mod to re-move it, since I can't from here!


:smt111

Re: a realisation...

Posted: Thu Dec 27, 2007 9:11 am
by Nimras
Wolf359 wrote:
Nimras wrote:
Wolf359 wrote:I agree with some of the points - but not necessarily for the same reasons.

It IS too easy to mass people/alliances these days - and wars really do not mean as much as they used to. The game ceased to be a turn based MMORPG due to the combination of a number of updates (namely raid, market and mass availability of AT), which meant that the emphasis (and thus success) changed from how you manage your resources and account, to how long you were prepared to sit in front of your PC and undergo monotonous tasks, and also that wars and massings didn't actually mean much anymore.


However, I think the point could've been made a little more subtly, and without the name calling.

MOVED.


Auriel wrote:
hidden wrote:errm wolf you know he never actually said he was quitting(he just told us to quit)so i dont believe this should be in the quitting section as it is addressing game issues

Probably why Nimras kept it in General at first..
edit: I'm obsolete.


What she said Wolf359 think you should let me do my job :P


Easy Tiger! - like I said a few posts back......

Fair one - I blame my hangover - it's a doozy!

I'll get another mod to re-move it, since I can't from here!


:smt111


Sry just couldnt help dig a bid in on you, since finally the wolf got tamed :P

Re: a realisation...

Posted: Thu Dec 27, 2007 9:35 am
by HairyMehoff
Well Im Pretty Friggin New So I Don't Know Much About The Updates Or Anything Like That. I Have Yet To War Against Somebody Or Get Massed... I'd Like To Keep It That Way Too ;). Is It Naive To Think That It IS POSSIBLE To Catch The Guys Up Top Someday?

Re: a realisation...

Posted: Thu Dec 27, 2007 9:52 am
by geisha
Krahe wrote:I for one am fed up and refuse to play anymore.


I read this as "I quit". So I think this is the right place for it.