Ok, sounds like a good idea. Planets then would really be a transitory object.Sleipnir wrote:Same reason someone would waste turns on massing a defense.
Conquer planet -> Liberate planet
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Finarfin
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Inferno wrote:I dont like this at all. Planet thiefs can be annoying but the current system works, least when they take it i got a chance to get my planet bk, this is just stupid though.
Under this system, they wouldn't be taking it, because it would be unlikely that they would ever actually obtain the planet.
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thicks
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The current system does work - my mothership managed to get lucky to find a planet on one of its many trips down to the supermarket and back.
But I agree that there should be a minimum combined strike and defence you should have before been able to conquer or liberate a planet.
Once your strike and defence falls below a certain point - you can still use your Mothership to attack but it cant be used to conquer or liberate planets.
You should also have to hold a planet for a minimum amount of time before getting rid of it.
But I agree that there should be a minimum combined strike and defence you should have before been able to conquer or liberate a planet.
Once your strike and defence falls below a certain point - you can still use your Mothership to attack but it cant be used to conquer or liberate planets.
You should also have to hold a planet for a minimum amount of time before getting rid of it.
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thicks
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Further to my suggestion how about something like this
the idea is you need a large 'army' to be able to refuel your mothership - ie no army of a certain size ms cant be sent out to conqueror planets as it cant recharge the tractor cells - but it can still explore or attack
therefore the larger the ms the larger the base army needed
the idea is you need a large 'army' to be able to refuel your mothership - ie no army of a certain size ms cant be sent out to conqueror planets as it cant recharge the tractor cells - but it can still explore or attack
therefore the larger the ms the larger the base army needed



