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Posted: Tue May 29, 2007 8:00 am
by gooseman the first
when i first started i thought they DID make more than normal, how silly i was, but it makes sense that they would give more

Posted: Tue May 29, 2007 10:05 am
by Ston
how about lifers earn 80 and normal miners are lowered to 60 per unit/turn?
im usually against inflating resources but i do agree they should give more then miners

Posted: Tue May 29, 2007 10:57 am
by melak
I agree with the original idea

80/turn for miners
100/turn for lifers

it's a great idea that I think should be implemented

Posted: Tue May 29, 2007 12:33 pm
by Blackwater_Nightmare
I agree with this statement

*And it introduces an interesting trade-off between keeping your army flexible and having a bigger income.*

Its a wonderful idea and im all for it...............should be something the admins consider :D


I vote YES!

Posted: Tue May 29, 2007 10:32 pm
by deathguard 6
yes yes yes this would be awesome finaly some use of lifers bacause they are not really used in asention cause u just send it all off and it would bring some stratergy in

Posted: Wed May 30, 2007 8:49 am
by Cole
Better bank size isn't sufficient to make lifers attractive :D so I approve!

Posted: Wed May 30, 2007 10:46 pm
by Milenko
Bump :-D

Posted: Thu May 31, 2007 12:27 am
by deathguard
lifers give a bigger bank size ? :!: :!:

Posted: Thu May 31, 2007 1:46 am
by Zeratul
not currently...

Posted: Thu May 31, 2007 3:15 am
by Hells__Angel
I always hated my large lifer count.... :-D

Posted: Thu May 31, 2007 4:10 am
by Sleipnir
Taure wrote:And it introduces an interesting trade-off between keeping your army flexible and having a bigger income.


People seem to dislike trade-offs. When I first proposed the idea of miners to Forum, the idea was that miners would have more income, but would be killable. When they came in, it was pretty much the other way around. Untrained were suddenly the ones at risk. The trade-off of making miners was getting a few lifers, hardly the kind of impact that was required.
If lifers are to make more naq, the trade-off should be that they can die. But I doubt that will happen.

Posted: Thu May 31, 2007 6:55 am
by Itz Matt
great idea it would boost my income a bit :)

Posted: Fri Jun 01, 2007 9:34 pm
by Milenko
BUMP

Posted: Sat Jun 02, 2007 12:29 am
by deathguard
i like it

Posted: Sun Jun 03, 2007 10:54 pm
by Milenko
BUMP :-D