Should lifers earn more than miners?

Should Lifers earn more naq per turn than miners?

Poll ended at Thu Jun 07, 2007 9:58 pm

Yes
56
78%
No
16
22%
 
Total votes: 72
User avatar
Milenko
Forum Expert
Posts: 1336
Joined: Sun May 06, 2007 4:04 am
Alliance: DoC
Race: Ancient
ID: 1911875
Location: Under The Southern Cross
Contact:

Should lifers earn more than miners?

I feel that lifers should earn a bit more naq than miners. Not much, maybe just 100naq/turn rather than 80. Let me know what you think.
Never argue with idiots. They bring you down to their level and beat you with years of experience!

Image

Trade Feedback
Zeratul
Elder Administrator
Posts: 23203
Joined: Sat May 06, 2006 8:44 am
Alliance: Lucian Alliance
Race: Templar
ID: 7
Alternate name(s): Hrefna
Reitha
Location: Nivlheim

Honours and Awards

20 naq more per turn is quite much...

for example, with 5 mill lifers, the difference between 80 and 100 is 100 mill per turn...
Image
Image
"Great holy armies shall be gathered and trained to fight all who embrace evil. In the name of the gods, Browsers shall be changed to carry the internet out amongst the peoples and we will spread Firefox to all the unbelievers. The power of the Firefox will be felt far and wide and the wicked users of IE shall be converted to use the true browsers."

Curious about our color? Feel free to ask...
User avatar
Milenko
Forum Expert
Posts: 1336
Joined: Sun May 06, 2007 4:04 am
Alliance: DoC
Race: Ancient
ID: 1911875
Location: Under The Southern Cross
Contact:

It is just a suggestion. How much do you think? The amount isn't really important at this stage just whether people think it is a good idea or not.
Never argue with idiots. They bring you down to their level and beat you with years of experience!

Image

Trade Feedback
User avatar
Bazsy
The Elder Admin
Posts: 3131
Joined: Fri Sep 23, 2005 4:18 am
Alliance: -
Race: -
ID: 0
Location: Stockholm, Sweden

Honours and Awards

that 100 should do.

Imagine, if ppl start to train to lifers to get more income, they cant send or sell that uu anymore... so that would be nice:)
Image
User avatar
motte
Forum Irregular
Posts: 407
Joined: Wed Nov 09, 2005 4:22 am
Location: Germany
Contact:

Bazsy wrote:that 100 should do.

Imagine, if ppl start to train to lifers to get more income, they cant send or sell that uu anymore... so that would be nice:)



yeah i think so too
not a bad think that lifers gain you more naq since you can untrain or sell the units and it would help the smaller players since the farms would gain for naq wha they could farm
Image

<FaRmLaNd> Motte is an unstoppable german massing force
~Phoenix~
Forum Addict
Posts: 2710
Joined: Sat Apr 02, 2005 3:29 am
Alliance: Unaligned
Race: Immortal

Cant believe I never thoguht of this myself.
Image
User avatar
Grand Admiral Martin
Forum Expert
Posts: 1428
Joined: Sun Jan 01, 2006 2:46 pm
Alliance: I serve only myself.
Race: Ascended Irish
ID: 33984
Location: Unknown

Genius idea, gives lifers some value now. Makes sense to that miners that live all their lives in the mine working would be more efficient. 100 per lifers seems good. thats 130 per lifer for living gods :D

my income would increase 72.52mil per turn. :D :D :D please please forum bring this in.
Image
Dean_S
Forum Elite
Posts: 1543
Joined: Thu Jul 06, 2006 11:48 am
ID: 0
Location: staffordshire (england)
Contact:

i agree bring this in, this would make my income MASSIVE :D

around 17bill a turn lmao
Image
User avatar
Anarchy_
Forum Intermediate
Posts: 789
Joined: Sat Feb 25, 2006 8:41 pm
Alliance: Δ Allegiance
Race: NanoTiMaster
ID: 52622
Location: Australia

would make sence seeing as lifers are forced in the mines for their lives, would become more efficient and whatnot (as mentioned above).

100naq each sounds like a nice number, wouldnt wanna go too much higher tho
Image
Image
Trade Feedback Thread
ID: 52622
Image
Replicator/NanoTiMaster Mod colour
Zeratul
Elder Administrator
Posts: 23203
Joined: Sat May 06, 2006 8:44 am
Alliance: Lucian Alliance
Race: Templar
ID: 7
Alternate name(s): Hrefna
Reitha
Location: Nivlheim

Honours and Awards

when we think about it further, and consider the fact that lifers are permanent, we realize that 100 naq/uu isnt too much...
Image
Image
"Great holy armies shall be gathered and trained to fight all who embrace evil. In the name of the gods, Browsers shall be changed to carry the internet out amongst the peoples and we will spread Firefox to all the unbelievers. The power of the Firefox will be felt far and wide and the wicked users of IE shall be converted to use the true browsers."

Curious about our color? Feel free to ask...
Lord_Zeus
Forum Regular
Posts: 705
Joined: Tue Mar 22, 2005 3:28 am
ID: 0
Location: Where the world is better...

I like it :), lets the player who wants to play the game rather than sell res get ahead as well.
Power corrupts, absolute power corrupts absolutely.

Stickin it to the man!
User avatar
Taure
Forum Irregular
Posts: 279
Joined: Tue May 23, 2006 6:12 am
Race: Asuran
ID: 25525
Location: England

And it introduces an interesting trade-off between keeping your army flexible and having a bigger income.
Image
User avatar
Juliette
Verified
The Queen
Posts: 31802
Joined: Sun Feb 06, 2005 6:57 pm
Race: Royalty
ID: 4323
Alternate name(s): Cersei Lannister
Location: Ultima Thule

Taure hits the nail on the head again... ;)
I'm in full agreement.
Image
DUDEY
Forum Regular
Posts: 588
Joined: Sun Nov 27, 2005 8:20 am
ID: 0

Dean_S wrote:i agree bring this in, this would make my income MASSIVE :D

around 17bill a turn lmao


You would need around 115mill lifers for that Dean

Interesting idea but would make the bigger guys bigger and smaller guys less small
11987
Lord_Zeus
Forum Regular
Posts: 705
Joined: Tue Mar 22, 2005 3:28 am
ID: 0
Location: Where the world is better...

Hmm, mabye, Dudey, but everyone gets the same increase in proportion with their army... actually your prob right... but, an increase in income means up is better cost :), up helps the little guys.
Power corrupts, absolute power corrupts absolutely.

Stickin it to the man!
Locked

Return to “Suggestions Archive”