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Posted: Sat Jun 02, 2007 5:58 am
by ksvisa
Must be some more interesting upgrades. Not only 2 X last_price for next upgrade.
I played a lot of strategy games (not online). And each of that have a lot of upgrades there. The upgrades are grouped on levels. And to be able to do an upgrade to something u must forst do upgrade to something else, and so on.
A good inspiration for this can be the game: warcraft III (
http://www.blizzard.com/war3/) or Starcraft (
http://www.blizzard.com/starcraft/).
Posted: Sat Jun 02, 2007 11:01 am
by Admiral Adama
Why not just have it based on time and not resources? This would make it the fairest to everyone as you designate what you want to research and in "X" days the R&D is done and you reap the benefits. It would make it more realistic and it would be fair across the board for all accounts new and old.
Posted: Sat Jun 02, 2007 11:20 am
by Fear Of The Duck
The Elemental wrote:I like option 3 but the only downer is that the higher ranked players and the people with UBER income and unlimited resources will max that out in no time.
I guess a certain decrese in how the production goes would keep some of those UBER players at bay for a certian ammount of time
Example: Ranks 1 to 500 would take perhaps 3 days for their first upgrade
ranks 501 to 1500 would take 2 days ranks 1501 to 3000 would take 3 days and so on so forth, just so that some of the top players don't get a massive lead over everyone else so fast.
Ok, then I'll sell all attack weaps and drop in ranks a few kilo.
I like the idea of time-based R&D but I'd combine it with UP stat, as this is a measure of power you cannot change (not like ranks) and, in general, the more powerful a player is, the higher his/hers UP is. And, as everyone knows, the more ppl around the bigger mess and bureaucracy, so R&D project takes more time and money.
Posted: Sat Jun 02, 2007 1:05 pm
by ksvisa
Upgrades price must be a combination between time events (upgrade ready in X days) and resources. Because, in the end, big players are big because they worked to be big. Cannot be perfect equality between someone that is playing since 1900, and someone that is playing for 2 weeks.
And also, must be a relationship between upgrades. Something like: cannot buy spy lvl 25 if u don't have Anti-Spy lvl 23, etc...
And speaking about self development "potential", I think is much easy now to grow than 2-3 years ago. Now are a lot of inactive accounts (good for farming), a good market (AT and UU), and, if someone realy want to grow up fast, can do this in short time.
Posted: Sun Jun 03, 2007 12:24 pm
by Darth Optimus
Yeah I say add new weapons. Atleast give the Ancients Drones or give them a Chair Device.
Posted: Sun Jun 03, 2007 12:59 pm
by Zeratul
chair device might be an ancient tech item...
not sure what could be equal stuff for the other races...
Posted: Sun Jun 03, 2007 1:05 pm
by Phoenix of Terra
@ Zeratul: Ion cannons for Tollan? I mean, why do Tauri have them instead of Tollan?
Posted: Tue Jun 05, 2007 3:14 am
by ksvisa
Taure wrote:In addition to this, you could then have a new type of spy available, that you can use to infiltrate other people's realms to steal their technologies.
I like this idea. "Steeling" (learning) technologies.
Posted: Tue Jun 05, 2007 4:33 am
by Zeratul
Tollan Phoenix wrote:@ Zeratul: Ion cannons for Tollan? I mean, why do Tauri have them instead of Tollan?
good idea... and dont know why tau'ri have them...
have thought further on idea...
perhaps all races, both ascended and unascended should have such tech items...
ancient:
chair device
System lord:
NanoTiMaster:
Tollan:
ion cannon
Asgard:
Hammer of Thor
Goa'ould:
Replicator:
Tau'ri:
Iris
still havent thought of many though... anyone got ideas?
Posted: Tue Jun 05, 2007 7:36 am
by raistlin majere
*Upgrade Complete*
(if only...)
Posted: Tue Jun 05, 2007 10:22 am
by [SGC_ReplicĂ…tors]
SC2?
Posted: Tue Jun 05, 2007 10:29 am
by raistlin majere
[SGC_ReplicĂ…tors] wrote:SC2?
Me wants!
Posted: Tue Jun 05, 2007 11:54 am
by Zeratul
please stay on topic...
Posted: Tue Jun 05, 2007 1:12 pm
by Darth Optimus
Why not when you raid other races a certain percentage of units are interrogated about their Technology. When once that percentage builds up to a certain amount you gain that Races knowledge and then be able to build their weapons. So if you are a Asgard who keeps raiding a Tau'ri soon your be able to make Ion Cannons and X-302s. And so on for other Races. This also works for Motherships. This way we can various types of weapons. I mean X-302s are based on a Goa'uld Death Glider. You could use the Technology gained to modify your weapons to make them even more powerful.
Just like the Mercenary Command. It goes all the way to Level 5. Why not have a Interrogator Command. The higher the level the faster you assimilate other races Technology. This could even be added to the Ascended Forum.
Posted: Tue Jun 05, 2007 1:19 pm
by Zeratul
no, x-302's are fully human based...
it was x-301 that was based on glider... it was actually a modified glider...
THE STARGATE OMNIPEDIA wrote:X-302
Completely constructed by the U.S. government (with several reverse-engineered Goa'uld components), the X-302 was the second prototype for Earth's orbital defense, but the first to carry a naquadria-enhanced hyperspace generator -- making it the first man-made ship capable of interstellar travel.
The design and configuration of the ship is similar to the X-301, based on the Goa'uld death glider. The X-302 is slightly larger, and like its predecessor, accommodates two people.
The Prometheus (the X-303) is equipped with a number of X-302s, capable of being launched and received through a landing bay.