Server War/Empire/Alliance War "Victory" suggestion

What do you think?

I like it & I have posted why
18
44%
I dont like it & I have posted why
2
5%
I like it & I will just post to put my name to say I like it
16
39%
I dont like it & I will just post to put my name to say I didnt like it
5
12%
 
Total votes: 41
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TheRook
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Re: Server War/Empire/Alliance War "Victory" suggestion

Nostra wrote:I like it a lot, but have not yet voted ...

Its a great step towards accomplishing something that this game is severly lacking ... concluding awnsers as to who is the winner in an all out war.

Keep the topic alive .. wait for more input from others.

My add ... a liltle extra in the winner calc ..
how manny planets lost and stolen in combination to the planets sizes.


Well the planets lost stolen can be monitored in the alliance stats (such as defenders killed etc)

Perhaps for every 20 planets lost the side could lose a surrender point... (afterall stealing one isn't too tough... but stealing 20 is a worthy accomplishment for demoralising the enemy forces - which effectively when down to 0 your armys lose the will to fight - which is the idea behind this system)

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TheRook
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Re: Server War/Empire/Alliance War "Victory" suggestion

amandakerk wrote:i am tired so i dont want to make this long but i do like the idea of it. the forcing of war and peace settings seems a little unnecessary to me but on the overall i like it


The war and peace settings were and easy way to get a list of everyone your at war with (every alliance) on the relations page so you dont have to click through each alliance. It will actually make the relation page(s) used more.

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Re: Server War/Empire/Alliance War "Victory" suggestion

bump...

and can people voting no especially try to write why?

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wardyward
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Re: Server War/Empire/Alliance War "Victory" suggestion

ive voted and it seems that the majority of people that have bothered too comment seem too like it aswell.

ive played for over 2years and new updates do keep the game alive,
there has been a major issue with who wins wars and how they won the war, this is a fair and precise way of deciding a winner.

the relation page idea is great i would of thought that it had been suggested a thousand times. would make things easier.
(needs implementing)

the use of the surrender point system in my opinion;
promotes activity, strategy and game play.
(definately needs implementing)

THIS IS WHAT THE GAME NEEDS


nice one rookie great idea
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Re: Server War/Empire/Alliance War "Victory" suggestion

Cheers Wardy.

And a bump so it doesnt get lost ;)

oh and a quote from admin.

Forum wrote:for now the path of wars is not going in that direction.
i think i must first fix the 'winner' to be reflective of the winner.
i am going with multiple war types.
i do not have support for factions (yet).

once this building block is done, i can look at factions/faction wars as a next step... until then, its too far from where the game is now :)

but i do acknowledge some of the issues with current wars, and will attempt to address those...


hopefully we will see this being tweaked worked on further and eventually something similar to thsi being implemented but still dont let this die ;)
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Re: Server War/Empire/Alliance War "Victory" suggestion

ok I've now tidied up my first post and organised it.

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Richard_Destroyer
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Re: Server War/Empire/Alliance War "Victory" suggestion

BUMP :-D :-D
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Re: Server War/Empire/Alliance War "Victory" suggestion

80% for

20% against

So far its looking good hopefully more people will read it and post/vote :)

For the people not liking it I have fine tuned it with the Optional Settings so I could probably say that the votes can change (which is why I've made it a changable vote :)) and they could now read it and vote they like it :)
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Re: Server War/Empire/Alliance War "Victory" suggestion

bump :s

This is getting lost too quickly
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deathguard
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Re: Server War/Empire/Alliance War "Victory" suggestion

this would be awesome the surrendor point i think would work well but if implemeted would have to be tested to fix bugs with the no trading can we still trade internally?
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Re: Server War/Empire/Alliance War "Victory" suggestion

yes internal trading would be fine... just to the ID's that are outside the war (including those who quit the alliance during the war)

This is only if the alliance/faction/empire choose to block external trading for the surrender points bonus.
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Eisen Feuer
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Re: Server War/Empire/Alliance War "Victory" suggestion

I like it for the simple fact it organizes these really big wars! Granted I am not currently apart of the server war but I am sure keeping stats through a single faction war would make it easier to say who is truly winning or losing! Not just the fact hey your guys quit more than our guys so we win type deal! I like the idea alot!

I also think what could be in the war chronicle when it is a faction war all the deserters to be included in the log! That would make things mighty interesting! Record the date they left and such! I am all for war logs! they are so much fun to read if they have the right things in them! :-D

So I say CHEERS to a great idea!
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TheRook
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Re: Server War/Empire/Alliance War "Victory" suggestion

bump because it was getting a little lonely
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Rn5ho
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Re: Server War/Empire/Alliance War "Victory" suggestion

i like it :-D

because atm there is no way to get a winner
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Re: Server War/Empire/Alliance War "Victory" suggestion

:)
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