Mato wrote:I m blue
da ba dee da ba die?
and maybe it will be tomorrow
*starts buying uu*
Mato wrote:I m blue

Red XIII wrote:Just blame Omega instead. Much easier than writing an entire paragraph about a problem.
S T I wrote:I have always understood that any game is based on Strategy, to get ahead you need to plan.
I have done this & all have seen, many have followed what i have done, but now in both servers this has been made pointless.
Not only me but many alliances as a whole have invested a lot of time & players resources & people have spent $ doing the same to end up with the same.
What i mean by the same, is the games are heading the same way stalemate, you have to have front runners in everything, this is what makes the game, if you have everyone heading in the same direction (frontrunners going backwards, the others moving forward) there is only one out come.
you may not see it now (because it seems a long way of), but a few are now begining to see what i am saying.
as for the Dynamic cap in main i don't know if anyone else has noticed but it is not killing equal amounts in each part. ie my defence dropped loads compared to my attack.
its sad to say this but here is another player who has had enough
S T I wrote:as for the Dynamic cap in main i don't know if anyone else has noticed but it is not killing equal amounts in each part. ie my defence dropped loads compared to my attack.
Ston wrote:a plague is unpredictable is it? you cant say just defenders or untrains will suffer, i like the random factor in it.
if it means it kills more defenders each time it should be changed to variy more often.


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