Alliance Revramp

Should we Implement this idea

Yes
25
100%
No
0
No votes
 
Total votes: 25
[SGC_ReplicÅtors]
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srry about that but i am making a final version before we send it to forum
KnightValor
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Hey, why don't we have "awarded" alliance attacks?

Let me explain. Alliance A makes X successful attacks, and only Y unsuccessful one. The highest ranked member of that alliance which is online gets to grant a single player 15 turns for a full alliance strike. Next attack his entire alliance fights with him. Alot like chaos.

And maybe we could even add a conversion rate between turns and full alliance attack turns. Say, one in fifteen turns is taken from your turns and turned into full alliance strike turns. This exchange would take place every turn.

Eventually, with double turn income, there would be massive damage being done left and right!
Ex-hacker.


I'm not really a bad guy, just bored. ;)
Reaperman
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I'm pretty sure that similar topics have been raised about this before but never in such detail.

I like the idea and think it will add a whole new dimension to the game
market mod speaking
[SGC_ReplicÅtors]
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i got some more ideas coming this one aint the best yet wait next week ur all going to poop ur pants when u see this idea lol
Kerrus Magrus
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three words: mothership planetary occupation.
There are some things in life money can't buy. For everything else, there's superior firepower.
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