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Re: July 29th 2010 -- look at all updates for balance/benefit

Posted: Thu Jul 29, 2010 3:54 pm
by Maha Vishnu
The only thing that needs changing is the massing issue. It needs tweaking further but not how it was, which meant even a nube could mass.

Sabbing is how it should be, stop those statless wonders and god, there is a lot out there.

As for the houses then not an issue with me ;)

Re: July 29th 2010 -- look at all updates for balance/benefit

Posted: Thu Jul 29, 2010 5:06 pm
by Coleus
I'm actually a fan of the new massing. It should take more than 60 seconds and 400 ATs to completely flatten someones account.

Re: July 29th 2010 -- look at all updates for balance/benefit

Posted: Thu Jul 29, 2010 5:33 pm
by Chronus
I'm against the lowering of the covert stat. Decreasing by 20% is way too much. Just gives the bigger players who have stopped ascending an advantage cause they can save and buy the higher spy levels

Re: July 29th 2010 -- look at all updates for balance/benefit

Posted: Thu Jul 29, 2010 10:50 pm
by Sarevok
Madclown wrote:the only thing i say you should drop is the lifer suicide mission. what i have noticed in this game is no matter what you do someone can mash on anyhting you have. but the lifer suicide is just murder. and it helps people that have 300-400mill miners/lifers. i only try to build up my own account. and i attack my farms. but i think i have had enough of this game. i have played since the very start and have only spent $40 in the whole time i have played. the rest is what i made. but i am just getting sick of the this game. because it doesnt matter what you have, someone will come along and decide to destroy it for no apparent reason. wouldnt matter if you had a 30trill defence on a planet someone will come along and spend a week destroying the defence and there is nothing you can do. nothing you can do about anything. just wait to be massed is my advice. because it will happen

Madclown
Remove lifer suicide? And what happens to those people whom have say 500m lifers, and so can't train anything, cause it gets killed by the plague.

And i actually approve of being able to destroy everything. Though i think miners/lifers should be also. What is the point of not being able to destroy everything? People just sit there and watch the pretty numbers, and can't do anything about other peoples.

Re: July 29th 2010 -- look at all updates for balance/benefit

Posted: Thu Jul 29, 2010 11:55 pm
by Lithium
well i tried massing smone oldskol , huh it takes lot of time, on the otherside u sab and it goes down to hell, it need some fixes

Re: July 29th 2010 -- look at all updates for balance/benefit

Posted: Fri Jul 30, 2010 1:36 am
by Solomon Grundy
Get rid of the game exploitation of $$ sellers, if u dont want to play, dont play - but to play to make money and do nothing else ruins the game(maybe not ur paydays).

Also in the same area those who raid to sell uu to buy at's off of in-game black market only to go and raid to sell the uu for $$ so they can buy more at's(visciuos circle), again just to make money leaves absolutely no raid targets for players that actually want to play the game, instead of earning their accounts all they r doing is buying their accounts. All these ppl r thinking about is there pocketbook not the integrity of the game, maybe just as urself.

Just one thing would be nice for ppl to be able to rid themselves of lifers allow trade in of lifers for name changes - say 25-50mil lifers for a name change.

Re: July 29th 2010 -- look at all updates for balance/benefit

Posted: Fri Jul 30, 2010 1:52 am
by caesar2
Jason, the worst part of updates were houses, bonuses are not worth all thouse troubles they made :) Simply rmove houses and everything will be ok :)

Re: July 29th 2010 -- look at all updates for balance/benefit

Posted: Fri Jul 30, 2010 3:20 am
by Xale
I agree that houses are useless. Its a cosmetic update that adds nothing to the game. Faith is the only remotely usefull one, and that was taken up by the strongest empires, making strong players even stronger. Many of us have no real reason to even be in a house except that they are there.

In my perfect world, houses would be set up to encourage cooperation and give benefits based on that. Not promoting war.

Re: July 29th 2010 -- look at all updates for balance/benefit

Posted: Fri Jul 30, 2010 7:33 am
by Sarevok
Xale wrote:I agree that houses are useless. Its a cosmetic update that adds nothing to the game. Faith is the only remotely usefull one, and that was taken up by the strongest empires, making strong players even stronger
I disagree its the only remotely useful one. How is getting blessed an extra 1 in 25 times all that wonderful?
Science is good. If your strike is greater then their defence, you will break through and you will be able to farm. No chance of you missing blessing, and them getting it.
Covert is useful. Needing to train less spies to successfully spy and sabotage.
Attack is good for heavy farmers, needing to train less.
Defence is good for those whom would rather use their income to grow than farm.

Re: July 29th 2010 -- look at all updates for balance/benefit

Posted: Fri Jul 30, 2010 2:51 pm
by stuff of legends
How is getting blessed an extra 1 in 25 times all that wonderful?


when you have to attack 200 times that amount to destroy a defence. Plus you have the AB on top of that from ascending.

I think houses are just screwed, either bonuses should be removed and used as empire shells for alliances or they just should be removed.

Re: July 29th 2010 -- look at all updates for balance/benefit

Posted: Fri Jul 30, 2010 3:22 pm
by Guild
ok the main problem as i see it is the massing thing, its now way too expensive and is now just used to kill units, and sabbing for everything else

Re: July 29th 2010 -- look at all updates for balance/benefit

Posted: Fri Jul 30, 2010 9:52 pm
by caesar2
Sabbing and massing is ok, but alliance repairs are a big boost for statbuilders and inactive alliances.

Re: July 29th 2010 -- look at all updates for balance/benefit

Posted: Sat Jul 31, 2010 4:47 am
by High Empty
Sarevok wrote:
Madclown wrote:the only thing i say you should drop is the lifer suicide mission. what i have noticed in this game is no matter what you do someone can mash on anyhting you have. but the lifer suicide is just murder. and it helps people that have 300-400mill miners/lifers. i only try to build up my own account. and i attack my farms. but i think i have had enough of this game. i have played since the very start and have only spent $40 in the whole time i have played. the rest is what i made. but i am just getting sick of the this game. because it doesnt matter what you have, someone will come along and decide to destroy it for no apparent reason. wouldnt matter if you had a 30trill defence on a planet someone will come along and spend a week destroying the defence and there is nothing you can do. nothing you can do about anything. just wait to be massed is my advice. because it will happen

Madclown
Remove lifer suicide? And what happens to those people whom have say 500m lifers, and so can't train anything, cause it gets killed by the plague.

And i actually approve of being able to destroy everything. Though i think miners/lifers should be also. What is the point of not being able to destroy everything? People just sit there and watch the pretty numbers, and can't do anything about other peoples.



Lifers DO die from the plague
it's a great way to get rid of them really
cause it destroys equally

Re: July 29th 2010 -- look at all updates for balance/benefit

Posted: Sat Jul 31, 2010 7:29 am
by GeneralChaos
caesar2 wrote:Sabbing and massing is ok, but alliance repairs are a big boost for statbuilders and inactive alliances.


But everyone can use the alliance repairs, the bugs with alliance PPT will hopefully have been completely ironed out now, and will no longer remove someones PPT who was already on it,

Sabbing is maybe a little to powerful, either the % needs looked at or a max number of sabs per player on each person,

IE, i can only sab a certain player 30 times a day MAX, then someone else would have to do it, as it stands i can sab someones until phased and hit them every turn to keep getting them down, if im far stronger than them they have no chance, at least by capping it they have some chance from ME, but not maybe someone else, it would also stop exploiting.

Re: July 29th 2010 -- look at all updates for balance/benefit

Posted: Sat Jul 31, 2010 9:27 am
by MaxSterling
GeneralChaos wrote:Sabbing is maybe a little to powerful, either the % needs looked at or a max number of sabs per player on each person,

I have provided info in regards to this in the tips section of DDE's forum. I believe that Tekki took that info and posted it on the OE forum.