Realm Alert Drains Naquadah, Increases Covert Defense, increases insurance effects;
Nox Insurance drains 10% income, limits successful attacks on you, adds delay between attacks.
Both cost 3 turns to change; lose 1 glory per turn on insurance, if applicable.
SGW-Realm alert/Nox
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SGW-Realm alert/Nox
I spent about 48 hours on High alert with Nox before realizing I wasn't gaining any attack turns. Is this a bug or did someone fail to mention that in the discription?
- Clarkey
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Re: SGW-Realm alert/Nox
How many Attack Turns do you currently have?
If it is 3,998, 3,999 or 4,000 then you don't generate attacks over that limit.
If it is 3,998, 3,999 or 4,000 then you don't generate attacks over that limit.
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Re: SGW-Realm alert/Nox
ok I had "Turns: 7,959" at the time. Thanks




